diff --git a/Game Files/OutputReading.cpp b/Game Files/OutputReading.cpp index 30eb44a..8937057 100644 --- a/Game Files/OutputReading.cpp +++ b/Game Files/OutputReading.cpp @@ -306,6 +306,7 @@ int __stdcall mame_updatestate(const char* id, int state) { if (name == wheelA) { + //if (!(((state == 0xE0) || (state == 0)) && ((frame == 0) || (frame == 4)))) if ((state != 0xE0) && (state != 0x00)) { vals[frame & 0x7] = state;