From 79ab47862994a6a7e0101c7d69deda7563d418b7 Mon Sep 17 00:00:00 2001 From: Aaron M Date: Sun, 5 Jan 2020 22:24:07 +1300 Subject: [PATCH] Change gear shift on GRID --- Game Files/GRID.cpp | 23 ++++++++++++----------- 1 file changed, 12 insertions(+), 11 deletions(-) diff --git a/Game Files/GRID.cpp b/Game Files/GRID.cpp index dd07d94..5f325e0 100644 --- a/Game Files/GRID.cpp +++ b/Game Files/GRID.cpp @@ -17,21 +17,13 @@ along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>. static EffectTriggers* myTriggers; static EffectConstants* myConstants; static Helpers* myHelpers; +static bool gearshift = false; static wchar_t* settingsFilename = TEXT(".\\FFBPlugin.ini"); static int SpringStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("SpringStrength"), 0, settingsFilename); static int GearChangeStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("GearChangeStrength"), 20, settingsFilename); static int GearChangeLength = GetPrivateProfileInt(TEXT("Settings"), TEXT("GearChangeLength"), 200, settingsFilename); -static int GearChangeThread(void* ptr) -{ - myHelpers->log("gear change"); - double percentForce = GearChangeStrength / 100.0; - myTriggers->Sine(GearChangeLength, 0, percentForce); - myTriggers->Rumble(0, percentForce, 150); - return 0; -} - void GRID::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) { INT_PTR WallBase = helpers->ReadIntPtr(0xB1B7F0, true); @@ -47,7 +39,7 @@ void GRID::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* UINT8 Wheels = helpers->ReadByte(PanelBase3 + 0xB4, false); UINT8 Skids = helpers->ReadByte(PanelBase3 + 0x100, false); UINT8 AI = helpers->ReadByte(PanelBase3 + 0x3D4, false); - UINT8 gear = helpers->ReadByte(0x346A5C6C, false); + UINT8 gear = helpers->ReadByte(0x414F7898, false); INT_PTR speedoBase = helpers->ReadIntPtr(0x28C008, true); INT_PTR speedoBase1 = helpers->ReadIntPtr(speedoBase + 0xD0, false); INT_PTR speedoBase2 = helpers->ReadIntPtr(speedoBase1 + 0x460, false); @@ -63,7 +55,16 @@ void GRID::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* if ((oldgear != newgear) && (speedo > 0)) { - SDL_Thread* gearChangeThread = SDL_CreateThread(GearChangeThread, "GearChangeThread", (void*)NULL); + gearshift = true; + } + + if (gearshift) + { + myHelpers->log("gear change"); + double percentForce = GearChangeStrength / 100.0; + myTriggers->Sine(GearChangeLength, 0, percentForce); + myTriggers->Rumble(0, percentForce, 150); + gearshift = false; } if (Wheels > 0)