diff --git a/Config/FFBPlugin.ini b/Config/FFBPlugin.ini index 02d68af..cb9e7c3 100644 --- a/Config/FFBPlugin.ini +++ b/Config/FFBPlugin.ini @@ -260,7 +260,7 @@ FrictionStrength=0 JointsAndStripesStrength=100 CollisionsStrength=100 TiresSlipStrength=100 -HighhSpeedVibrationsStrength=100 +HighSpeedVibrationsStrength=100 LimitBetweenHighSpeedVibrationsAndTiresSlip=75 [Mame 0199 32bit] diff --git a/Game Files/WMMT5.cpp b/Game Files/WMMT5.cpp index 127b972..a78e866 100644 --- a/Game Files/WMMT5.cpp +++ b/Game Files/WMMT5.cpp @@ -21,7 +21,7 @@ int FrictionStrengthWMMT5 = GetPrivateProfileInt(TEXT("Settings"), TEXT("Frictio int JointsAndStripesStrengthWMMT5 = GetPrivateProfileInt(TEXT("Settings"), TEXT("JointsAndStripesStrength"), 0, settingsWMMT5); int CollisionsStrengthWMMT5 = GetPrivateProfileInt(TEXT("Settings"), TEXT("CollisionsStrength"), 0, settingsWMMT5); int TiresSlipStrengthWMMT5 = GetPrivateProfileInt(TEXT("Settings"), TEXT("TiresSlipStrength"), 0, settingsWMMT5); -int HighhSpeedVibrationsStrengthWMMT5 = GetPrivateProfileInt(TEXT("Settings"), TEXT("HighhSpeedVibrationsStrength"), 0, settingsWMMT5); +int HighSpeedVibrationsStrengthWMMT5 = GetPrivateProfileInt(TEXT("Settings"), TEXT("HighSpeedVibrationsStrength"), 0, settingsWMMT5); int LimitBetweenHighSpeedVibrationsAndTiresSlipWMMT5 = GetPrivateProfileInt(TEXT("Settings"), TEXT("LimitBetweenHighSpeedVibrationsAndTiresSlip"), 0, settingsWMMT5); void WMMT5::FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers* triggers) { @@ -103,7 +103,7 @@ void WMMT5::FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers { helpers->log("tires slip left"); bool highSpeedVibrations = (1.0 * tiresSlip) < (LimitBetweenHighSpeedVibrationsAndTiresSlipWMMT5 / 1000.0); - percentForce = (-1.0 * tiresSlip) * (highSpeedVibrations ? HighhSpeedVibrationsStrengthWMMT5 : TiresSlipStrengthWMMT5) / 100.0; + percentForce = (-1.0 * tiresSlip) * (highSpeedVibrations ? HighSpeedVibrationsStrengthWMMT5 : TiresSlipStrengthWMMT5) / 100.0; triggers->Sine(100, 100, percentForce); if (!highSpeedVibrations && ((0 == JointsAndStripesStrengthWMMT5 && 0 == CollisionsStrengthWMMT5) || (0.001 > collisions && -0.001 < collisions))) @@ -115,7 +115,7 @@ void WMMT5::FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers { helpers->log("tires slip right"); bool highSpeedVibrations = (-1.0 * tiresSlip) < (LimitBetweenHighSpeedVibrationsAndTiresSlipWMMT5 / 1000.0); - percentForce = (-1.0 * tiresSlip) * (highSpeedVibrations ? HighhSpeedVibrationsStrengthWMMT5 : TiresSlipStrengthWMMT5) / 100.0; + percentForce = (-1.0 * tiresSlip) * (highSpeedVibrations ? HighSpeedVibrationsStrengthWMMT5 : TiresSlipStrengthWMMT5) / 100.0; triggers->Sine(100, 100, percentForce); if (!highSpeedVibrations && ((0 == JointsAndStripesStrengthWMMT5 && 0 == CollisionsStrengthWMMT5) || (0.001 > collisions && -0.001 < collisions)))