/*This file is part of FFB Arcade Plugin. FFB Arcade Plugin is free software : you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. FFB Arcade Plugin is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>. */ #include #include "Daytona3NSE.h" extern int EnableDamper; extern int DamperStrength; void Daytona3NSE::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) { UINT8 FFB = helpers->ReadByte(0x1334061, true); if (FFB >= 0xF8 && FFB <= 0xFF) { double percentForce = (256 - FFB) / 8.0; triggers->Springi(percentForce); } if (FFB >= 0xC4 && FFB <= 0xC7) { double percentForce = ((199 - FFB) / 4.0) / 6.0; double percentLength = 100.0; triggers->Sine(35, 0, percentForce); triggers->Rumble(percentForce, percentForce, percentLength); } if (FFB >= 0xD8 && FFB <= 0xDF) { double percentForce = (224 - FFB) / 8.0; triggers->Friction(percentForce); } if (FFB == 0xBD || FFB == 0xCD) { double percentForce = 0.35; double percentLength = 100.0; triggers->Sine(140, 0, percentForce); triggers->Rumble(percentForce, percentForce, percentLength); } if (FFB >= 0xA8 && FFB <= 0xAF) // Roll Left { double percentForce = (176 - FFB) / 8.0; double percentLength = 100.0; triggers->Rumble(0, percentForce, percentLength); triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce); } if (FFB >= 0x98 && FFB <= 0x9F) // Roll Right { double percentForce = (160 - FFB) / 8.0; double percentLength = 100.0; triggers->Rumble(percentForce, 0, percentLength); triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce); } }