/*This file is part of FFB Arcade Plugin. FFB Arcade Plugin is free software : you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. FFB Arcade Plugin is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>. */ #include #include #include "Demul.h" #include "math.h" #include #include #include #include "../Common Files/SignatureScanning.h" extern wchar_t* settingsFilename; extern int DeviceGUID; extern int configFeedbackLength; extern int configGameId; extern int configMinForce; extern int configMaxForce; extern int PowerMode; extern int EnableRumble; extern int ReverseRumble; extern int configFeedbackLength; extern int configAlternativeMinForceLeft; extern int configAlternativeMaxForceLeft; extern int configAlternativeMinForceRight; extern int configAlternativeMaxForceRight; extern int EnableForceSpringEffect; extern int ForceSpringStrength; static int configMinForceInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceInitialDDemul"), 0, settingsFilename); static int configMaxForceInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceInitialDDemul"), 100, settingsFilename); static int configAlternativeMinForceLeftInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftInitialDDemul"), 0, settingsFilename); static int configAlternativeMaxForceLeftInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftInitialDDemul"), 100, settingsFilename); static int configAlternativeMinForceRightInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightInitialDDemul"), 0, settingsFilename); static int configAlternativeMaxForceRightInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightInitialDDemul"), 100, settingsFilename); static int PowerModeInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeInitialDDemul"), 0, settingsFilename); static int configFeedbackLengthInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthInitialDDemul"), 120, settingsFilename); static int EnableForceSpringEffectInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectInitialDDemul"), 0, settingsFilename); static int ForceSpringStrengthInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthInitialDDemul"), 0, settingsFilename); static int configMinForceNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceNascarRacing"), 0, settingsFilename); static int configMaxForceNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceNascarRacing"), 100, settingsFilename); static int configAlternativeMinForceLeftNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftNascarRacing"), 0, settingsFilename); static int configAlternativeMaxForceLeftNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftNascarRacing"), 100, settingsFilename); static int configAlternativeMinForceRightNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightNascarRacing"), 0, settingsFilename); static int configAlternativeMaxForceRightNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightNascarRacing"), 100, settingsFilename); static int PowerModeNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeNascarRacing"), 0, settingsFilename); static int configFeedbackLengthNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthNascarRacing"), 120, settingsFilename); static int EnableForceSpringEffectNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectNascarRacing"), 0, settingsFilename); static int ForceSpringStrengthNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthNascarRacing"), 0, settingsFilename); static int configMinForceSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceSmashingDrive"), 0, settingsFilename); static int configMaxForceSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceSmashingDrive"), 100, settingsFilename); static int configAlternativeMinForceLeftSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftSmashingDrive"), 0, settingsFilename); static int configAlternativeMaxForceLeftSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftSmashingDrive"), 100, settingsFilename); static int configAlternativeMinForceRightSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightSmashingDrive"), 0, settingsFilename); static int configAlternativeMaxForceRightSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightSmashingDrive"), 100, settingsFilename); static int PowerModeSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeSmashingDrive"), 0, settingsFilename); static int configFeedbackLengthSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthSmashingDrive"), 120, settingsFilename); static int EnableForceSpringEffectSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectSmashingDrive"), 0, settingsFilename); static int ForceSpringStrengthSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthSmashingDrive"), 0, settingsFilename); static bool NascarRunning = false; static bool InitialDRunning = false; static bool SmashingDriveRunning = false; static bool FFBGameInit = false; static bool KickStartWait = false; static bool WindowSearch = false; static INT_PTR FFBAddress; static int ffnascar = 0; int nascar(int ffnas) { switch (ffnas) { case 0x04: return 32; case 0x84: return 31; case 0x44: return 30; case 0xC4: return 29; case 0x24: return 28; case 0xA4: return 27; case 0x64: return 26; case 0xE4: return 25; case 0x14: return 24; case 0x94: return 23; case 0x54: return 22; case 0xD4: return 21; case 0x34: return 20; case 0xB4: return 19; case 0x74: return 18; case 0xF4: return 17; case 0xFC: return 16; case 0x7C: return 15; case 0xBC: return 14; case 0x3C: return 13; case 0xDC: return 12; case 0x5C: return 11; case 0x9C: return 10; case 0x1C: return 9; case 0xEC: return 8; case 0x6C: return 7; case 0xAC: return 6; case 0x2C: return 5; case 0xCC: return 4; case 0x4C: return 3; case 0x8C: return 2; case 0x0C: return 1; default: return 0; } } static BOOL CALLBACK FindWindowBySubstr(HWND hwnd, LPARAM substring) { const DWORD TITLE_SIZE = 1024; TCHAR windowTitle[TITLE_SIZE]; if (GetWindowText(hwnd, windowTitle, TITLE_SIZE)) { if (_tcsstr(windowTitle, LPCTSTR(substring)) != NULL) { return false; } } return true; } const TCHAR substring[] = TEXT("FPS"); const TCHAR substring0[] = TEXT("spg"); const TCHAR substring1[] = TEXT("NASCAR"); const TCHAR substring2[] = TEXT("Initial D Arcade Stage"); const TCHAR substring3[] = TEXT("Smashing Drive"); void Demul::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) { if (EnableForceSpringEffect == 1) { triggers->Springi(ForceSpringStrength / 100.0); } if (!WindowSearch) { if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring) || !EnumWindows(FindWindowBySubstr, (LPARAM)substring0)) { if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring1)) { configMinForce = configMinForceNascarRacing; configMaxForce = configMaxForceNascarRacing; configAlternativeMinForceLeft = configAlternativeMinForceLeftNascarRacing; configAlternativeMaxForceLeft = configAlternativeMaxForceLeftNascarRacing; configAlternativeMinForceRight = configAlternativeMinForceRightNascarRacing; configAlternativeMaxForceRight = configAlternativeMaxForceRightNascarRacing; configFeedbackLength = configFeedbackLengthNascarRacing; PowerMode = PowerModeNascarRacing; EnableForceSpringEffect = EnableForceSpringEffectNascarRacing; ForceSpringStrength = ForceSpringStrengthNascarRacing; NascarRunning = true; WindowSearch = true; } if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring2)) { configMinForce = configMinForceInitialDDemul; configMaxForce = configMaxForceInitialDDemul; configAlternativeMinForceLeft = configAlternativeMinForceLeftInitialDDemul; configAlternativeMaxForceLeft = configAlternativeMaxForceLeftInitialDDemul; configAlternativeMinForceRight = configAlternativeMinForceRightInitialDDemul; configAlternativeMaxForceRight = configAlternativeMaxForceRightInitialDDemul; configFeedbackLength = configFeedbackLengthInitialDDemul; PowerMode = PowerModeInitialDDemul; EnableForceSpringEffect = EnableForceSpringEffectInitialDDemul; ForceSpringStrength = ForceSpringStrengthInitialDDemul; InitialDRunning = true; WindowSearch = true; } if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring3)) { configMinForce = configMinForceSmashingDrive; configMaxForce = configMaxForceSmashingDrive; configAlternativeMinForceLeft = configAlternativeMinForceLeftSmashingDrive; configAlternativeMaxForceLeft = configAlternativeMaxForceLeftSmashingDrive; configAlternativeMinForceRight = configAlternativeMinForceRightSmashingDrive; configAlternativeMaxForceRight = configAlternativeMaxForceRightSmashingDrive; configFeedbackLength = configFeedbackLengthSmashingDrive; PowerMode = PowerModeSmashingDrive; EnableForceSpringEffect = EnableForceSpringEffectSmashingDrive; ForceSpringStrength = ForceSpringStrengthSmashingDrive; SmashingDriveRunning = true; WindowSearch = true; } } } if (NascarRunning) { if (!FFBGameInit) { FFBGameInit = true; aAddy2 = PatternScan("\x13\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x50\x72\x6F\x64\x75\x63\x65\x64\x20\x42\x79\x20", "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"); FFBAddress = (int)aAddy2 - 0x2F0; } UINT8 ffnas = helpers->ReadByte(FFBAddress, false); std::string ffs = std::to_string(ffnas); helpers->log((char*)ffs.c_str()); helpers->log("got value: "); ffnascar = nascar(ffnas); if ((ffnascar > 0x10) && (ffnascar < 0x21)) { helpers->log("moving wheel right"); double percentForce = (ffnascar - 16) / 16.0; double percentLength = 100; triggers->Rumble(percentForce, 0, percentLength); triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce); } else if ((ffnascar > 0x00) && (ffnascar < 0x11)) { helpers->log("moving wheel left"); double percentForce = (17 - ffnascar) / 16.0; double percentLength = 100; triggers->Rumble(0, percentForce, percentLength); triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce); } } if (InitialDRunning) { if (!FFBGameInit) { Sleep(6000); FFBGameInit = true; aAddy2 = PatternScan("\x88\xA9\x00\x09", "xxxx"); FFBAddress = (int)aAddy2 + 0x01; } UINT8 ff1 = helpers->ReadByte(FFBAddress, false); UINT8 ff2 = helpers->ReadByte(FFBAddress + 0x01, false); UINT8 ff3 = helpers->ReadByte(FFBAddress + 0x02, false); std::string ffs = std::to_string(ff1); helpers->log((char*)ffs.c_str()); helpers->log("got value: "); if (!KickStartWait) { if (FFBAddress > 0) { Sleep(6000); KickStartWait = true; } } if (KickStartWait) { if ((ff1 == 0x80) && (ff3 == 0x01)) { triggers->Spring(1.0); } if ((ff1 == 0x85) && (ff2 == 0x3F) && (ff3 > 0x00) && (ff3 < 0x30)) { double percentForce = ff3 / 47.0; double percentLength = 100; triggers->Rumble(percentForce, percentForce, percentLength); triggers->Sine(40, 0, percentForce); } if ((ff1 == 0x86) && (ff2 == 0x02) && (ff3 > 0x09) && (ff3 < 0x3C)) { double percentForce = (60 - ff3) / 43.0; double percentLength = 100; triggers->Spring(percentForce); } if ((ff1 == 0x84) && (ff2 == 0x00) && (ff3 > 0x37) && (ff3 < 0x80)) { helpers->log("moving wheel right"); double percentForce = (128 - ff3) / 72.0; double percentLength = 100; triggers->Rumble(percentForce, 0, percentLength); triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce); } else if ((ff1 == 0x84) && (ff2 == 0x01) && (ff3 > 0x00) && (ff3 < 0x49)) { helpers->log("moving wheel left"); double percentForce = (ff3 / 72.0); double percentLength = 100; triggers->Rumble(0, percentForce, percentLength); triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce); } } } if (SmashingDriveRunning) { if (!FFBGameInit) { aAddy2 = PatternScan("\xC0\xF3\x51\x00\x60\x9A\x2C\x01", "xxxxxxxx"); UINT8 CheckAddy = helpers->ReadByte((int)aAddy2 - 0x0E, false); if (CheckAddy == 0x07) { FFBAddress = (int)aAddy2 - 0xD0; FFBGameInit = true; } } else { INT_PTR FFBSmashingDrive = helpers->ReadIntPtr(FFBAddress, false); std::string ffs = std::to_string(FFBSmashingDrive); helpers->log((char*)ffs.c_str()); helpers->log("got value: "); if ((FFBSmashingDrive > 0x01) && (FFBSmashingDrive < 0x100)) { helpers->log("moving wheel right"); double percentForce = FFBSmashingDrive / 255.0; double percentLength = 100; triggers->Rumble(percentForce, 0, percentLength); triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce); } else if ((FFBSmashingDrive > 0x1FF) && (FFBSmashingDrive < 0xFF01)) { helpers->log("moving wheel left"); double percentForce = (FFBSmashingDrive / 65280.0); double percentLength = 100; triggers->Rumble(0, percentForce, percentLength); triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce); } } } }