IDZero 2.30 fix
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@ -6,6 +6,8 @@ xcopy ".\Release.x64\dinput8.dll" ".\Release.Win32\Initial D Zero v131" /Y
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xcopy ".\Release.x64\SDL2.dll" ".\Release.Win32\Initial D Zero v131" /Y
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xcopy ".\Release.x64\dinput8.dll" ".\Release.Win32\Initial D Zero v211" /Y
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xcopy ".\Release.x64\SDL2.dll" ".\Release.Win32\Initial D Zero v211" /Y
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xcopy ".\Release.x64\dinput8.dll" ".\Release.Win32\Initial D Zero v230" /Y
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xcopy ".\Release.x64\SDL2.dll" ".\Release.Win32\Initial D Zero v230" /Y
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xcopy ".\Release.x64\dinput8.dll" ".\Release.Win32\Sega World Drivers Championship 2018" /Y
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xcopy ".\Release.x64\SDL2.dll" ".\Release.Win32\Sega World Drivers Championship 2018" /Y
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xcopy ".\Release.x64\dinput8.dll" ".\Release.Win32\MAME 64bit Outputs" /Y
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@ -57,7 +57,7 @@ void InitialD0v230::FFBLoop(EffectConstants* constants, Helpers* helpers, Effect
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if (IDZMode == 0)
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{
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ff = helpers->ReadByte(0x18A720F, true);
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ff = helpers->ReadByte(0x18B54DF, true);
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oldff = 0;
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newff = ff;
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@ -1 +1 @@
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v2.0.0.15
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v2.0.0.16
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