/*This file is part of FFB Arcade Plugin. FFB Arcade Plugin is free software : you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. FFB Arcade Plugin is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>. */ #include #include "TokyoCop.h" static EffectTriggers* myTriggers; static EffectConstants* myConstants; static Helpers* myHelpers; extern int EnableDamper; extern int DamperStrength; static bool init; static int(__stdcall* SetMotorOri)(DWORD* a1, float a2); static int __stdcall SetMotorHook(DWORD* a1, float a2) { if (a2 > 0) { double percentForce = a2; double percentLength = 100; if (percentForce > 1.0) percentForce = 1.0; myTriggers->Rumble(percentForce, 0, percentLength); myTriggers->Constant(myConstants->DIRECTION_FROM_LEFT, percentForce); } else if (a2 < 0) { double percentForce = -a2; double percentLength = 100; if (percentForce > 1.0) percentForce = 1.0; myTriggers->Rumble(0, percentForce, percentLength); myTriggers->Constant(myConstants->DIRECTION_FROM_RIGHT, percentForce); } return SetMotorOri(a1, a2); } void TokyoCop::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) { if (!init) { init = true; MH_Initialize(); MH_CreateHook((void*)0x80E6FA4, SetMotorHook, (void**)&SetMotorOri); MH_EnableHook(MH_ALL_HOOKS); } if (EnableDamper) triggers->Damper(DamperStrength / 100.0); myTriggers = triggers; myConstants = constants; myHelpers = helpers; }