rename id0 to id0v131
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parent
b18355e422
commit
7b8d8e81b2
@ -30,7 +30,7 @@
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<ClInclude Include="Game Files\GRID.h" />
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<ClInclude Include="Game Files\H2Overdrive.h" />
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<ClInclude Include="Game Files\HOTD4.h" />
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<ClInclude Include="Game Files\InitialD0.h" />
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<ClInclude Include="Game Files\InitialD0v131.h" />
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<ClInclude Include="Game Files\InitialD0v211.h" />
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<ClInclude Include="Game Files\KODrive.h" />
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<ClInclude Include="Game Files\MAMESupermodel.h" />
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@ -75,7 +75,7 @@
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<ClCompile Include="Game Files\GRID.cpp" />
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<ClCompile Include="Game Files\H2Overdrive.cpp" />
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<ClCompile Include="Game Files\HOTD4.cpp" />
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<ClCompile Include="Game Files\InitialD0.cpp" />
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<ClCompile Include="Game Files\InitialD0v131.cpp" />
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<ClCompile Include="Game Files\DemulInitialDInputs.cpp" />
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<ClCompile Include="Game Files\InitialD0v211.cpp" />
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<ClCompile Include="Game Files\KODrive.cpp" />
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@ -113,7 +113,6 @@
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</ClCompile>
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<ClCompile Include="Game Files\HOTD4.cpp" />
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<ClCompile Include="Game Files\GRID.cpp" />
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<ClCompile Include="Game Files\InitialD0.cpp" />
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<ClCompile Include="Game Files\AliensExtermination.cpp" />
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<ClCompile Include="Game Files\Rambo.cpp" />
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<ClCompile Include="Game Files\Transformers.cpp" />
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@ -137,6 +136,7 @@
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<ClCompile Include="Game Files\MarioKartGPDXUSA.cpp" />
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<ClCompile Include="Game Files\WMMT6.cpp" />
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<ClCompile Include="Game Files\WMMT6R.cpp" />
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<ClCompile Include="Game Files\InitialD0v131.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Game Files\Daytona3.h">
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@ -251,9 +251,6 @@
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<ClInclude Include="Game Files\GRID.h">
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<Filter>Common Header Files</Filter>
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</ClInclude>
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<ClInclude Include="Game Files\InitialD0.h">
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<Filter>Common Header Files</Filter>
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</ClInclude>
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<ClInclude Include="Game Files\AliensExtermination.h">
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<Filter>Common Header Files</Filter>
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</ClInclude>
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@ -317,6 +314,9 @@
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<ClInclude Include="Game Files\WMMT6R.h">
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<Filter>Common Header Files</Filter>
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</ClInclude>
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<ClInclude Include="Game Files\InitialD0v131.h">
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<Filter>Common Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<MASM Include="DLLWrapper.asm" />
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@ -41,7 +41,7 @@ along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
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#include "Game Files/FordRacingOther.h"
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#include "Game Files/GRID.h"
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#include "Game Files/GoldenGun.h"
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#include "Game Files/InitialD0.h"
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#include "Game Files/InitialD0v131.h"
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#include "Game Files/InitialD0v211.h"
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#include "Game Files/InitialD4.h"
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#include "Game Files/InitialD4Japan.h"
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@ -12,7 +12,7 @@ along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
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*/
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#include <string>
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#include "InitialD0.h"
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#include "InitialD0v131.h"
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#include "math.h"
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static UINT8 ff;
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