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mirror of synced 2024-09-24 11:28:20 +02:00

Revert without mess

This commit is contained in:
Aaron M 2019-11-02 09:48:38 +13:00
parent 81288aca08
commit b38ebcdd02
3 changed files with 1 additions and 5151 deletions

View File

@ -1593,7 +1593,7 @@ void TriggerRumbleEffect(double lowfrequency, double highfrequency, double lengt
{
EnableRumble = 0;
}
}
}
}
}

View File

@ -74,24 +74,12 @@ void GRID::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers*
triggers->Sine(80, 80, percentForce);
}
<<<<<<< HEAD
<<<<<<< HEAD
myTriggers = triggers;
myConstants = constants;
myHelpers = helpers;
=======
>>>>>>> parent of ea7f309... Make every game plugin have Running Thread etc
SDL_Thread* thread;
thread = SDL_CreateThread(RunningThread, "RunningThread", (void*)NULL);
=======
if ((Skids > 12) && (speedo > 0))
{
double percentForce = ((Skids - 12) / 8.0);
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
}
>>>>>>> parent of ede0f04... Fix GRID for Rumble to use duration of New Rumble
if ((AI > 0) && (PanelBase4 > 0))
{
@ -99,8 +87,6 @@ void GRID::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers*
double percentLength = 100;
triggers->Rumble(percentForce, percentForce, percentLength);
}
<<<<<<< HEAD
=======
if ((WallBase4 > 0) && (PanelBase4 > 0))
{
@ -116,16 +102,8 @@ void GRID::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers*
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
<<<<<<< HEAD
oldgear = newgear;
myTriggers = triggers;
myConstants = constants;
myHelpers = helpers;
>>>>>>> parent of ede0f04... Fix GRID for Rumble to use duration of New Rumble
=======
myTriggers = triggers;
myConstants = constants;
myHelpers = helpers;
>>>>>>> parent of ea7f309... Make every game plugin have Running Thread etc
}

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