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mirror of synced 2024-11-13 18:10:51 +01:00
This commit is contained in:
mightymikem 2024-10-18 16:09:39 +01:00
commit 9988c0806a
17 changed files with 122 additions and 85 deletions

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@ -78,6 +78,14 @@ UINT8 Helpers::WriteByte(INT_PTR offset, UINT8 val, bool isRelativeOffset)
return val;
}
WORD Helpers::WriteWord(INT_PTR offset, WORD val, bool isRelativeOffset)
{
SIZE_T written;
LPVOID trueOffset = (isRelativeOffset ? GetTranslatedOffset(offset) : (LPVOID)offset);
WriteProcessMemory(GetCurrentProcess(), trueOffset, &val, sizeof(WORD), &written);
return val;
}
INT_PTR Helpers::WriteIntPtr(INT_PTR offset, INT_PTR val, bool isRelativeOffset)
{
SIZE_T written;
@ -123,6 +131,15 @@ INT_PTR Helpers::ReadIntPtr(INT_PTR offset, bool isRelativeOffset)
return val;
};
WORD Helpers::ReadWord(INT_PTR offset, bool isRelativeOffset)
{
SIZE_T read;
LPVOID trueOffset = (isRelativeOffset ? GetTranslatedOffset(offset) : (LPVOID)offset);
WORD val;
ReadProcessMemory(GetCurrentProcess(), trueOffset, &val, sizeof(WORD), &read);
return val;
};
long long Helpers::ReadLong(INT_PTR offset, bool isRelativeOffset)
{
SIZE_T read;

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@ -106,10 +106,12 @@ public:
LPVOID GetTranslatedOffset(INT_PTR offset);
int ReadInt32(INT_PTR offset, bool isRelativeOffset);
UINT8 ReadByte(INT_PTR offset, bool isRelativeOffset);
WORD ReadWord(INT_PTR offset, bool isRelativeOffset);
float WriteFloat32(INT_PTR offset, float val, bool isRelativeOffset);
UINT8 WriteByte(INT_PTR offset, UINT8 val, bool isRelativeOffset);
INT_PTR WriteIntPtr(INT_PTR offset, INT_PTR val, bool isRelativeOffset);
UINT8 WriteNop(INT_PTR offset, int countBytes, bool isRelativeOffset);
WORD WriteWord(INT_PTR offset, WORD val, bool isRelativeOffset);
INT_PTR ReadIntPtr(INT_PTR offset, bool isRelativeOffset);
long long ReadLong(INT_PTR offset, bool isRelativeOffset);
float ReadFloat32(INT_PTR offset, bool isRelativeOffset);

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@ -1573,6 +1573,10 @@ void TriggerSineEffect(UINT16 period, UINT16 fadePeriod, double strength)
long long elapsedTime = (std::chrono::duration_cast<std::chrono::milliseconds>(now - timeOfLastSineEffect)).count();
int direction = 1;
if (period < 1)
return;
if (strength < -0.001) {
strength *= -1;
direction = -1;

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@ -322,6 +322,7 @@ int fasterspeed(int ffspeed) {
static int InitialDFFBLoop()
{
DWORD FFB = myHelpers->ReadInt32(FFBAddress, false);
WORD FFBStr = myHelpers->ReadWord(FFBAddress + 0x02, false);
BYTE* ffb = reinterpret_cast<BYTE*>(&FFB);
@ -332,34 +333,34 @@ static int InitialDFFBLoop()
myTriggers->Spring(1.0);
}
if (ffb[0] == 0x85 && ffb[1] > 0x00 && ffb[2] > 0x00)
if (ffb[0] == 0x85 && ffb[1] > 0x00 && FFBStr > 0x00)
{
double percentForce = ffb[2] / 127.0;
double percentForce = FFBStr / 32767.0;
double Period = ffb[1] / 127.0 * 120.0;
double percentLength = 100;
myTriggers->Rumble(percentForce, percentForce, percentLength);
myTriggers->Sine(static_cast<int>(Period), 0, percentForce);
}
if (ffb[0] == 0x86 && ffb[2] > 0x00)
if (ffb[0] == 0x86 && FFBStr)
{
double percentForce = ffb[2] / 127.0;
double percentForce = FFBStr / 32767.0;
double percentLength = 100;
myTriggers->Spring(percentForce);
}
if (ffb[0] == 0x84 && ffb[2] > 0x00)
if (ffb[0] == 0x84 && FFBStr > 0x00)
{
if (ffb[1] == 0x00)
{
double percentForce = (128 - ffb[2]) / 127.0;
double percentForce = (32767.0 - FFBStr) / 32767.0;
double percentLength = 100;
myTriggers->Rumble(percentForce, 0, percentLength);
myTriggers->Constant(myConstants->DIRECTION_FROM_LEFT, percentForce);
}
else if (ffb[1] == 0x01)
{
double percentForce = (ffb[2] / 127.0);
double percentForce = (FFBStr / 32767.0);
double percentLength = 100;
myTriggers->Rumble(0, percentForce, percentLength);
myTriggers->Constant(myConstants->DIRECTION_FROM_RIGHT, percentForce);

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@ -22,8 +22,11 @@ extern int EnableDamper;
extern int DamperStrength;
bool init = false;
extern int EnableDamper;
extern int DamperStrength;
static wchar_t* settingsFilename = TEXT(".\\FFBPlugin.ini");
static int ViosityStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("ViosityStrength"), 100, settingsFilename);
static int SpringStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("SpringStrength"), 100, settingsFilename);
static void(__cdecl* clSteerDualDeviceSetTRQCurveHalfPointOrig)(void* thisParam, int param_1, float param_2, float param_3);
static void __cdecl clSteerDualDeviceSetTRQCurveHalfPoint(void* thisParam, int param_1, float param_2, float param_3) {
@ -39,13 +42,15 @@ static void __cdecl clSteerDualDeviceSetVibrate(void* thisParam, int param_1, fl
static void(__cdecl* clSteerDualDeviceSetViscosityOrig)(void* thisParam, int param_1, float param_2, float param_3);
static void __cdecl clSteerDualDeviceSetViscosity(void* thisParam, int param_1, float param_2, float param_3) {
myTriggers->Friction((double)param_2);
double percentForce = (double)param_2 * (ViosityStrength / 100.0);
myTriggers->Friction(percentForce);
return clSteerDualDeviceSetViscosityOrig(thisParam, param_1, param_2, param_3);
}
static void(__cdecl* clSteerDualDeviceInitCenterOrig)(void* thisParam, int param_1, unsigned char param_2);
static void __cdecl clSteerDualDeviceInitCenter(void* thisParam, int param_1, unsigned char param_2) {
myTriggers->Springi(param_2);
double percentForce = (double)param_2 * (SpringStrength / 100.0);
myTriggers->Springi(percentForce);
return clSteerDualDeviceInitCenterOrig(thisParam, param_1, param_2);
}
@ -71,4 +76,4 @@ void HummerExtreme::FFBLoop(EffectConstants* constants, Helpers* helpers, Effect
MH_CreateHook((LPVOID)0x80d0302, clSteerDualDeviceInitCenter, (LPVOID*)&clSteerDualDeviceInitCenterOrig);
MH_EnableHook(MH_ALL_HOOKS);
}
}
}

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@ -30,6 +30,7 @@ void InitialDTA231::FFBLoop(EffectConstants* constants, Helpers* helpers, Effect
triggers->Damper(DamperStrength / 100.0);
DWORD FFB = helpers->ReadInt32(0x3D35838, true);
WORD FFBStr = helpers->ReadWord(0x3D3583A, true);
BYTE* ffb = reinterpret_cast<BYTE*>(&FFB);
@ -38,34 +39,34 @@ void InitialDTA231::FFBLoop(EffectConstants* constants, Helpers* helpers, Effect
triggers->Spring(1.0);
}
if (ffb[0] == 0x85 && ffb[1] > 0x00 && ffb[2] > 0x00)
if (ffb[0] == 0x85 && ffb[1] > 0x00 && FFBStr > 0x00)
{
double percentForce = ffb[2] / 127.0;
double percentForce = FFBStr / 32767.0;
double Period = ffb[1] / 127.0 * 120.0;
double percentLength = 100;
triggers->Rumble(percentForce, percentForce, percentLength);
triggers->Sine(static_cast<int>(Period), 0, percentForce);
}
if (ffb[0] == 0x86 && ffb[2] > 0x00)
if (ffb[0] == 0x86 && FFBStr)
{
double percentForce = ffb[2] / 127.0;
double percentForce = FFBStr / 32767.0;
double percentLength = 100;
triggers->Spring(percentForce);
}
if (ffb[0] == 0x84 && ffb[2] > 0x00)
if (ffb[0] == 0x84 && FFBStr > 0x00)
{
if (ffb[1] == 0x00)
{
double percentForce = (128 - ffb[2]) / 127.0;
double percentForce = (32767.0 - FFBStr) / 32767.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if (ffb[1] == 0x01)
{
double percentForce = (ffb[2] / 127.0);
double percentForce = (FFBStr / 32767.0);
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);

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@ -44,6 +44,7 @@ void InitialD0::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTrig
triggers->Damper(DamperStrength / 100.0);
DWORD FFB = helpers->ReadInt32(0x168317C, true);
WORD FFBStr = helpers->ReadWord(0x168317E, true);
BYTE* ffb = reinterpret_cast<BYTE*>(&FFB);
@ -52,34 +53,34 @@ void InitialD0::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTrig
triggers->Spring(1.0);
}
if (ffb[0] == 0x85 && ffb[1] > 0x00 && ffb[2] > 0x00)
if (ffb[0] == 0x85 && ffb[1] > 0x00 && FFBStr > 0x00)
{
double percentForce = ffb[2] / 127.0;
double percentForce = FFBStr / 32767.0;
double Period = ffb[1] / 127.0 * 120.0;
double percentLength = 100;
triggers->Rumble(percentForce, percentForce, percentLength);
triggers->Sine(static_cast<int>(Period), 0, percentForce);
}
if (ffb[0] == 0x86 && ffb[2] > 0x00)
if (ffb[0] == 0x86 && FFBStr)
{
double percentForce = ffb[2] / 127.0;
double percentForce = FFBStr / 32767.0;
double percentLength = 100;
triggers->Spring(percentForce);
}
if (ffb[0] == 0x84 && ffb[2] > 0x00)
if (ffb[0] == 0x84 && FFBStr > 0x00)
{
if (ffb[1] == 0x00)
{
double percentForce = (128 - ffb[2]) / 127.0;
double percentForce = (32767.0 - FFBStr) / 32767.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if (ffb[1] == 0x01)
{
double percentForce = (ffb[2] / 127.0);
double percentForce = (FFBStr / 32767.0);
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);

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@ -44,6 +44,7 @@ void InitialD0v211::FFBLoop(EffectConstants* constants, Helpers* helpers, Effect
triggers->Damper(DamperStrength / 100.0);
DWORD FFB = helpers->ReadInt32(0x18A720C, true);
WORD FFBStr = helpers->ReadWord(0x18A720E, true);
BYTE* ffb = reinterpret_cast<BYTE*>(&FFB);
@ -52,34 +53,34 @@ void InitialD0v211::FFBLoop(EffectConstants* constants, Helpers* helpers, Effect
triggers->Spring(1.0);
}
if (ffb[0] == 0x85 && ffb[1] > 0x00 && ffb[2] > 0x00)
if (ffb[0] == 0x85 && ffb[1] > 0x00 && FFBStr > 0x00)
{
double percentForce = ffb[2] / 127.0;
double percentForce = FFBStr / 32767.0;
double Period = ffb[1] / 127.0 * 120.0;
double percentLength = 100;
triggers->Rumble(percentForce, percentForce, percentLength);
triggers->Sine(static_cast<int>(Period), 0, percentForce);
}
if (ffb[0] == 0x86 && ffb[2] > 0x00)
if (ffb[0] == 0x86 && FFBStr)
{
double percentForce = ffb[2] / 127.0;
double percentForce = FFBStr / 32767.0;
double percentLength = 100;
triggers->Spring(percentForce);
}
if (ffb[0] == 0x84 && ffb[2] > 0x00)
if (ffb[0] == 0x84 && FFBStr > 0x00)
{
if (ffb[1] == 0x00)
{
double percentForce = (128 - ffb[2]) / 127.0;
double percentForce = (32767.0 - FFBStr) / 32767.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if (ffb[1] == 0x01)
{
double percentForce = (ffb[2] / 127.0);
double percentForce = (FFBStr / 32767.0);
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);

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@ -44,6 +44,7 @@ void InitialD0v230::FFBLoop(EffectConstants* constants, Helpers* helpers, Effect
triggers->Damper(DamperStrength / 100.0);
DWORD FFB = helpers->ReadInt32(0x18B54DC, true);
WORD FFBStr = helpers->ReadWord(0x18B54DE, true);
BYTE* ffb = reinterpret_cast<BYTE*>(&FFB);
@ -52,41 +53,34 @@ void InitialD0v230::FFBLoop(EffectConstants* constants, Helpers* helpers, Effect
triggers->Spring(1.0);
}
if (ffb[0] == 0x85 && ffb[1] > 0x00 && ffb[2] > 0x00)
if (ffb[0] == 0x85 && ffb[1] > 0x00 && FFBStr > 0x00)
{
double percentForce = ffb[2] / 127.0;
double percentForce = FFBStr / 32767.0;
double Period = ffb[1] / 127.0 * 120.0;
double percentLength = 100;
triggers->Rumble(percentForce, percentForce, percentLength);
triggers->Sine(static_cast<int>(Period), 0, percentForce);
}
if (ffb[0] == 0x86 && ffb[2] > 0x00)
if (ffb[0] == 0x86 && FFBStr)
{
double percentForce = ffb[2] / 127.0;
double percentForce = FFBStr / 32767.0;
double percentLength = 100;
triggers->Spring(percentForce);
}
if (ffb[0] == 0x86 && ffb[2] > 0x00)
{
double percentForce = ffb[2] / 127.0;
double percentLength = 100;
triggers->Spring(percentForce);
}
if (ffb[0] == 0x84 && ffb[2] > 0x00)
if (ffb[0] == 0x84 && FFBStr > 0x00)
{
if (ffb[1] == 0x00)
{
double percentForce = (128 - ffb[2]) / 127.0;
double percentForce = (32767.0 - FFBStr) / 32767.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if (ffb[1] == 0x01)
{
double percentForce = (ffb[2] / 127.0);
double percentForce = (FFBStr / 32767.0);
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);

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@ -20,6 +20,7 @@ extern int DamperStrength;
void InitialD4::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) {
DWORD FFB = helpers->ReadInt32(0x089AE898, false);
WORD FFBStr = helpers->ReadWord(0x089AE89A, false);
BYTE* ffb = reinterpret_cast<BYTE*>(&FFB);
@ -28,34 +29,34 @@ void InitialD4::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTrig
triggers->Spring(1.0);
}
if (ffb[0] == 0x85 && ffb[1] > 0x00 && ffb[2] > 0x00)
if (ffb[0] == 0x85 && ffb[1] > 0x00 && FFBStr > 0x00)
{
double percentForce = ffb[2] / 127.0;
double percentForce = FFBStr / 32767.0;
double Period = ffb[1] / 127.0 * 120.0;
double percentLength = 100;
triggers->Rumble(percentForce, percentForce, percentLength);
triggers->Sine(static_cast<int>(Period), 0, percentForce);
}
if (ffb[0] == 0x86 && ffb[2] > 0x00)
if (ffb[0] == 0x86 && FFBStr)
{
double percentForce = ffb[2] / 127.0;
double percentForce = FFBStr / 32767.0;
double percentLength = 100;
triggers->Spring(percentForce);
}
if (ffb[0] == 0x84 && ffb[2] > 0x00)
if (ffb[0] == 0x84 && FFBStr > 0x00)
{
if (ffb[1] == 0x00)
{
double percentForce = (128 - ffb[2]) / 127.0;
double percentForce = (32767.0 - FFBStr) / 32767.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if (ffb[1] == 0x01)
{
double percentForce = (ffb[2] / 127.0);
double percentForce = (FFBStr / 32767.0);
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);

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@ -24,6 +24,7 @@ void InitialD4Japan::FFBLoop(EffectConstants* constants, Helpers* helpers, Effec
triggers->Damper(DamperStrength / 100.0);
DWORD FFB = helpers->ReadInt32(0x08989858, false);
WORD FFBStr = helpers->ReadWord(0x0898985A, false);
BYTE* ffb = reinterpret_cast<BYTE*>(&FFB);
@ -32,34 +33,34 @@ void InitialD4Japan::FFBLoop(EffectConstants* constants, Helpers* helpers, Effec
triggers->Spring(1.0);
}
if (ffb[0] == 0x85 && ffb[1] > 0x00 && ffb[2] > 0x00)
if (ffb[0] == 0x85 && ffb[1] > 0x00 && FFBStr > 0x00)
{
double percentForce = ffb[2] / 127.0;
double percentForce = FFBStr / 32767.0;
double Period = ffb[1] / 127.0 * 120.0;
double percentLength = 100;
triggers->Rumble(percentForce, percentForce, percentLength);
triggers->Sine(static_cast<int>(Period), 0, percentForce);
}
if (ffb[0] == 0x86 && ffb[2] > 0x00)
if (ffb[0] == 0x86 && FFBStr)
{
double percentForce = ffb[2] / 127.0;
double percentForce = FFBStr / 32767.0;
double percentLength = 100;
triggers->Spring(percentForce);
}
if (ffb[0] == 0x84 && ffb[2] > 0x00)
if (ffb[0] == 0x84 && FFBStr > 0x00)
{
if (ffb[1] == 0x00)
{
double percentForce = (128 - ffb[2]) / 127.0;
double percentForce = (32767.0 - FFBStr) / 32767.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if (ffb[1] == 0x01)
{
double percentForce = (ffb[2] / 127.0);
double percentForce = (FFBStr / 32767.0);
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);

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@ -24,6 +24,7 @@ void InitialD5::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTrig
triggers->Damper(DamperStrength / 100.0);
DWORD FFB = helpers->ReadInt32(0x8CB6120, false);
WORD FFBStr = helpers->ReadWord(0x8CB6122, false);
BYTE* ffb = reinterpret_cast<BYTE*>(&FFB);
@ -32,34 +33,34 @@ void InitialD5::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTrig
triggers->Spring(1.0);
}
if (ffb[0] == 0x85 && ffb[1] > 0x00 && ffb[2] > 0x00)
if (ffb[0] == 0x85 && ffb[1] > 0x00 && FFBStr > 0x00)
{
double percentForce = ffb[2] / 127.0;
double percentForce = FFBStr / 32767.0;
double Period = ffb[1] / 127.0 * 120.0;
double percentLength = 100;
triggers->Rumble(percentForce, percentForce, percentLength);
triggers->Sine(static_cast<int>(Period), 0, percentForce);
}
if (ffb[0] == 0x86 && ffb[2] > 0x00)
if (ffb[0] == 0x86 && FFBStr)
{
double percentForce = ffb[2] / 127.0;
double percentForce = FFBStr / 32767.0;
double percentLength = 100;
triggers->Spring(percentForce);
}
if (ffb[0] == 0x84 && ffb[2] > 0x00)
if (ffb[0] == 0x84 && FFBStr > 0x00)
{
if (ffb[1] == 0x00)
{
double percentForce = (128 - ffb[2]) / 127.0;
double percentForce = (32767.0 - FFBStr) / 32767.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if (ffb[1] == 0x01)
{
double percentForce = (ffb[2] / 127.0);
double percentForce = (FFBStr / 32767.0);
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);

View File

@ -23,6 +23,7 @@ void KODrive::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTrigge
triggers->Damper(DamperStrength / 100.0);
DWORD FFB = helpers->ReadInt32(0x7261F4, true);
WORD FFBStr = helpers->ReadWord(0x7261F6, true);
BYTE* ffb = reinterpret_cast<BYTE*>(&FFB);
@ -31,34 +32,34 @@ void KODrive::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTrigge
triggers->Spring(1.0);
}
if (ffb[0] == 0x85 && ffb[1] > 0x00 && ffb[2] > 0x00)
if (ffb[0] == 0x85 && ffb[1] > 0x00 && FFBStr > 0x00)
{
double percentForce = ffb[2] / 24.0;
double Period = ffb[1] / 128.0 * 120.0;
double percentForce = FFBStr / 32767.0;
double Period = ffb[1] / 127.0 * 120.0;
double percentLength = 100;
triggers->Rumble(percentForce, percentForce, percentLength);
triggers->Sine(static_cast<int>(Period), 0, percentForce);
}
if (ffb[0] == 0x86 && ffb[2] > 0x00)
if (ffb[0] == 0x86 && FFBStr)
{
double percentForce = ffb[2] / 24.0;
double percentForce = FFBStr / 32767.0;
double percentLength = 100;
triggers->Spring(percentForce);
}
if (ffb[0] == 0x84 && ffb[2] > 0x00)
if (ffb[0] == 0x84 && FFBStr > 0x00)
{
if (ffb[1] == 0x00)
{
double percentForce = (128 - ffb[2]) / 24.0;
double percentForce = (32767.0 - FFBStr) / 32767.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if (ffb[1] == 0x01)
{
double percentForce = (ffb[2] / 24.0);
double percentForce = (FFBStr / 32767.0);
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);

View File

@ -22,6 +22,7 @@ static bool Version103;
static bool Version230;
static DWORD FFB;
static WORD FFBStr;
static wchar_t* settingsFilename = TEXT(".\\FFBPlugin.ini");
static int EscapeKeyExitViaPlugin = GetPrivateProfileInt(TEXT("Settings"), TEXT("EscapeKeyExitViaPlugin"), 0, settingsFilename);
@ -70,10 +71,16 @@ void SWDC::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers*
else
{
if (Version103)
{
FFB = helpers->ReadInt32(0x8E5CCF4, true);
FFBStr = helpers->ReadWord(0x8E5CCF6, true);
}
if (Version230)
{
FFB = helpers->ReadInt32(0x9BC7B18, true);
FFBStr = helpers->ReadWord(0x9BC7B1A, true);
}
if (EnableDamper)
triggers->Damper(DamperStrength / 100.0);
@ -85,34 +92,34 @@ void SWDC::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers*
triggers->Spring(1.0);
}
if (ffb[0] == 0x85 && ffb[1] > 0x00 && ffb[2] > 0x00)
if (ffb[0] == 0x85 && ffb[1] > 0x00 && FFBStr > 0x00)
{
double percentForce = ffb[2] / 127.0;
double percentForce = FFBStr / 32767.0;
double Period = ffb[1] / 127.0 * 120.0;
double percentLength = 100;
triggers->Rumble(percentForce, percentForce, percentLength);
triggers->Sine(static_cast<int>(Period), 0, percentForce);
}
if (ffb[0] == 0x86 && ffb[2] > 0x00)
if (ffb[0] == 0x86 && FFBStr)
{
double percentForce = ffb[2] / 127.0;
double percentForce = FFBStr / 32767.0;
double percentLength = 100;
triggers->Spring(percentForce);
}
if (ffb[0] == 0x84 && ffb[2] > 0x00)
if (ffb[0] == 0x84 && FFBStr > 0x00)
{
if (ffb[1] == 0x00)
{
double percentForce = (128 - ffb[2]) / 127.0;
double percentForce = (32767.0 - FFBStr) / 32767.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if(ffb[1] == 0x01)
else if (ffb[1] == 0x01)
{
double percentForce = (ffb[2] / 127.0);
double percentForce = (FFBStr / 32767.0);
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);

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v2.0.0.51
v2.0.0.52