Fix
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@ -44,7 +44,7 @@ void WMMT5::FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers
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}
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if (0 < friction)
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{
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double percentForce = (1.0 - friction) * FrictionStrengthWMMT5 / 100.0;
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double percentForce = (1.0 * friction) * FrictionStrengthWMMT5 / 100.0;
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triggers->Friction(percentForce);
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}
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if (0 < collisions)
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