update
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@ -318,7 +318,7 @@ EnableForceTimeUp=0
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ForceFinishButton=99
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ForceTimeUpButton=99
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[Mame 32bit]
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[Old Mame 32bit]
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GameId=33
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MinForce=0
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MaxForce=75
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@ -327,7 +327,7 @@ FeedbackLength=500
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PowerMode=0
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MameVersion=
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[Mame 64bit]
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[Old Mame 64bit]
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GameId=33
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MinForce=0
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MaxForce=75
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@ -919,7 +919,7 @@ const int Road_Fighters_3D = 29;
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const int LGI_3D = 30;
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const int LGI_ = 31;
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const int INITIAL_D_0 = 32;
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const int MAME_ = 33;
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const int OLDMAME_ = 33;
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const int OUTRUN_2Real = 35;
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const int FORD_RACING_OTHER = 38;
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const int KO_Drive = 39;
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@ -1902,8 +1902,8 @@ DWORD WINAPI FFBLoop(LPVOID lpParam)
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case LGI_:
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game = new LGI;
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break;
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case MAME_:
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game = new Mame;
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case OLDMAME_:
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game = new OldMame;
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break;
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case KO_Drive:
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game = new KODrive;
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