/*This file is part of FFB Arcade Plugin. FFB Arcade Plugin is free software : you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. FFB Arcade Plugin is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>. */ #include #include "InitialD0.h" #include "math.h" static wchar_t* settingsFilename = TEXT(".\\FFBPlugin.ini"); static int EnableForceSpringEffect = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffect"), 0, settingsFilename); static int ForceSpringStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrength"), 0, settingsFilename); void InitialD0::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) { UINT8 ff = helpers->ReadByte(0x168317F, true); UINT8 static oldff = 0; UINT8 newff = ff; helpers->log("got value: "); std::string ffs = std::to_string(ff); helpers->log((char*)ffs.c_str()); if (EnableForceSpringEffect == 1) { triggers->Springi(ForceSpringStrength / 100.0); } if (oldff != newff) { if ((ff > 0x37) && (ff < 0x80)) { helpers->log("moving wheel right"); double percentForce = (128 - ff) / 72.0; double percentLength = 100; triggers->Rumble(percentForce, 0, percentLength); triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce); } else if ((ff > 0x00) && (ff < 0x49)) { helpers->log("moving wheel left"); double percentForce = (ff) / 72.0; double percentLength = 100; triggers->Rumble(0, percentForce, percentLength); triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce); } } oldff = newff; }