DisableRumble by default & updated FFBPlugin.txt
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@ -21,7 +21,7 @@ MaxForce=100
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; Set Device GUID to connect to specific joystick or controller.
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DeviceGUID=
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;Set to 1 if you want to enable rumble, else 0.
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EnableRumble=1
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EnableRumble=0
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ReverseRumble=0
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; Set to 1 to generate log.txt, else 0. Logs will be appended and not cleared.
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Logging=0
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@ -1,6 +1,6 @@
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***FFB Arcade Plugin***
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Version 1.0
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Version 1.01
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Created by Boomslangnz, Ducon2016 & Spazzy.
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@ -10,6 +10,27 @@ While best efforts were made to try to resemble the real arcade force feedback,
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in some cases eg Mario Kart GP DX, Pokken Tournament and Battle Gear 4,effects were created entirely from scratch
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so are not using real force feedback values. Most games use correct ffb values however :)
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***1.01 Changes***
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Big Thanks to pinkimo for his efforts!
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- Huge modification of WMMT5 FFB effects completely re-done by pinkimo!!
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- Fixed issue with newer Fanatec wheels which would show as 2 x devices and load wrong "device" and ffb wouldn't work (pinkimo)
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- Fixed issue where values could go over max allowed with SDL2 and generate reversed FFB effects (pinkimo)
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- Fixed & Improved Sine Effect (pinkimo)
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- Added AlternativeFFB for Sine & Triangle Effects (pinkimo)
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- Disabled Rumble by default now as it caused issues with wheel rotation. Enable if using controller!!
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- Replaced code for ShowButtonNumbersForSetup & ShowAxisForSetup if not using GUI to use every button/axis available
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- Fixed issue where CPU could run at 100% with FFB Plugin
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***1.0 Changes***
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- Made Code Open Source (Good luck trying to decipher my poor coding)
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