/*This file is part of FFB Arcade Plugin. FFB Arcade Plugin is free software : you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. FFB Arcade Plugin is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>. */ #include #include "MarioKartGPDX1.10Real.h" extern int EnableDamper; extern int DamperStrength; static wchar_t* settingsFilename = TEXT(".\\FFBPlugin.ini"); static int SpringEnable = GetPrivateProfileInt(TEXT("Settings"), TEXT("SpringEnable"), 0, settingsFilename); static int SpringStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("SpringStrength"), 0, settingsFilename); void MarioKartGPDX110Real::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) { if (EnableDamper) triggers->Damper(DamperStrength / 100.0); if (SpringEnable) triggers->Springi(SpringStrength / 100.0); DWORD Base = helpers->ReadInt32(0xA2FE20, true); DWORD BaseOff0 = helpers->ReadInt32(Base + 0x08, false); float FFB = helpers->ReadFloat32(BaseOff0 + 0xA44, false); if (FFB > 0) { double percentForce = FFB; double percentLength = 100; triggers->Rumble(percentForce, 0, percentLength); triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce); } else if (FFB < 0) { double percentForce = -FFB; double percentLength = 100; triggers->Rumble(0, percentForce, percentLength); triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce); } }