/*This file is part of FFB Arcade Plugin. FFB Arcade Plugin is free software : you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. FFB Arcade Plugin is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>. */ #include #include "RingRiders.h" static EffectTriggers* myTriggers; static EffectConstants* myConstants; static Helpers* myHelpers; extern int EnableDamper; extern int DamperStrength; static bool init; static int __stdcall SetMotor(DWORD* a1, float a2) { if (a2 > 0) { double percentForce = a2; double percentLength = 100; if (percentForce > 1.0) percentForce = 1.0; myTriggers->Rumble(percentForce, 0, percentLength); myTriggers->Constant(myConstants->DIRECTION_FROM_LEFT, percentForce); } else if (a2 < 0) { double percentForce = -a2; double percentLength = 100; if (percentForce > 1.0) percentForce = 1.0; myTriggers->Rumble(0, percentForce, percentLength); myTriggers->Constant(myConstants->DIRECTION_FROM_RIGHT, percentForce); } return 0; } static bool Hook(void* toHook, void* ourFunct, int len) { if (len < 5) { return false; } DWORD curProtection; VirtualProtect(toHook, len, PAGE_EXECUTE_READWRITE, &curProtection); memset(toHook, 0x90, len); DWORD relativeAddress = ((DWORD)ourFunct - (DWORD)toHook) - 5; *(BYTE*)toHook = 0xE9; *(DWORD*)((DWORD)toHook + 1) = relativeAddress; DWORD temp; VirtualProtect(toHook, len, curProtection, &temp); return true; } static DWORD jmpBackAddy; void RingRiders::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) { if (!init) { int hookLength = 6; DWORD hookAddress = 0x8107568; if (hookAddress) { jmpBackAddy = hookAddress + hookLength; Hook((void*)hookAddress, SetMotor, hookLength); init = true; } } if (EnableDamper == 1) triggers->Damper(DamperStrength / 100.0); myTriggers = triggers; myConstants = constants; myHelpers = helpers; }