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mirror of synced 2025-02-21 12:29:43 +01:00

cleaned it

This commit is contained in:
Aaron M 2019-10-27 13:35:45 +13:00
parent 3628335bbd
commit f6ea9454c6

View File

@ -1661,21 +1661,21 @@ DWORD WINAPI FFBLoop(LPVOID lpParam)
}
if (EnableRumble == 1)
{
//SPECIAL K DISABLES RUMBLE BY DEFAULT. WRITE IT TO FALSE
char RumbleDisableChar[256];
GetPrivateProfileStringA("Input.Gamepad", "DisableRumble", "", RumbleDisableChar, 256, ".\\dxgi.ini");
std::string rumbletrue("true");
std::string rumbleTRUE("TRUE");
std::string rumbleTrue("True");
std::string rumdisable(RumbleDisableChar);
if ((rumdisable.compare(rumbletrue) == 0) || (rumdisable.compare(rumbleTrue) == 0) || (rumdisable.compare(rumbleTRUE) == 0))
{
//SPECIAL K DISABLES RUMBLE BY DEFAULT. WRITE IT TO FALSE
char RumbleDisableChar[256];
GetPrivateProfileStringA("Input.Gamepad", "DisableRumble", "", RumbleDisableChar, 256, ".\\dxgi.ini");
std::string rumbletrue("true");
std::string rumbleTRUE("TRUE");
std::string rumbleTrue("True");
std::string rumdisable(RumbleDisableChar);
if ((rumdisable.compare(rumbletrue) == 0) || (rumdisable.compare(rumbleTrue) == 0) || (rumdisable.compare(rumbleTRUE) == 0))
{
WritePrivateProfileStringA("Input.Gamepad", "DisableRumble", "false", ".\\dxgi.ini");
}
WritePrivateProfileStringA("Input.Gamepad", "DisableRumble", "false", ".\\dxgi.ini");
}
}
SDL_HapticStopAll(haptic);
Initialize(0);
hlp.log("Initialize() complete");