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mirror of synced 2025-02-17 10:58:36 +01:00

Add support for new version of SWDC

This commit is contained in:
Aaron M 2021-06-23 20:16:20 +12:00
parent f279a6f4e0
commit 847bd857f3
4 changed files with 112 additions and 42 deletions

View File

@ -88,6 +88,9 @@ cd..
cd R-Tuned
rename dinput8.dll opengl32.dll
cd..
cd "Sega World Drivers Championship 2018"
rename dinput8.dll d3d11.dll
cd..
cd "Sonic & Sega All Stars Racing"
rename dinput8.dll d3d9.dll
cd..

View File

@ -108,6 +108,15 @@ INT_PTR Helpers::ReadIntPtr(INT_PTR offset, bool isRelativeOffset)
return val;
};
long long Helpers::ReadLong(INT_PTR offset, bool isRelativeOffset)
{
SIZE_T read;
LPVOID trueOffset = (isRelativeOffset ? GetTranslatedOffset(offset) : (LPVOID)offset);
long long val;
ReadProcessMemory(GetCurrentProcess(), trueOffset, &val, sizeof(long long), &read);
return val;
};
float Helpers::ReadFloat32(INT_PTR offset, bool isRelativeOffset)
{

View File

@ -108,6 +108,7 @@ public:
INT_PTR WriteIntPtr(INT_PTR offset, INT_PTR val, bool isRelativeOffset);
UINT8 WriteNop(INT_PTR offset, int countBytes, bool isRelativeOffset);
INT_PTR ReadIntPtr(INT_PTR offset, bool isRelativeOffset);
long long ReadLong(INT_PTR offset, bool isRelativeOffset);
float ReadFloat32(INT_PTR offset, bool isRelativeOffset);
};

View File

@ -17,9 +17,37 @@ along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
extern int EnableDamper;
extern int DamperStrength;
static bool VersionFound;
static bool Version103;
static bool Version230;
static wchar_t* settingsFilename = TEXT(".\\FFBPlugin.ini");
static int EscapeKeyExitViaPlugin = GetPrivateProfileInt(TEXT("Settings"), TEXT("EscapeKeyExitViaPlugin"), 0, settingsFilename);
static UINT8 ff1;
static UINT8 ff2;
static UINT8 ff3;
static const char* SDDS = "SDDS";
static void getSDDS103(char* Name)
{
if (strcmp(Name, SDDS) == 0)
{
Version103 = true;
VersionFound = true;
}
}
static void getSDDS230(char* Name)
{
if (strcmp(Name, SDDS) == 0)
{
Version230 = true;
VersionFound = true;
}
}
void SWDC::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) {
if (GetAsyncKeyState((VK_ESCAPE)) && (EscapeKeyExitViaPlugin == 1))
@ -27,70 +55,99 @@ void SWDC::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers*
ExitProcess(0);
}
UINT8 ff1 = helpers->ReadByte(0x8E5CCF4, true);
UINT8 ff2 = helpers->ReadByte(0x8E5CCF5, true);
UINT8 ff3 = helpers->ReadByte(0x8E5CCF6, true);
if (!VersionFound)
{
DWORD SDDS103 = helpers->ReadInt32(0x8E5CBD0, true);
DWORD SDDS230 = helpers->ReadInt32(0x9BC7B20, true);
if (EnableDamper == 1)
{
triggers->Damper(DamperStrength / 100.0);
}
char Version103[256] = { 0 };
std::memcpy(Version103, &SDDS103, 4);
std::string myString103(Version103);
if (ff1 == 80)
{
triggers->Spring(1.0);
char Version230[256] = { 0 };
std::memcpy(Version230, &SDDS230, 4);
std::string myString230(Version230);
getSDDS103((char*)myString103.c_str());
getSDDS230((char*)myString230.c_str());
}
else if (ff1 == 0x85)
else
{
if ((ff2 > 0x00) && (ff2 < 0x30))
if (Version103)
{
double percentForce = ff2 / 47.0;
double percentLength = 100;
triggers->Rumble(percentForce, percentForce, percentLength);
triggers->Sine(40, 0, percentForce);
ff1 = helpers->ReadByte(0x8E5CCF4, true);
ff2 = helpers->ReadByte(0x8E5CCF5, true);
ff3 = helpers->ReadByte(0x8E5CCF6, true);
}
}
else if (ff1 == 0x86)
{
if ((ff3 > 0x00) && (ff3 < 0x4E))
if (Version230)
{
double percentForce = ff3 / 77.0;
double percentLength = 100;
triggers->Spring(percentForce);
ff1 = helpers->ReadByte(0x9BC7B18, true);
ff2 = helpers->ReadByte(0x9BC7B19, true);
ff3 = helpers->ReadByte(0x9BC7B1A, true);
}
}
else if (ff1 == 0x84)
{
if ((ff2 == 0x00) && (ff3 > 0x37) && (ff3 < 0x80))
if (EnableDamper == 1)
{
double percentForce = (128 - ff3) / 72.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
triggers->Damper(DamperStrength / 100.0);
}
else if ((ff2 == 0x01) && (ff3 > 0x00) && (ff3 < 0x49))
if (ff1 == 80)
{
double percentForce = (ff3 / 72.0);
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
triggers->Spring(1.0);
}
else
else if (ff1 == 0x85)
{
if ((ff2 == 0x00) && (ff3 > 0x00) && (ff3 < 0x38))
if ((ff2 > 0x00) && (ff2 < 0x30))
{
double percentForce = 1.0;
double percentForce = ff2 / 47.0;
double percentLength = 100;
triggers->Rumble(percentForce, percentForce, percentLength);
triggers->Sine(40, 0, percentForce);
}
}
else if (ff1 == 0x86)
{
if ((ff3 > 0x00) && (ff3 < 0x4E))
{
double percentForce = ff3 / 77.0;
double percentLength = 100;
triggers->Spring(percentForce);
}
}
else if (ff1 == 0x84)
{
if ((ff2 == 0x00) && (ff3 > 0x37) && (ff3 < 0x80))
{
double percentForce = (128 - ff3) / 72.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if ((ff2 == 0x01) && (ff3 > 0x48))
else if ((ff2 == 0x01) && (ff3 > 0x00) && (ff3 < 0x49))
{
double percentForce = 1.0;
double percentForce = (ff3 / 72.0);
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
else
{
if ((ff2 == 0x00) && (ff3 > 0x00) && (ff3 < 0x38))
{
double percentForce = 1.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if ((ff2 == 0x01) && (ff3 > 0x48))
{
double percentForce = 1.0;
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
}
}
}
}
}