/*This file is part of FFB Arcade Plugin. FFB Arcade Plugin is free software : you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. FFB Arcade Plugin is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>. */ #include #include "KODrive.h" void KODrive::FFBLoop(EffectConstants * constants, Helpers * helpers, EffectTriggers * triggers) { UINT8 ff = helpers->ReadByte(0x00B261F6, /* isRelativeOffset */ false); UINT8 ff1 = helpers->ReadByte(0x00B261F5, /* isRelativeOffset */ false); wchar_t *settingsFilename = TEXT(".\\FFBPlugin.ini"); int FFBMode = GetPrivateProfileInt(TEXT("Settings"), TEXT("FFBMode"), 0, settingsFilename); helpers->log("got value: "); std::string ffs = std::to_string(ff); helpers->log((char *)ffs.c_str()); if ((ff == 10) & (ff1 == 30)) { double percentForce = 0.4; double percentForce1 = 2.7; double percentLength = 100; triggers->LeftRight(percentForce1, percentForce1, percentLength); triggers->Sine(80, 80, percentForce); } if (FFBMode == 1) { if ((ff > 0x66) & (ff < 0x80) & (ff1 == 0)) { helpers->log("moving wheel right"); double percentForce = (128 - ff) / 24.0; double percentLength = 100; triggers->LeftRight(pow(percentForce, 0.5), 0, percentLength); triggers->Constant(constants->DIRECTION_FROM_LEFT, (pow(percentForce, 0.5))); } else if ((ff > 0x00) & (ff < 0x19) & (ff1 == 1)) { helpers->log("moving wheel left"); double percentForce = (ff) / 24.0; double percentLength = 100; triggers->LeftRight(0, pow(percentForce, 0.5), percentLength); triggers->Constant(constants->DIRECTION_FROM_RIGHT, (pow(percentForce, 0.5))); } } else { if ((ff > 0x66) & (ff < 0x80) & (ff1 == 0)) { helpers->log("moving wheel right"); double percentForce = (128 - ff) / 24.0; double percentLength = 100; triggers->LeftRight(percentForce, 0, percentLength); triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce); } else if ((ff > 0x00) & (ff < 0x19) & (ff1 == 1)) { helpers->log("moving wheel left"); double percentForce = (ff) / 24.0; double percentLength = 100; triggers->LeftRight(0, percentForce, percentLength); triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce); } } }