Add Detail Info to DLL
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BIN
DInput8Wrapper.aps
Normal file
BIN
DInput8Wrapper.aps
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DInput8Wrapper.rc
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DInput8Wrapper.rc
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@ -47,6 +47,7 @@
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<ClInclude Include="Game Files\RoadFighters3D.h" />
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<ClInclude Include="Game Files\LGI.h" />
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<ClInclude Include="Game Files\LGI3D.h" />
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<ClInclude Include="resource.h" />
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<None Include="Config\FFBPlugin.ini">
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<FileType>Document</FileType>
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</None>
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@ -146,6 +147,9 @@
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<ItemGroup>
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<MASM Include="DLLWrapper.asm" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="DInput8Wrapper.rc" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{023441F6-2554-440F-9FFB-7E185AB7CF41}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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@ -290,6 +290,9 @@
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<ClInclude Include="Config\PersistentValues.h">
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<Filter>Common Header Files</Filter>
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</ClInclude>
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<ClInclude Include="resource.h">
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<Filter>Common Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<MASM Include="DLLWrapper.asm" />
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@ -297,4 +300,7 @@
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<ItemGroup>
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<Text Include="Includes\FFBPluginReadme.txt" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="DInput8Wrapper.rc" />
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</ItemGroup>
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</Project>
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@ -1 +1 @@
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v2.2d
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v2.0.0.3
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14
resource.h
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14
resource.h
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@ -0,0 +1,14 @@
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by DInput8Wrapper.rc
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 101
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1001
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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