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mirror of synced 2025-01-31 11:53:54 +01:00

modify default settings on IDTA

This commit is contained in:
Boomslangnz 2024-07-20 12:25:53 +12:00
parent 4f8561a1cf
commit 71ef119912
3 changed files with 5 additions and 4 deletions

View File

@ -107,6 +107,9 @@ cd..
cd Initial D 5
rename dinput8.dll opengl32.dll
cd..
cd Initial D The Arcade v231
rename dinput8.dll d3d11.dll
cd..
cd KODrive
rename dinput8.dll d3d9.dll
cd..

View File

@ -433,7 +433,8 @@ DoubleConstant=0
[Initial D The Arcade v231]
GameId=82
FeedbackLength=80
StartDelay=0
FeedbackLength=5000
PowerMode=0
EnableForceSpringEffect=0
ForceSpringStrength=70

View File

@ -80,9 +80,6 @@ void SWDC::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers*
BYTE* ffb = reinterpret_cast<BYTE*>(&FFB);
if (EnableDamper)
triggers->Damper(DamperStrength / 100.0);
if (ffb[0] == 0x80 && ffb[2] == 0x01)
{
triggers->Spring(1.0);