#include "TeknoParrotGame.h" TeknoParrotGame::TeknoParrotGame() { hSection = CreateFileMapping(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, 64, L"TeknoParrot_JvsState"); secData = MapViewOfFile(hSection, FILE_MAP_ALL_ACCESS, 0, 0, 64); ffbOffset = *((int *)secData + 2); } int TeknoParrotGame::GetTeknoParrotFFB() { ffbOffset = *((int *)secData + 2); return ffbOffset; } void TeknoParrotGame::FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers* triggers) { helpers->log("TeknoParrot game not implemented"); }