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mirror of synced 2024-11-28 00:20:52 +01:00

BG4 Drift Effect

This commit is contained in:
Aaron M 2021-05-10 16:34:37 +12:00
parent 4efb2e8679
commit d7b55b2a02

View File

@ -38,6 +38,7 @@ void BG4JP::FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers
UINT8 CarContact = helpers->ReadInt32(0x42EBB3, true);
UINT8 ShiftEffect = helpers->ReadInt32(0x42ECF0, true);
float ffspeed = helpers->ReadFloat32(0x3F3000, true);
float DriftEffect = helpers->ReadFloat32(0x4305E8, true);
newgear = ShiftEffect;
helpers->log("got value: ");
@ -94,6 +95,26 @@ void BG4JP::FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
else if (DriftEffect > 0)
{
double percentForce = DriftEffect * 2.0;
if (percentForce > 1.0)
percentForce = 1.0;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
else if (DriftEffect < 0)
{
double percentForce = -DriftEffect * 2.0;
if (percentForce > 1.0)
percentForce = 1.0;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
}
oldgear = newgear;
}