/*This file is part of FFB Arcade Plugin. FFB Arcade Plugin is free software : you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. FFB Arcade Plugin is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>. */ #include #include "GTIClub3.h" #include "math.h" extern int EnableDamper; extern int DamperStrength; void GTIClub3::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) { UINT8 ff = helpers->ReadByte(0x00918CBC, /* isRelativeOffset */ false); UINT8 ff1 = helpers->ReadByte(0x00918CBD, /* isRelativeOffset */ false); UINT8 ff2 = helpers->ReadByte(0x00918CBE, /* isRelativeOffset */ false); UINT8 menu = helpers->ReadByte(0x518E8E, /* isRelativeOffset */ true); helpers->log("got value: "); std::string ffs = std::to_string(ff2); helpers->log((char*)ffs.c_str()); if (EnableDamper == 1) { triggers->Damper(DamperStrength / 100.0); } if ((ff1 > 0x00)& (ff1 < 0x40)& (menu == 0)) { double percentForce = (ff1) / 63.0; double percentLength = 100; triggers->Rumble(percentForce, percentForce, percentLength); triggers->Sine(120, 120, percentForce); } if ((ff > 0x80)& (ff < 0x101)& (menu == 0)) { helpers->log("moving wheel right"); double percentForce = (257 - ff) / 128.0; double percentLength = 100; triggers->Rumble(percentForce, 0, percentLength); triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce); } else if ((ff > 0x00)& (ff < 0x80)& (menu == 0)) { helpers->log("moving wheel left"); double percentForce = (ff) / 127.0; double percentLength = 100; triggers->Rumble(0, percentForce, percentLength); triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce); } }