/*This file is part of FFB Arcade Plugin. FFB Arcade Plugin is free software : you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. FFB Arcade Plugin is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>. */ #include #include #include "Demul.h" #include "math.h" #include #include #include #include "../Common Files/SignatureScanning.h" extern wchar_t* settingsFilename; extern int DeviceGUID; extern int configFeedbackLength; extern int configGameId; extern int configMinForce; extern int configMaxForce; extern int PowerMode; extern int EnableRumble; extern int ReverseRumble; extern int configFeedbackLength; extern int configAlternativeMinForceLeft; extern int configAlternativeMaxForceLeft; extern int configAlternativeMinForceRight; extern int configAlternativeMaxForceRight; extern int EnableForceSpringEffect; extern int ForceSpringStrength; static int configMinForceInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceInitialDDemul"), 0, settingsFilename); static int configMaxForceInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceInitialDDemul"), 100, settingsFilename); static int configAlternativeMinForceLeftInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftInitialDDemul"), 0, settingsFilename); static int configAlternativeMaxForceLeftInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftInitialDDemul"), 100, settingsFilename); static int configAlternativeMinForceRightInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightInitialDDemul"), 0, settingsFilename); static int configAlternativeMaxForceRightInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightInitialDDemul"), 100, settingsFilename); static int PowerModeInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeInitialDDemul"), 0, settingsFilename); static int configFeedbackLengthInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthInitialDDemul"), 120, settingsFilename); static int EnableForceSpringEffectInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectInitialDDemul"), 0, settingsFilename); static int ForceSpringStrengthInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthInitialDDemul"), 0, settingsFilename); static int configMinForceNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceNascarRacing"), 0, settingsFilename); static int configMaxForceNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceNascarRacing"), 100, settingsFilename); static int configAlternativeMinForceLeftNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftNascarRacing"), 0, settingsFilename); static int configAlternativeMaxForceLeftNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftNascarRacing"), 100, settingsFilename); static int configAlternativeMinForceRightNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightNascarRacing"), 0, settingsFilename); static int configAlternativeMaxForceRightNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightNascarRacing"), 100, settingsFilename); static int PowerModeNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeNascarRacing"), 0, settingsFilename); static int configFeedbackLengthNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthNascarRacing"), 120, settingsFilename); static int EnableForceSpringEffectNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectNascarRacing"), 0, settingsFilename); static int ForceSpringStrengthNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthNascarRacing"), 0, settingsFilename); static int configMinForceSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceSmashingDrive"), 0, settingsFilename); static int configMaxForceSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceSmashingDrive"), 100, settingsFilename); static int configAlternativeMinForceLeftSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftSmashingDrive"), 0, settingsFilename); static int configAlternativeMaxForceLeftSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftSmashingDrive"), 100, settingsFilename); static int configAlternativeMinForceRightSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightSmashingDrive"), 0, settingsFilename); static int configAlternativeMaxForceRightSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightSmashingDrive"), 100, settingsFilename); static int PowerModeSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeSmashingDrive"), 0, settingsFilename); static int configFeedbackLengthSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthSmashingDrive"), 120, settingsFilename); static int EnableForceSpringEffectSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectSmashingDrive"), 0, settingsFilename); static int ForceSpringStrengthSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthSmashingDrive"), 0, settingsFilename); static int configMinForceMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceMaximumSpeed"), 0, settingsFilename); static int configMaxForceMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceMaximumSpeed"), 100, settingsFilename); static int configAlternativeMinForceLeftMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftMaximumSpeed"), 0, settingsFilename); static int configAlternativeMaxForceLeftMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftMaximumSpeed"), 100, settingsFilename); static int configAlternativeMinForceRightMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightMaximumSpeed"), 0, settingsFilename); static int configAlternativeMaxForceRightMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightMaximumSpeed"), 100, settingsFilename); static int PowerModeMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeMaximumSpeed"), 0, settingsFilename); static int configFeedbackLengthMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthMaximumSpeed"), 120, settingsFilename); static int EnableForceSpringEffectMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectMaximumSpeed"), 0, settingsFilename); static int ForceSpringStrengthMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthMaximumSpeed"), 0, settingsFilename); static int configMinForceFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceFasterSpeed"), 0, settingsFilename); static int configMaxForceFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceFasterSpeed"), 100, settingsFilename); static int configAlternativeMinForceLeftFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftFasterSpeed"), 0, settingsFilename); static int configAlternativeMaxForceLeftFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftFasterSpeed"), 100, settingsFilename); static int configAlternativeMinForceRightFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightFasterSpeed"), 0, settingsFilename); static int configAlternativeMaxForceRightFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightFasterSpeed"), 100, settingsFilename); static int PowerModeFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeFasterSpeed"), 0, settingsFilename); static int configFeedbackLengthFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthFasterSpeed"), 120, settingsFilename); static int EnableForceSpringEffectFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectFasterSpeed"), 0, settingsFilename); static int ForceSpringStrengthFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthFasterSpeed"), 0, settingsFilename); static int configMinForceATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceATVTrack"), 0, settingsFilename); static int configMaxForceATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceATVTrack"), 100, settingsFilename); static int configAlternativeMinForceLeftATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftATVTrack"), 0, settingsFilename); static int configAlternativeMaxForceLeftATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftATVTrack"), 100, settingsFilename); static int configAlternativeMinForceRightATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightATVTrack"), 0, settingsFilename); static int configAlternativeMaxForceRightATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightATVTrack"), 100, settingsFilename); static int PowerModeATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeATVTrack"), 0, settingsFilename); static int configFeedbackLengthATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthATVTrack"), 120, settingsFilename); static int EnableForceSpringEffectATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectATVTrack"), 0, settingsFilename); static int ForceSpringStrengthATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthATVTrack"), 0, settingsFilename); static bool NascarRunning = false; static bool InitialDRunning = false; static bool SmashingDriveRunning = false; static bool MaximumSpeedRunning = false; static bool FasterThanSpeedRunning = false; static bool ATVTrackRunning = false; static bool FFBGameInit = false; static bool KickStartWait = false; static bool WindowSearch = false; static INT_PTR FFBAddress; static int ffnascar = 0; static int fffaster = 0; int nascar(int ffnas) { switch (ffnas) { case 0x04: return 32; case 0x84: return 31; case 0x44: return 30; case 0xC4: return 29; case 0x24: return 28; case 0xA4: return 27; case 0x64: return 26; case 0xE4: return 25; case 0x14: return 24; case 0x94: return 23; case 0x54: return 22; case 0xD4: return 21; case 0x34: return 20; case 0xB4: return 19; case 0x74: return 18; case 0xF4: return 17; case 0xFC: return 16; case 0x7C: return 15; case 0xBC: return 14; case 0x3C: return 13; case 0xDC: return 12; case 0x5C: return 11; case 0x9C: return 10; case 0x1C: return 9; case 0xEC: return 8; case 0x6C: return 7; case 0xAC: return 6; case 0x2C: return 5; case 0xCC: return 4; case 0x4C: return 3; case 0x8C: return 2; case 0x0C: return 1; default: return 0; } } int fasterspeed(int ffspeed) { switch (ffspeed) { case 0x1F: return 22; case 0x1D: return 21; case 0x1B: return 20; case 0x19: return 19; case 0x17: return 18; case 0x15: return 17; case 0x13: return 16; case 0x11: return 15; case 0x0F: return 14; case 0x0D: return 13; case 0x0B: return 12; case 0x1E: return 11; case 0x1C: return 10; case 0x1A: return 9; case 0x18: return 8; case 0x16: return 7; case 0x14: return 6; case 0x12: return 5; case 0x10: return 4; case 0x0E: return 3; case 0x0C: return 2; case 0x0A: return 1; default: return 0; } } static BOOL CALLBACK FindWindowBySubstr(HWND hwnd, LPARAM substring) { const DWORD TITLE_SIZE = 1024; TCHAR windowTitle[TITLE_SIZE]; if (GetWindowText(hwnd, windowTitle, TITLE_SIZE)) { if (_tcsstr(windowTitle, LPCTSTR(substring)) != NULL) { return false; } } return true; } const TCHAR substring[] = TEXT("FPS"); const TCHAR substring0[] = TEXT("spg"); const TCHAR substring1[] = TEXT("NASCAR"); const TCHAR substring2[] = TEXT("Initial D Arcade Stage"); const TCHAR substring3[] = TEXT("Smashing Drive"); const TCHAR substring4[] = TEXT("Maximum Speed"); const TCHAR substring5[] = TEXT("Faster Than Speed"); const TCHAR substring6[] = TEXT("ATV Track"); void Demul::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) { if (EnableForceSpringEffect == 1) { triggers->Springi(ForceSpringStrength / 100.0); } if (!WindowSearch) { if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring) || !EnumWindows(FindWindowBySubstr, (LPARAM)substring0)) { if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring1)) { configMinForce = configMinForceNascarRacing; configMaxForce = configMaxForceNascarRacing; configAlternativeMinForceLeft = configAlternativeMinForceLeftNascarRacing; configAlternativeMaxForceLeft = configAlternativeMaxForceLeftNascarRacing; configAlternativeMinForceRight = configAlternativeMinForceRightNascarRacing; configAlternativeMaxForceRight = configAlternativeMaxForceRightNascarRacing; configFeedbackLength = configFeedbackLengthNascarRacing; PowerMode = PowerModeNascarRacing; EnableForceSpringEffect = EnableForceSpringEffectNascarRacing; ForceSpringStrength = ForceSpringStrengthNascarRacing; NascarRunning = true; WindowSearch = true; } if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring2)) { configMinForce = configMinForceInitialDDemul; configMaxForce = configMaxForceInitialDDemul; configAlternativeMinForceLeft = configAlternativeMinForceLeftInitialDDemul; configAlternativeMaxForceLeft = configAlternativeMaxForceLeftInitialDDemul; configAlternativeMinForceRight = configAlternativeMinForceRightInitialDDemul; configAlternativeMaxForceRight = configAlternativeMaxForceRightInitialDDemul; configFeedbackLength = configFeedbackLengthInitialDDemul; PowerMode = PowerModeInitialDDemul; EnableForceSpringEffect = EnableForceSpringEffectInitialDDemul; ForceSpringStrength = ForceSpringStrengthInitialDDemul; InitialDRunning = true; WindowSearch = true; } if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring3)) { configMinForce = configMinForceSmashingDrive; configMaxForce = configMaxForceSmashingDrive; configAlternativeMinForceLeft = configAlternativeMinForceLeftSmashingDrive; configAlternativeMaxForceLeft = configAlternativeMaxForceLeftSmashingDrive; configAlternativeMinForceRight = configAlternativeMinForceRightSmashingDrive; configAlternativeMaxForceRight = configAlternativeMaxForceRightSmashingDrive; configFeedbackLength = configFeedbackLengthSmashingDrive; PowerMode = PowerModeSmashingDrive; EnableForceSpringEffect = EnableForceSpringEffectSmashingDrive; ForceSpringStrength = ForceSpringStrengthSmashingDrive; SmashingDriveRunning = true; WindowSearch = true; } if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring4)) { configMinForce = configMinForceMaximumSpeed; configMaxForce = configMaxForceMaximumSpeed; configAlternativeMinForceLeft = configAlternativeMinForceLeftMaximumSpeed; configAlternativeMaxForceLeft = configAlternativeMaxForceLeftMaximumSpeed; configAlternativeMinForceRight = configAlternativeMinForceRightMaximumSpeed; configAlternativeMaxForceRight = configAlternativeMaxForceRightMaximumSpeed; configFeedbackLength = configFeedbackLengthMaximumSpeed; PowerMode = PowerModeMaximumSpeed; EnableForceSpringEffect = EnableForceSpringEffectMaximumSpeed; ForceSpringStrength = ForceSpringStrengthMaximumSpeed; MaximumSpeedRunning = true; WindowSearch = true; } if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring5)) { configMinForce = configMinForceFasterSpeed; configMaxForce = configMaxForceFasterSpeed; configAlternativeMinForceLeft = configAlternativeMinForceLeftFasterSpeed; configAlternativeMaxForceLeft = configAlternativeMaxForceLeftFasterSpeed; configAlternativeMinForceRight = configAlternativeMinForceRightFasterSpeed; configAlternativeMaxForceRight = configAlternativeMaxForceRightFasterSpeed; configFeedbackLength = configFeedbackLengthFasterSpeed; PowerMode = PowerModeFasterSpeed; EnableForceSpringEffect = EnableForceSpringEffectFasterSpeed; ForceSpringStrength = ForceSpringStrengthFasterSpeed; FasterThanSpeedRunning = true; WindowSearch = true; } if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring6)) { configMinForce = configMinForceATVTrack; configMaxForce = configMaxForceATVTrack; configAlternativeMinForceLeft = configAlternativeMinForceLeftATVTrack; configAlternativeMaxForceLeft = configAlternativeMaxForceLeftATVTrack; configAlternativeMinForceRight = configAlternativeMinForceRightATVTrack; configAlternativeMaxForceRight = configAlternativeMaxForceRightATVTrack; configFeedbackLength = configFeedbackLengthATVTrack; PowerMode = PowerModeATVTrack; EnableForceSpringEffect = EnableForceSpringEffectATVTrack; ForceSpringStrength = ForceSpringStrengthATVTrack; ATVTrackRunning = true; WindowSearch = true; } } } if (NascarRunning) { if (!FFBGameInit) { FFBGameInit = true; aAddy2 = PatternScan("\x13\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x50\x72\x6F\x64\x75\x63\x65\x64\x20\x42\x79\x20", "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"); FFBAddress = (int)aAddy2 - 0x2F0; } UINT8 ffnas = helpers->ReadByte(FFBAddress, false); std::string ffs = std::to_string(ffnas); helpers->log((char*)ffs.c_str()); helpers->log("got value: "); ffnascar = nascar(ffnas); if ((ffnascar > 0x10) && (ffnascar < 0x21)) { helpers->log("moving wheel right"); double percentForce = (ffnascar - 16) / 16.0; double percentLength = 100; triggers->Rumble(percentForce, 0, percentLength); triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce); } else if ((ffnascar > 0x00) && (ffnascar < 0x11)) { helpers->log("moving wheel left"); double percentForce = (17 - ffnascar) / 16.0; double percentLength = 100; triggers->Rumble(0, percentForce, percentLength); triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce); } } if (InitialDRunning) { if (!FFBGameInit) { Sleep(6000); FFBGameInit = true; aAddy2 = PatternScan("\x88\xA9\x00\x09", "xxxx"); FFBAddress = (int)aAddy2 + 0x01; } UINT8 ff1 = helpers->ReadByte(FFBAddress, false); UINT8 ff2 = helpers->ReadByte(FFBAddress + 0x01, false); UINT8 ff3 = helpers->ReadByte(FFBAddress + 0x02, false); std::string ffs = std::to_string(ff1); helpers->log((char*)ffs.c_str()); helpers->log("got value: "); if (!KickStartWait) { if (FFBAddress > 0) { Sleep(6000); KickStartWait = true; } } if (KickStartWait) { if ((ff1 == 0x80) && (ff3 == 0x01)) { triggers->Spring(1.0); } if ((ff1 == 0x85) && (ff2 == 0x3F) && (ff3 > 0x00) && (ff3 < 0x30)) { double percentForce = ff3 / 47.0; double percentLength = 100; triggers->Rumble(percentForce, percentForce, percentLength); triggers->Sine(40, 0, percentForce); } if ((ff1 == 0x86) && (ff2 == 0x02) && (ff3 > 0x09) && (ff3 < 0x3C)) { double percentForce = (60 - ff3) / 43.0; double percentLength = 100; triggers->Spring(percentForce); } if ((ff1 == 0x84) && (ff2 == 0x00) && (ff3 > 0x37) && (ff3 < 0x80)) { helpers->log("moving wheel right"); double percentForce = (128 - ff3) / 72.0; double percentLength = 100; triggers->Rumble(percentForce, 0, percentLength); triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce); } else if ((ff1 == 0x84) && (ff2 == 0x01) && (ff3 > 0x00) && (ff3 < 0x49)) { helpers->log("moving wheel left"); double percentForce = (ff3 / 72.0); double percentLength = 100; triggers->Rumble(0, percentForce, percentLength); triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce); } } } if (SmashingDriveRunning) { if (!FFBGameInit) { aAddy2 = PatternScan("\xC0\xF3\x51\x00\x60\x9A\x2C\x01", "xxxxxxxx"); UINT8 CheckAddy = helpers->ReadByte((int)aAddy2 - 0x0E, false); if (CheckAddy == 0x07) { FFBAddress = (int)aAddy2 - 0xD0; FFBGameInit = true; } } else { INT_PTR FFBSmashingDrive = helpers->ReadIntPtr(FFBAddress, false); std::string ffs = std::to_string(FFBSmashingDrive); helpers->log((char*)ffs.c_str()); helpers->log("got value: "); if ((FFBSmashingDrive > 0x01) && (FFBSmashingDrive < 0x100)) { helpers->log("moving wheel right"); double percentForce = FFBSmashingDrive / 255.0; double percentLength = 100; triggers->Rumble(percentForce, 0, percentLength); triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce); } else if ((FFBSmashingDrive > 0x1FF) && (FFBSmashingDrive < 0xFF01)) { helpers->log("moving wheel left"); double percentForce = (FFBSmashingDrive / 65280.0); double percentLength = 100; triggers->Rumble(0, percentForce, percentLength); triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce); } } } if (MaximumSpeedRunning) { if (!FFBGameInit) { aAddy2 = PatternScan("\x48\x03\x00\x00\xE0\x01\x00\x00\x2C\x01\x00\x00\xB4\x00\x00\x00\x00\x00\x00\x00\x20\xFE\xFF\xFF", "xxxxxxxxxxxxxxxxxxxxxxxx"); UINT8 CheckAddy = helpers->ReadByte((int)aAddy2 + 0x21, false); if (CheckAddy == 0xFC) { FFBAddress = (int)aAddy2 + 0x18; FFBGameInit = true; } } else { UINT8 FFBMaximumSpeed = helpers->ReadIntPtr(FFBAddress, false); UINT8 FFBMaximumSpeed2 = helpers->ReadByte(FFBAddress + 0x01, false); std::string ffs = std::to_string(FFBMaximumSpeed); helpers->log((char*)ffs.c_str()); helpers->log("got value: "); if ((FFBMaximumSpeed > 0x7F) && (FFBMaximumSpeed < 0x100) && (FFBMaximumSpeed2 == 0xFF)) { helpers->log("moving wheel right"); double percentForce = (256 - FFBMaximumSpeed) / 128.0; double percentLength = 100; triggers->Rumble(percentForce, 0, percentLength); triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce); } else if ((FFBMaximumSpeed > 0x00) && (FFBMaximumSpeed < 0x81) && (FFBMaximumSpeed2 == 0x00)) { helpers->log("moving wheel left"); double percentForce = FFBMaximumSpeed / 128.0; double percentLength = 100; triggers->Rumble(0, percentForce, percentLength); triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce); } } } if (FasterThanSpeedRunning) { if (!FFBGameInit) { aAddy2 = PatternScan("\x01\x00\x10\x00\x00\x00\x00\x00\x00\x2F\x76", "xxxxxxxxxxx"); UINT8 CheckAddy = helpers->ReadByte((int)aAddy2 + 0x0E, false); if (CheckAddy == 0x0C) { FFBAddress = (int)aAddy2 + 0x0F; FFBGameInit = true; } } UINT8 ffbfaster = helpers->ReadByte(FFBAddress, false); std::string ffs = std::to_string(ffbfaster); helpers->log((char*)ffs.c_str()); helpers->log("got value: "); fffaster = fasterspeed(ffbfaster); if ((fffaster > 0x0B) && (fffaster < 0x17)) { helpers->log("moving wheel right"); double percentForce = (fffaster - 11) / 11.0; double percentLength = 100; triggers->Rumble(percentForce, 0, percentLength); triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce); } else if ((fffaster > 0x00) && (fffaster < 0x0C)) { helpers->log("moving wheel left"); double percentForce = fffaster / 11.0; double percentLength = 100; triggers->Rumble(0, percentForce, percentLength); triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce); } } if (ATVTrackRunning) { if (!FFBGameInit) { aAddy2 = PatternScan("\x49\x55\x4C\x00\x00\x00\x05", "xxxxxxx"); UINT8 CheckAddy = helpers->ReadByte((int)aAddy2 - 0x04, false); if (CheckAddy == 0x1E) { FFBAddress = (int)aAddy2 - 0x1A; FFBGameInit = true; } } float FFBATVTrack = helpers->ReadFloat32(FFBAddress, false); std::string ffs = std::to_string(FFBATVTrack); helpers->log((char*)ffs.c_str()); helpers->log("got value: "); if (FFBATVTrack > 0) { helpers->log("moving wheel right"); double percentForce = FFBATVTrack; double percentLength = 100; triggers->Rumble(percentForce, 0, percentLength); triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce); } else if (FFBATVTrack < 0) { helpers->log("moving wheel left"); double percentForce = -FFBATVTrack; double percentLength = 100; triggers->Rumble(0, percentForce, percentLength); triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce); } } }