Modify WMMT3 and Dead Heat etc
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021ec07236
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bbaa65dc54
@ -226,19 +226,19 @@ DamperStrength=100
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[WMMT3]
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GameId=61
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FeedbackLength=500
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FeedbackLength=80
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EnableDamper=0
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DamperStrength=100
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[Dead Heat]
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GameId=62
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FeedbackLength=500
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FeedbackLength=80
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EnableDamper=0
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DamperStrength=100
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[Dead Heat Riders]
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GameId=63
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FeedbackLength=500
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FeedbackLength=80
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EnableDamper=0
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DamperStrength=100
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@ -18,11 +18,6 @@ along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
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extern int EnableDamper;
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extern int DamperStrength;
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static int OldsetSpring;
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static int OldsetViosity;
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static int OldsetCenterOffset;
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static int OldsetReflect;
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void DeadHeat::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers)
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{
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int setSpring = GetTeknoParrotFFB();
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@ -33,7 +28,7 @@ void DeadHeat::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTrigg
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if (EnableDamper)
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triggers->Damper(DamperStrength / 100.0);
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if (setSpring != OldsetSpring && setSpring)
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if (setSpring)
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{
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double percentForce = setSpring / 63.0;
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triggers->Spring(percentForce);
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@ -45,7 +40,13 @@ void DeadHeat::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTrigg
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triggers->Friction(percentForce);
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}
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if (setReflect != OldsetReflect && setReflect)
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if (setReflect == 0x00 && setCenterOffset == 0x00)
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{
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triggers->Rumble(0, 0, 0);
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triggers->Constant(constants->DIRECTION_FROM_LEFT, 0);
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triggers->Constant(constants->DIRECTION_FROM_RIGHT, 0);
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}
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else
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{
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if (setReflect > 0x00 && setReflect <= 0x3F)
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{
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@ -54,17 +55,14 @@ void DeadHeat::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTrigg
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triggers->Rumble(percentForce, 0, percentLength);
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triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
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}
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else
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else if (setReflect > 0x3F)
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{
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double percentForce = (0xFF - setReflect) / 63.0;
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double percentLength = 100;
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triggers->Rumble(0, percentForce, percentLength);
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triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
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}
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}
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if (setCenterOffset != OldsetCenterOffset && setCenterOffset)
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{
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if (setCenterOffset > 0x00 && setCenterOffset <= 0x3F)
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{
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double percentForce = setCenterOffset / 63.0;
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@ -72,7 +70,7 @@ void DeadHeat::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTrigg
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triggers->Rumble(percentForce, 0, percentLength);
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triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
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}
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else
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else if (setCenterOffset < 0x00)
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{
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double percentForce = ((0xFFFFFFFF - setCenterOffset) + 1) / 63.0;
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double percentLength = 100;
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@ -80,9 +78,4 @@ void DeadHeat::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTrigg
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triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
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}
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}
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OldsetSpring = setSpring;
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OldsetViosity = setViosity;
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OldsetCenterOffset = setCenterOffset;
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OldsetReflect = setReflect;
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}
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@ -18,11 +18,6 @@ along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
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extern int EnableDamper;
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extern int DamperStrength;
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static int OldsetSpring;
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static int OldsetViosity;
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static int OldsetCenterOffset;
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static int OldsetReflect;
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void DeadHeatRiders::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers)
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{
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int setSpring = GetTeknoParrotFFB();
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@ -45,7 +40,13 @@ void DeadHeatRiders::FFBLoop(EffectConstants* constants, Helpers* helpers, Effec
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triggers->Friction(percentForce);
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}
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if (setReflect != OldsetReflect && setReflect)
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if (setReflect == 0x00 && setCenterOffset == 0x00)
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{
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triggers->Rumble(0, 0, 0);
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triggers->Constant(constants->DIRECTION_FROM_LEFT, 0);
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triggers->Constant(constants->DIRECTION_FROM_RIGHT, 0);
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}
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else
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{
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if (setReflect > 0x00 && setReflect <= 0x3F)
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{
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@ -54,17 +55,14 @@ void DeadHeatRiders::FFBLoop(EffectConstants* constants, Helpers* helpers, Effec
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triggers->Rumble(percentForce, 0, percentLength);
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triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
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}
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else
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else if (setReflect > 0x3F)
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{
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double percentForce = (0xFF - setReflect) / 63.0;
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double percentLength = 100;
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triggers->Rumble(0, percentForce, percentLength);
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triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
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}
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}
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if (setCenterOffset != OldsetCenterOffset && setCenterOffset)
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{
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if (setCenterOffset > 0x00 && setCenterOffset <= 0x3F)
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{
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double percentForce = setCenterOffset / 63.0;
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@ -72,7 +70,7 @@ void DeadHeatRiders::FFBLoop(EffectConstants* constants, Helpers* helpers, Effec
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triggers->Rumble(percentForce, 0, percentLength);
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triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
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}
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else
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else if (setCenterOffset < 0x00)
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{
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double percentForce = ((0xFFFFFFFF - setCenterOffset) + 1) / 63.0;
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double percentLength = 100;
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@ -80,9 +78,4 @@ void DeadHeatRiders::FFBLoop(EffectConstants* constants, Helpers* helpers, Effec
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triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
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}
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}
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OldsetSpring = setSpring;
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OldsetViosity = setViosity;
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OldsetCenterOffset = setCenterOffset;
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OldsetReflect = setReflect;
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}
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@ -18,13 +18,6 @@ along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
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extern int EnableDamper;
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extern int DamperStrength;
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static int OldsetSpring;
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static int OldsetViosity;
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static int OldsetCenterOffset;
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static int OldsetReflect;
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static bool init;
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void WMMT3::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers)
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{
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int setSpring = GetTeknoParrotFFB();
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@ -35,7 +28,7 @@ void WMMT3::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers
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if (EnableDamper)
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triggers->Damper(DamperStrength / 100.0);
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if (setSpring != OldsetSpring && setSpring)
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if (setSpring)
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{
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double percentForce = setSpring / 63.0;
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triggers->Spring(percentForce);
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@ -47,7 +40,13 @@ void WMMT3::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers
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triggers->Friction(percentForce);
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}
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if (setReflect != OldsetReflect && setReflect)
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if (setReflect == 0x00 && setCenterOffset == 0x00)
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{
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triggers->Rumble(0, 0, 0);
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triggers->Constant(constants->DIRECTION_FROM_LEFT, 0);
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triggers->Constant(constants->DIRECTION_FROM_RIGHT, 0);
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}
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else
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{
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if (setReflect > 0x00 && setReflect <= 0x3F)
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{
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@ -56,17 +55,14 @@ void WMMT3::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers
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triggers->Rumble(percentForce, 0, percentLength);
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triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
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}
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else
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else if (setReflect < 0x00)
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{
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double percentForce = ((0xFFFFFFFF - setReflect) + 1) / 63.0;
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double percentLength = 100;
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triggers->Rumble(0, percentForce, percentLength);
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triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
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}
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}
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if (setCenterOffset != OldsetCenterOffset && setCenterOffset)
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{
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if (setCenterOffset > 0x00 && setCenterOffset <= 0x3F)
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{
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double percentForce = setCenterOffset / 63.0;
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@ -74,7 +70,7 @@ void WMMT3::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers
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triggers->Rumble(percentForce, 0, percentLength);
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triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
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}
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else
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else if (setCenterOffset < 0x00)
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{
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double percentForce = ((0xFFFFFFFF - setCenterOffset) + 1) / 63.0;
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double percentLength = 100;
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@ -82,9 +78,4 @@ void WMMT3::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers
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triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
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}
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}
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OldsetSpring = setSpring;
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OldsetViosity = setViosity;
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OldsetCenterOffset = setCenterOffset;
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OldsetReflect = setReflect;
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}
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