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mirror of synced 2025-02-17 10:58:36 +01:00

Modify ButtonRumble Again

This commit is contained in:
Aaron M 2019-10-29 22:07:57 +13:00
parent dfb58e0d9d
commit 6fbe720efb

View File

@ -58,6 +58,65 @@ static int RunningThread(void* ptr)
int cnt;
for (cnt = 0; cnt >= 0; ++cnt)
{
}
return 0;
}
void ButtonRumble::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) {
SDL_Thread* thread;
thread = SDL_CreateThread(RunningThread, "RunningThread", (void*)NULL);
for (int i = 0; i < SDL_NumJoysticks(); i++)
{
wchar_t* deviceGUIDString2 = new wchar_t[256];
int Device2GUID = GetPrivateProfileString(TEXT("Settings"), TEXT("Device2GUID"), NULL, deviceGUIDString2, 256, settingsFilename);
char joystick_guid[256];
sprintf(joystick_guid, "%S", deviceGUIDString2);
SDL_JoystickGUID guid, dev_guid;
int numJoysticks = SDL_NumJoysticks();
std::string njs = std::to_string(numJoysticks);
((char)njs.c_str());
for (int i = 0; i < SDL_NumJoysticks(); i++)
{
extern int joystick1Index;
if (i == joystick1Index)
{
continue;
}
SDL_Joystick* js2 = SDL_JoystickOpen(i);
joystick_index2 = SDL_JoystickInstanceID(js2);
SDL_JoystickGUID guid = SDL_JoystickGetGUID(js2);
char guid_str[1024];
SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str));
const char* name = SDL_JoystickName(js2);
char text[256];
sprintf(text, "Joystick: %d / Name: %s / GUID: %s\n", i, name, guid_str);
guid = SDL_JoystickGetGUIDFromString(joystick_guid);
dev_guid = SDL_JoystickGetGUID(js2);
if (!memcmp(&guid, &dev_guid, sizeof(SDL_JoystickGUID)))
{
GameController2 = SDL_JoystickOpen(i);
ControllerHaptic2 = SDL_HapticOpenFromJoystick(GameController2);
break;
}
SDL_JoystickClose(js2);
}
haptic2 = ControllerHaptic2;
if ((SDL_HapticRumbleSupported(haptic2) == SDL_TRUE))
{
SDL_HapticRumbleInit;
SDL_HapticRumbleInit(ControllerHaptic2);
}
}
while (SDL_WaitEvent(&e) != 0)
{
myTriggers = triggers;
myConstants = constants;
myHelpers = helpers;
if (ShowButtonNumbersForSetup == 1)
{
if (e.type == SDL_JOYBUTTONDOWN)
@ -175,63 +234,6 @@ static int RunningThread(void* ptr)
}
}
}
return 0;
}
void ButtonRumble::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) {
SDL_Thread* thread;
thread = SDL_CreateThread(RunningThread, "RunningThread", (void*)NULL);
for (int i = 0; i < SDL_NumJoysticks(); i++)
{
wchar_t* deviceGUIDString2 = new wchar_t[256];
int Device2GUID = GetPrivateProfileString(TEXT("Settings"), TEXT("Device2GUID"), NULL, deviceGUIDString2, 256, settingsFilename);
char joystick_guid[256];
sprintf(joystick_guid, "%S", deviceGUIDString2);
SDL_JoystickGUID guid, dev_guid;
int numJoysticks = SDL_NumJoysticks();
std::string njs = std::to_string(numJoysticks);
((char)njs.c_str());
for (int i = 0; i < SDL_NumJoysticks(); i++)
{
extern int joystick1Index;
if (i == joystick1Index)
{
continue;
}
SDL_Joystick* js2 = SDL_JoystickOpen(i);
joystick_index2 = SDL_JoystickInstanceID(js2);
SDL_JoystickGUID guid = SDL_JoystickGetGUID(js2);
char guid_str[1024];
SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str));
const char* name = SDL_JoystickName(js2);
char text[256];
sprintf(text, "Joystick: %d / Name: %s / GUID: %s\n", i, name, guid_str);
guid = SDL_JoystickGetGUIDFromString(joystick_guid);
dev_guid = SDL_JoystickGetGUID(js2);
if (!memcmp(&guid, &dev_guid, sizeof(SDL_JoystickGUID)))
{
GameController2 = SDL_JoystickOpen(i);
ControllerHaptic2 = SDL_HapticOpenFromJoystick(GameController2);
break;
}
SDL_JoystickClose(js2);
}
haptic2 = ControllerHaptic2;
if ((SDL_HapticRumbleSupported(haptic2) == SDL_TRUE))
{
SDL_HapticRumbleInit;
SDL_HapticRumbleInit(ControllerHaptic2);
}
}
while (SDL_WaitEvent(&e) != 0)
{
myTriggers = triggers;
myConstants = constants;
myHelpers = helpers;
}
myTriggers = triggers;
myConstants = constants;
myHelpers = helpers;