diff --git a/Game Files/WMMT3.cpp b/Game Files/WMMT3.cpp index 3cc1ca1..e8a1e6b 100644 --- a/Game Files/WMMT3.cpp +++ b/Game Files/WMMT3.cpp @@ -59,13 +59,12 @@ void WMMT3::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers if (setReflect != OldsetReflect) { - //if (setReflect == 0x00) - //{ - // triggers->Constant(constants->DIRECTION_FROM_LEFT, 0); - // triggers->Constant(constants->DIRECTION_FROM_RIGHT, 0); - //} - //else - if (setReflect > 0x00 && setReflect <= 0x3F) + if (setReflect == 0x00) + { + triggers->Constant(constants->DIRECTION_FROM_LEFT, 0); + triggers->Constant(constants->DIRECTION_FROM_RIGHT, 0); + } + else if (setReflect > 0x00 && setReflect <= 0x3F) { double percentForce = setReflect / 63.0; double percentLength = 100; @@ -83,14 +82,13 @@ void WMMT3::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers if (setCenterOffset != OldsetCenterOffset) { -/* if (setCenterOffset == 0x00) + if (setCenterOffset == 0x00) { triggers->Rumble(0, 0, 0); triggers->Constant(constants->DIRECTION_FROM_LEFT, 0); triggers->Constant(constants->DIRECTION_FROM_RIGHT, 0); } - else*/ - if (setCenterOffset > 0x00 && setCenterOffset <= 0x3F) + else if (setCenterOffset > 0x00 && setCenterOffset <= 0x3F) { double percentForce = setCenterOffset / 63.0; double percentLength = 100;