/*This file is part of FFB Arcade Plugin. FFB Arcade Plugin is free software : you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. FFB Arcade Plugin is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>. */ #include "SpringEffect.h" extern int EnableDamper; extern int DamperStrength; static wchar_t* settingsFilename = TEXT(".\\FFBPlugin.ini"); static int SpringEnable = GetPrivateProfileInt(TEXT("Settings"), TEXT("SpringEnable"), 0, settingsFilename); static int SpringStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("SpringStrength"), 0, settingsFilename); void SpringEffect::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) { if (EnableDamper) triggers->Damper(DamperStrength / 100.0); if (SpringEnable) triggers->Springi(SpringStrength / 100.0); }