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mirror of synced 2024-11-12 01:20:49 +01:00
FFBArcadePlugin/Game Files/WastelandRacers2071.cpp
2024-07-20 12:42:00 +12:00

78 lines
2.5 KiB
C++

/*This file is part of FFB Arcade Plugin.
FFB Arcade Plugin is free software : you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
FFB Arcade Plugin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
*/
#include "WasteLandRacers2071.h"
#include <string>
#include <sstream>
#include "SDL.h"
static EffectTriggers* myTriggers;
static EffectConstants* myConstants;
static Helpers* myHelpers;
extern int EnableDamper;
extern int DamperStrength;
static bool init;
static double ffb = 1;
static int(__cdecl* SetForceOrig)(int param_1, int param_2, int param_3, int param_4);
static int __cdecl SetForce(int param_1, int param_2, int param_3, int param_4) {
ffb = (double)param_1 / 32768.0;
return 0;
}
static int(__cdecl* SetSteeringPosOrig)(int param_1, int param_2, int param_3, int param_4);
static int __cdecl SetSteeringPos(int param_1, int param_2, int param_3, int param_4) {
double wheelPos = (double)param_1 / 128000.0;
if (wheelPos >= 0) {
myTriggers->Rumble(0, param_1, 100.0);
myTriggers->Constant(myConstants->DIRECTION_FROM_RIGHT, wheelPos);
}
else if (wheelPos <= 0) {
myTriggers->Rumble(0, param_1 * -1, 100.0);
myTriggers->Constant(myConstants->DIRECTION_FROM_LEFT, wheelPos * -1);
}
return 0;
}
static int(__cdecl* SetDigitalOutOrig)(int param_1, int param_2, int param_3, int param_4);
static int __cdecl SetDigitalOut(int param_1, int param_2, int param_3, int param_4) {
return 0;
}
void WasteLandRacers2071::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) {
//check a DLL has been loaded
if (GetModuleHandleA("sdc2.dll") != NULL && !init) {
init = true;
MH_Initialize();
MH_CreateHookApi(L"sdc2.dll", "SetForce", SetForce, (void**)&SetForceOrig);
MH_CreateHookApi(L"sdc2.dll", "SetSteeringPos", SetSteeringPos, (void**)&SetSteeringPosOrig);
MH_CreateHookApi(L"sdc2.dll", "SetDigitalOut", SetDigitalOut, (void**)&SetDigitalOutOrig);
MH_EnableHook(MH_ALL_HOOKS);
}
if (EnableDamper)
triggers->Damper(DamperStrength / 100.0);
triggers->Spring(ffb);
myTriggers = triggers;
myConstants = constants;
myHelpers = helpers;
}