1
0
mirror of synced 2025-02-21 12:29:43 +01:00

DisableRumble by default & updated FFBPlugin.txt

This commit is contained in:
Aaron M 2019-10-02 23:42:42 +13:00
parent 0d7f31cdda
commit e67eb3862a
2 changed files with 23 additions and 2 deletions

View File

@ -21,7 +21,7 @@ MaxForce=100
; Set Device GUID to connect to specific joystick or controller.
DeviceGUID=
;Set to 1 if you want to enable rumble, else 0.
EnableRumble=1
EnableRumble=0
ReverseRumble=0
; Set to 1 to generate log.txt, else 0. Logs will be appended and not cleared.
Logging=0

View File

@ -1,6 +1,6 @@
***FFB Arcade Plugin***
Version 1.0
Version 1.01
Created by Boomslangnz, Ducon2016 & Spazzy.
@ -10,6 +10,27 @@ While best efforts were made to try to resemble the real arcade force feedback,
in some cases eg Mario Kart GP DX, Pokken Tournament and Battle Gear 4,effects were created entirely from scratch
so are not using real force feedback values. Most games use correct ffb values however :)
***1.01 Changes***
Big Thanks to pinkimo for his efforts!
- Huge modification of WMMT5 FFB effects completely re-done by pinkimo!!
- Fixed issue with newer Fanatec wheels which would show as 2 x devices and load wrong "device" and ffb wouldn't work (pinkimo)
- Fixed issue where values could go over max allowed with SDL2 and generate reversed FFB effects (pinkimo)
- Fixed & Improved Sine Effect (pinkimo)
- Added AlternativeFFB for Sine & Triangle Effects (pinkimo)
- Disabled Rumble by default now as it caused issues with wheel rotation. Enable if using controller!!
- Replaced code for ShowButtonNumbersForSetup & ShowAxisForSetup if not using GUI to use every button/axis available
- Fixed issue where CPU could run at 100% with FFB Plugin
***1.0 Changes***
- Made Code Open Source (Good luck trying to decipher my poor coding)