/*This file is part of FFB Arcade Plugin. FFB Arcade Plugin is free software : you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. FFB Arcade Plugin is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>. */ #include #include "GTIClub3.h" #include "math.h" #include "SDL.h" static EffectTriggers* myTriggers; static EffectConstants* myConstants; static Helpers* myHelpers; static SDL_Event e; static int RunningThread(void* ptr) { int cnt; for (cnt = 0; cnt >= 0; ++cnt) { wchar_t* settingsFilename = TEXT(".\\FFBPlugin.ini"); int FFBMode = GetPrivateProfileInt(TEXT("Settings"), TEXT("FFBMode"), 0, settingsFilename); UINT8 ff = myHelpers->ReadByte(0x00918CBC, /* isRelativeOffset */ false); UINT8 ff1 = myHelpers->ReadByte(0x00918CBD, /* isRelativeOffset */ false); UINT8 ff2 = myHelpers->ReadByte(0x00918CBE, /* isRelativeOffset */ false); UINT8 menu = myHelpers->ReadByte(0x518E8E, /* isRelativeOffset */ true); myHelpers->log("got value: "); std::string ffs = std::to_string(ff2); myHelpers->log((char*)ffs.c_str()); if (FFBMode == 0) { if ((ff1 > 0x00)& (ff1 < 0x40)& (menu == 0)) { double percentForce = (ff1) / 63.0; double percentLength = 100; myTriggers->Rumble(percentForce, percentForce, percentLength); myTriggers->Sine(120, 120, percentForce); } if ((ff > 0x80)& (ff < 0x101)& (menu == 0)) { myHelpers->log("moving wheel right"); double percentForce = (257 - ff) / 128.0; double percentLength = 100; myTriggers->Rumble(percentForce, 0, percentLength); myTriggers->Constant(myConstants->DIRECTION_FROM_RIGHT, percentForce); } else if ((ff > 0x00)& (ff < 0x80)& (menu == 0)) { myHelpers->log("moving wheel left"); double percentForce = (ff) / 127.0; double percentLength = 100; myTriggers->Rumble(0, percentForce, percentLength); myTriggers->Constant(myConstants->DIRECTION_FROM_LEFT, percentForce); } } else { if ((ff1 > 0x00)& (ff1 < 0x40)& (menu == 0)) { double percentForce = (ff1) / 63.0; double percentLength = 100; myTriggers->Rumble(pow(percentForce, 0.5), pow(percentForce, 0.5), percentLength); myTriggers->Sine(120, 120, pow(percentForce, 0.5)); } if ((ff > 0x80)& (ff < 0x101)& (menu == 0)) { myHelpers->log("moving wheel right"); double percentForce = (257 - ff) / 128.0; double percentLength = 100; myTriggers->Rumble(0, pow(percentForce, 0.5), percentLength); myTriggers->Constant(myConstants->DIRECTION_FROM_RIGHT, (pow(percentForce, 0.5))); } else if ((ff > 0x00)& (ff < 0x80)& (menu == 0)) { myHelpers->log("moving wheel left"); double percentForce = (ff) / 127.0; double percentLength = 100; myTriggers->Rumble(pow(percentForce, 0.5), 0, percentLength); myTriggers->Constant(myConstants->DIRECTION_FROM_LEFT, (pow(percentForce, 0.5))); } } } } void GTIClub3::FFBLoop(EffectConstants * constants, Helpers * helpers, EffectTriggers * triggers) { myTriggers = triggers; myConstants = constants; myHelpers = helpers; SDL_Thread* thread; thread = SDL_CreateThread(RunningThread, "RunningThread", (void*)NULL); while (SDL_WaitEvent(&e) != 0) { myTriggers = triggers; myConstants = constants; myHelpers = helpers; } }