Added VaporTRX ffb
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@ -1031,6 +1031,16 @@ RumbleStrengthLeftMotorHyperDrive=100
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RumbleStrengthRightMotorHyperDrive=100
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EnableForceSpringEffectHyperDrive=0
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ForceSpringStrengthHyperDrive=80
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MinForceVaporTrx=0
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MaxForceVaporTrx=100
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AlternativeMinForceLeftVaporTrx=0
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AlternativeMaxForceLeftVaporTrx=-100
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AlternativeMinForceRightVaporTrx=0
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AlternativeMaxForceRightVaporTrx=100
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RumbleStrengthLeftMotorVaporTrx=100
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RumbleStrengthRightMotorVaporTrx=100
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EnableForceSpringEffectVaporTrx=0
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ForceSpringStrengthVaporTrx=80
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[MAME 64bit Outputs]
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GameId=22
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@ -1369,6 +1379,16 @@ RumbleStrengthLeftMotorHyperDrive=100
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RumbleStrengthRightMotorHyperDrive=100
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EnableForceSpringEffectHyperDrive=0
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ForceSpringStrengthHyperDrive=80
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MinForceVaporTrx=0
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MaxForceVaporTrx=100
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AlternativeMinForceLeftVaporTrx=0
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AlternativeMaxForceLeftVaporTrx=-100
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AlternativeMinForceRightVaporTrx=0
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AlternativeMaxForceRightVaporTrx=100
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RumbleStrengthLeftMotorVaporTrx=100
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RumbleStrengthRightMotorVaporTrx=100
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EnableForceSpringEffectVaporTrx=0
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ForceSpringStrengthVaporTrx=80
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; ***********************************************************************************************************************************
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; ************************************************* Test cases are established below ************************************************
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@ -478,6 +478,16 @@ static int configFeedbackLengthHyperDrive = GetPrivateProfileInt(TEXT("Settings"
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static int EnableForceSpringEffectHyperDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectHyperDrive"), 0, settingsFilename);
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static int ForceSpringStrengthHyperDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthHyperDrive"), 0, settingsFilename);
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static int configMinForceVaporTrx = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceVaporTrx"), 0, settingsFilename);
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static int configMaxForceVaporTrx = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceVaporTrx"), 100, settingsFilename);
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static int configAlternativeMinForceLeftVaporTrx = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftVaporTrx"), 0, settingsFilename);
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static int configAlternativeMaxForceLeftVaporTrx = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftVaporTrx"), 100, settingsFilename);
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static int configAlternativeMinForceRightVaporTrx = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightVaporTrx"), 0, settingsFilename);
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static int configAlternativeMaxForceRightVaporTrx = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightVaporTrx"), 100, settingsFilename);
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static int configFeedbackLengthVaporTrx = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthVaporTrx"), 120, settingsFilename);
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static int EnableForceSpringEffectVaporTrx = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectVaporTrx"), 0, settingsFilename);
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static int ForceSpringStrengthVaporTrx = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthVaporTrx"), 0, settingsFilename);
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static bool init = false;
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static bool initSpring = false;
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static bool EmuName = false;
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@ -978,6 +988,8 @@ std::string cbombers("cbombers");
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std::string cbombersj("cbombersj");
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std::string cbombersp("cbombersp");
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std::string hyprdriv("hyprdriv");
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std::string vaportrx("vaportrx");
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std::string vaportrp("vaportrp");
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//Our string to load game from
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std::string Daytona2Active("Daytona2Active");
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@ -999,6 +1011,7 @@ std::string AfterburnerActive("AfterburnerActive");
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std::string OutrunActive("OutrunActive");
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std::string PDriftActive("PDriftActive");
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std::string HyperDriveActive("HyperDriveActive");
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std::string VaporTrxActive("VaporTrxActive");
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//Names of FFB Outputs
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std::string RawDrive("RawDrive");
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@ -1776,6 +1789,21 @@ void OutputReading::FFBLoop(EffectConstants* constants, Helpers* helpers, Effect
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RunningFFB = "HyperDriveActive";
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}
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if (romname == vaportrx || romname == vaportrp)
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{
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configMinForce = configMinForceVaporTrx;
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configMaxForce = configMaxForceVaporTrx;
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configAlternativeMinForceLeft = configAlternativeMinForceLeftVaporTrx;
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configAlternativeMaxForceLeft = configAlternativeMaxForceLeftVaporTrx;
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configAlternativeMinForceRight = configAlternativeMinForceRightVaporTrx;
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configAlternativeMaxForceRight = configAlternativeMaxForceRightVaporTrx;
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configFeedbackLength = configFeedbackLengthVaporTrx;
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EnableForceSpringEffect = EnableForceSpringEffectVaporTrx;
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ForceSpringStrength = ForceSpringStrengthVaporTrx;
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RunningFFB = "VaporTrxActive";
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}
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if ((RunningFFB != NULL) && (RunningFFB[0] != '\0'))
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{
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RomGameName = true;
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@ -2748,6 +2776,36 @@ void OutputReading::FFBLoop(EffectConstants* constants, Helpers* helpers, Effect
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}
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}
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if (RunningFFB == VaporTrxActive) //VaporTrx
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{
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if (Emulator == MAME)
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{
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if (name == wheel)
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{
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helpers->log("got value: ");
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std::string ffs = std::to_string(newstateFFB);
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helpers->log((char*)ffs.c_str());
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stateFFB = newstateFFB;
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}
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if ((stateFFB > 0x80) && (stateFFB < 0x100))
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{
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double percentForce = (256 - stateFFB) / 127.0;
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double percentLength = 100;
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triggers->Rumble(0, percentForce, percentLength);
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triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
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}
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else if ((stateFFB > 0x00) && (stateFFB < 0x80))
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{
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double percentForce = (stateFFB) / 127.0;
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double percentLength = 100;
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triggers->Rumble(percentForce, 0, percentLength);
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triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
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}
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}
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}
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if (RunningFFB == HardDrivinActive) //Hard Drivin
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{
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if (Emulator == MAME)
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