1066 lines
37 KiB
C++
1066 lines
37 KiB
C++
/*This file is part of FFB Arcade Plugin.
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FFB Arcade Plugin is free software : you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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FFB Arcade Plugin is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
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*/
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#include <string>
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#include <tchar.h>
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#include "Demul.h"
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#include "math.h"
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#include <stdlib.h>
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#include <string.h>
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#include <windows.h>
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#include "SDL.h"
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#include "../Common Files/CRCCheck.h"
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#include "../Common Files/SignatureScanning.h"
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//Demul Emulator Games
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std::string Nascar("Nascar");
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std::string InitialDArcadeStage("Initial D Arcade Stage");
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std::string SmashingDrive("Smashing Drive");
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std::string MaximumSpeed("Maximum Speed");
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std::string FasterThanSpeed("Faster Than Speed");
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std::string ATVTrack("ATV Track");
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extern void NascarInputsEnabled(Helpers* helpers);
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extern void InitialDInputsEnabled(Helpers* helpers);
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extern void SmashingDriveInputsEnabled(Helpers* helpers);
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extern void ATVTrackInputsEnabled(Helpers* helpers);
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extern void FasterThanSpeedInputsEnabled(Helpers* helpers);
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extern void MaximumSpeedInputsEnabled(Helpers* helpers);
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static EffectTriggers* myTriggers;
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static EffectConstants* myConstants;
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static Helpers* myHelpers;
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static HINSTANCE gl_padDemul;
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extern int joystick_index1;
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extern int joystick_index2;
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extern SDL_Joystick* GameController2;
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extern bool WaitForGame;
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static bool testbuttonA;
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static bool servicebuttonA;
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static bool startbuttonA;
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static bool viewbuttonA;
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static bool shiftupA;
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static bool shiftdownA;
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static bool coinA;
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static bool VolumeMute = false;
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static bool CRCinit = false;
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static bool NOPinit = false;
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static bool InputFind = false;
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static SDL_Event e;
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INT_PTR SteeringAddress;
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INT_PTR AcclAddress;
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INT_PTR BrakeAddress;
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INT_PTR StartViewAddress;
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INT_PTR ShiftUpDownAddress;
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INT_PTR ServiceTestAddress;
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INT_PTR CoinAddress;
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INT_PTR CardAddress;
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INT_PTR CardAddress2;
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static HWND hWnd;
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static bool Demul180428 = false;
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static bool Demul111117 = false;
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extern wchar_t* settingsFilename;
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extern int DeviceGUID;
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extern int configFeedbackLength;
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extern int configGameId;
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extern int configMinForce;
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extern int configMaxForce;
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extern int PowerMode;
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extern int EnableRumble;
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extern int ReverseRumble;
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extern int configFeedbackLength;
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extern int configAlternativeMinForceLeft;
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extern int configAlternativeMaxForceLeft;
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extern int configAlternativeMinForceRight;
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extern int configAlternativeMaxForceRight;
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extern int EnableForceSpringEffect;
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extern int ForceSpringStrength;
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extern int AutoCloseWindowError;
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extern int EnableDamper;
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extern int DamperStrength;
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static int InputDeviceWheelEnable = GetPrivateProfileInt(TEXT("Settings"), TEXT("InputDeviceWheelEnable"), 0, settingsFilename);
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static int configMinForceInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceInitialDDemul"), 0, settingsFilename);
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static int configMaxForceInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceInitialDDemul"), 100, settingsFilename);
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static int configAlternativeMinForceLeftInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftInitialDDemul"), 0, settingsFilename);
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static int configAlternativeMaxForceLeftInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftInitialDDemul"), 100, settingsFilename);
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static int configAlternativeMinForceRightInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightInitialDDemul"), 0, settingsFilename);
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static int configAlternativeMaxForceRightInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightInitialDDemul"), 100, settingsFilename);
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static int PowerModeInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeInitialDDemul"), 0, settingsFilename);
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static int configFeedbackLengthInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthInitialDDemul"), 120, settingsFilename);
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static int EnableForceSpringEffectInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectInitialDDemul"), 0, settingsFilename);
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static int ForceSpringStrengthInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthInitialDDemul"), 0, settingsFilename);
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static int EnableDamperInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperInitialDDemul"), 0, settingsFilename);
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static int DamperStrengthInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthInitialDDemul"), 100, settingsFilename);
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static int configMinForceNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceNascarRacing"), 0, settingsFilename);
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static int configMaxForceNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceNascarRacing"), 100, settingsFilename);
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static int configAlternativeMinForceLeftNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftNascarRacing"), 0, settingsFilename);
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static int configAlternativeMaxForceLeftNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftNascarRacing"), 100, settingsFilename);
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static int configAlternativeMinForceRightNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightNascarRacing"), 0, settingsFilename);
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static int configAlternativeMaxForceRightNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightNascarRacing"), 100, settingsFilename);
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static int PowerModeNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeNascarRacing"), 0, settingsFilename);
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static int configFeedbackLengthNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthNascarRacing"), 120, settingsFilename);
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static int EnableForceSpringEffectNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectNascarRacing"), 0, settingsFilename);
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static int ForceSpringStrengthNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthNascarRacing"), 0, settingsFilename);
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static int EnableDamperNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperNascarRacing"), 0, settingsFilename);
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static int DamperStrengthNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthNascarRacing"), 100, settingsFilename);
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static int configMinForceSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceSmashingDrive"), 0, settingsFilename);
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static int configMaxForceSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceSmashingDrive"), 100, settingsFilename);
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static int configAlternativeMinForceLeftSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftSmashingDrive"), 0, settingsFilename);
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static int configAlternativeMaxForceLeftSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftSmashingDrive"), 100, settingsFilename);
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static int configAlternativeMinForceRightSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightSmashingDrive"), 0, settingsFilename);
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static int configAlternativeMaxForceRightSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightSmashingDrive"), 100, settingsFilename);
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static int PowerModeSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeSmashingDrive"), 0, settingsFilename);
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static int configFeedbackLengthSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthSmashingDrive"), 120, settingsFilename);
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static int EnableForceSpringEffectSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectSmashingDrive"), 0, settingsFilename);
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static int ForceSpringStrengthSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthSmashingDrive"), 0, settingsFilename);
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static int EnableDamperSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperSmashingDrive"), 0, settingsFilename);
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static int DamperStrengthSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthSmashingDrive"), 100, settingsFilename);
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static int configMinForceMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceMaximumSpeed"), 0, settingsFilename);
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static int configMaxForceMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceMaximumSpeed"), 100, settingsFilename);
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static int configAlternativeMinForceLeftMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftMaximumSpeed"), 0, settingsFilename);
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static int configAlternativeMaxForceLeftMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftMaximumSpeed"), 100, settingsFilename);
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static int configAlternativeMinForceRightMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightMaximumSpeed"), 0, settingsFilename);
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static int configAlternativeMaxForceRightMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightMaximumSpeed"), 100, settingsFilename);
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static int PowerModeMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeMaximumSpeed"), 0, settingsFilename);
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static int configFeedbackLengthMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthMaximumSpeed"), 120, settingsFilename);
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static int EnableForceSpringEffectMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectMaximumSpeed"), 0, settingsFilename);
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static int ForceSpringStrengthMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthMaximumSpeed"), 0, settingsFilename);
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static int EnableDamperMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperMaximumSpeed"), 0, settingsFilename);
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static int DamperStrengthMaximumSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthMaximumSpeed"), 100, settingsFilename);
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static int configMinForceFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceFasterSpeed"), 0, settingsFilename);
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static int configMaxForceFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceFasterSpeed"), 100, settingsFilename);
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static int configAlternativeMinForceLeftFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftFasterSpeed"), 0, settingsFilename);
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static int configAlternativeMaxForceLeftFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftFasterSpeed"), 100, settingsFilename);
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static int configAlternativeMinForceRightFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightFasterSpeed"), 0, settingsFilename);
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static int configAlternativeMaxForceRightFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightFasterSpeed"), 100, settingsFilename);
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static int PowerModeFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeFasterSpeed"), 0, settingsFilename);
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static int configFeedbackLengthFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthFasterSpeed"), 120, settingsFilename);
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static int EnableForceSpringEffectFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectFasterSpeed"), 0, settingsFilename);
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static int ForceSpringStrengthFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthFasterSpeed"), 0, settingsFilename);
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static int EnableDamperFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperFasterSpeed"), 0, settingsFilename);
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static int DamperStrengthFasterSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthFasterSpeed"), 100, settingsFilename);
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static int configMinForceATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceATVTrack"), 0, settingsFilename);
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static int configMaxForceATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceATVTrack"), 100, settingsFilename);
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static int configAlternativeMinForceLeftATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftATVTrack"), 0, settingsFilename);
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static int configAlternativeMaxForceLeftATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftATVTrack"), 100, settingsFilename);
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static int configAlternativeMinForceRightATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightATVTrack"), 0, settingsFilename);
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static int configAlternativeMaxForceRightATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightATVTrack"), 100, settingsFilename);
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static int PowerModeATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeATVTrack"), 0, settingsFilename);
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static int configFeedbackLengthATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthATVTrack"), 120, settingsFilename);
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static int EnableForceSpringEffectATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectATVTrack"), 0, settingsFilename);
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static int ForceSpringStrengthATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthATVTrack"), 0, settingsFilename);
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static int EnableDamperATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperATVTrack"), 0, settingsFilename);
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static int DamperStrengthATVTrack = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthATVTrack"), 100, settingsFilename);
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static bool NascarRunning = false;
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static bool InitialDRunning = false;
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static bool SmashingDriveRunning = false;
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static bool MaximumSpeedRunning = false;
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static bool FasterThanSpeedRunning = false;
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static bool ATVTrackRunning = false;
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static bool FFBGameInit = false;
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static bool KickStartWait = false;
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static bool WindowSearch = false;
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static INT_PTR FFBAddress;
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static int ffnascar = 0;
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static int fffaster = 0;
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char* romnameDemul;
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int nascar(int ffnas) {
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switch (ffnas) {
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case 0x04:
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return 32;
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case 0x84:
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return 31;
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case 0x44:
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return 30;
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case 0xC4:
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return 29;
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case 0x24:
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return 28;
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case 0xA4:
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return 27;
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case 0x64:
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return 26;
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case 0xE4:
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return 25;
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case 0x14:
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return 24;
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case 0x94:
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return 23;
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case 0x54:
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return 22;
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case 0xD4:
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return 21;
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case 0x34:
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return 20;
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case 0xB4:
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return 19;
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case 0x74:
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return 18;
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case 0xF4:
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return 17;
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case 0xFC:
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return 16;
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case 0x7C:
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return 15;
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case 0xBC:
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return 14;
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case 0x3C:
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return 13;
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case 0xDC:
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return 12;
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case 0x5C:
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return 11;
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case 0x9C:
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return 10;
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case 0x1C:
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return 9;
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case 0xEC:
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return 8;
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case 0x6C:
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return 7;
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case 0xAC:
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return 6;
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case 0x2C:
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return 5;
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case 0xCC:
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return 4;
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case 0x4C:
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return 3;
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case 0x8C:
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return 2;
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case 0x0C:
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return 1;
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default:
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return 0;
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}
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}
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int fasterspeed(int ffspeed) {
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switch (ffspeed) {
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case 0x1F:
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return 22;
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case 0x1D:
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return 21;
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case 0x1B:
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return 20;
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case 0x19:
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return 19;
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case 0x17:
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return 18;
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case 0x15:
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return 17;
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case 0x13:
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return 16;
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case 0x11:
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return 15;
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case 0x0F:
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return 14;
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case 0x0D:
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return 13;
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case 0x0B:
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return 12;
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case 0x1E:
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return 11;
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case 0x1C:
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return 10;
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case 0x1A:
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return 9;
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case 0x18:
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return 8;
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case 0x16:
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return 7;
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case 0x14:
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return 6;
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case 0x12:
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return 5;
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case 0x10:
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return 4;
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case 0x0E:
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return 3;
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case 0x0C:
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return 2;
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case 0x0A:
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return 1;
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default:
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return 0;
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}
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}
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static int InitialDFFBLoop()
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{
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UINT8 ff1 = myHelpers->ReadByte(FFBAddress, false);
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UINT8 ff2 = myHelpers->ReadByte(FFBAddress + 0x01, false);
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UINT8 ff3 = myHelpers->ReadByte(FFBAddress + 0x02, false);
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if (KickStartWait)
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{
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if ((ff1 == 0x80) && (ff3 == 0x01))
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{
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myTriggers->Spring(1.0);
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}
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if ((ff1 == 0x85) && (ff2 == 0x3F) && (ff3 > 0x00) && (ff3 < 0x30))
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{
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double percentForce = ff3 / 47.0;
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double percentLength = 100;
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myTriggers->Rumble(percentForce, percentForce, percentLength);
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myTriggers->Sine(40, 0, percentForce);
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}
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if ((ff1 == 0x86) && (ff2 == 0x02) && (ff3 > 0x09) && (ff3 < 0x3C))
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{
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double percentForce = (60 - ff3) / 43.0;
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double percentLength = 100;
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myTriggers->Spring(percentForce);
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}
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if ((ff1 == 0x84) && (ff2 == 0x00) && (ff3 > 0x37) && (ff3 < 0x80))
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{
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double percentForce = (128 - ff3) / 72.0;
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double percentLength = 100;
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myTriggers->Rumble(percentForce, 0, percentLength);
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myTriggers->Constant(myConstants->DIRECTION_FROM_LEFT, percentForce);
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}
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else if ((ff1 == 0x84) && (ff2 == 0x01) && (ff3 > 0x00) && (ff3 < 0x49))
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{
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double percentForce = (ff3 / 72.0);
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double percentLength = 100;
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myTriggers->Rumble(0, percentForce, percentLength);
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myTriggers->Constant(myConstants->DIRECTION_FROM_RIGHT, percentForce);
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}
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}
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return 0;
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}
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static int SmashingDriveFFBLoop()
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{
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INT_PTR FFBSmashingDrive = myHelpers->ReadIntPtr(FFBAddress, false);
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if ((FFBSmashingDrive > 0x01) && (FFBSmashingDrive < 0x100))
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{
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double percentForce = FFBSmashingDrive / 255.0;
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double percentLength = 100;
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myTriggers->Rumble(percentForce, 0, percentLength);
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myTriggers->Constant(myConstants->DIRECTION_FROM_LEFT, percentForce);
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}
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else if ((FFBSmashingDrive > 0x1FF) && (FFBSmashingDrive < 0xFF01))
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{
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double percentForce = (FFBSmashingDrive / 65280.0);
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double percentLength = 100;
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myTriggers->Rumble(0, percentForce, percentLength);
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myTriggers->Constant(myConstants->DIRECTION_FROM_RIGHT, percentForce);
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}
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return 0;
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}
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static int ATVTrackFFBLoop()
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{
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float FFBATVTrack = myHelpers->ReadFloat32(FFBAddress, false);
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if (FFBATVTrack > 0)
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{
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double percentForce = FFBATVTrack;
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double percentLength = 100;
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myTriggers->Rumble(percentForce, 0, percentLength);
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myTriggers->Constant(myConstants->DIRECTION_FROM_LEFT, percentForce);
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}
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else if (FFBATVTrack < 0)
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{
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double percentForce = -FFBATVTrack;
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double percentLength = 100;
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myTriggers->Rumble(0, percentForce, percentLength);
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myTriggers->Constant(myConstants->DIRECTION_FROM_RIGHT, percentForce);
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}
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return 0;
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}
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static int FasterThanSpeedFFBLoop()
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{
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UINT8 ffbfaster = myHelpers->ReadByte(FFBAddress, false);
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fffaster = fasterspeed(ffbfaster);
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if ((fffaster > 0x0B) && (fffaster < 0x17))
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{
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double percentForce = (fffaster - 11) / 11.0;
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double percentLength = 100;
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myTriggers->Rumble(percentForce, 0, percentLength);
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myTriggers->Constant(myConstants->DIRECTION_FROM_LEFT, percentForce);
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}
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else if ((fffaster > 0x00) && (fffaster < 0x0C))
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{
|
|
double percentForce = fffaster / 11.0;
|
|
double percentLength = 100;
|
|
myTriggers->Rumble(0, percentForce, percentLength);
|
|
myTriggers->Constant(myConstants->DIRECTION_FROM_RIGHT, percentForce);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int MaximumSpeedFFBLoop()
|
|
{
|
|
UINT8 FFBMaximumSpeed = myHelpers->ReadIntPtr(FFBAddress, false);
|
|
UINT8 FFBMaximumSpeed2 = myHelpers->ReadByte(FFBAddress + 0x01, false);
|
|
|
|
if ((FFBMaximumSpeed > 0x7F) && (FFBMaximumSpeed < 0x100) && (FFBMaximumSpeed2 == 0xFF))
|
|
{
|
|
double percentForce = (256 - FFBMaximumSpeed) / 128.0;
|
|
double percentLength = 100;
|
|
myTriggers->Rumble(percentForce, 0, percentLength);
|
|
myTriggers->Constant(myConstants->DIRECTION_FROM_LEFT, percentForce);
|
|
}
|
|
else if ((FFBMaximumSpeed > 0x00) && (FFBMaximumSpeed < 0x81) && (FFBMaximumSpeed2 == 0x00))
|
|
{
|
|
double percentForce = FFBMaximumSpeed / 128.0;
|
|
double percentLength = 100;
|
|
myTriggers->Rumble(0, percentForce, percentLength);
|
|
myTriggers->Constant(myConstants->DIRECTION_FROM_RIGHT, percentForce);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int NascarFFBLoop()
|
|
{
|
|
UINT8 ffnas = myHelpers->ReadByte(FFBAddress, false);
|
|
ffnascar = nascar(ffnas);
|
|
|
|
if ((ffnascar > 0x10) && (ffnascar < 0x21))
|
|
{
|
|
double percentForce = (ffnascar - 16) / 16.0;
|
|
double percentLength = 100;
|
|
myTriggers->Rumble(percentForce, 0, percentLength);
|
|
myTriggers->Constant(myConstants->DIRECTION_FROM_LEFT, percentForce);
|
|
}
|
|
else if ((ffnascar > 0x00) && (ffnascar < 0x11))
|
|
{
|
|
double percentForce = (17 - ffnascar) / 16.0;
|
|
double percentLength = 100;
|
|
myTriggers->Rumble(0, percentForce, percentLength);
|
|
myTriggers->Constant(myConstants->DIRECTION_FROM_RIGHT, percentForce);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static DWORD WINAPI NascarRunningLoop(LPVOID lpParam)
|
|
{
|
|
while (true)
|
|
{
|
|
NascarFFBLoop();
|
|
Sleep(16);
|
|
}
|
|
}
|
|
|
|
static DWORD WINAPI InitialDRunningLoop(LPVOID lpParam)
|
|
{
|
|
while (true)
|
|
{
|
|
InitialDFFBLoop();
|
|
Sleep(16);
|
|
}
|
|
}
|
|
|
|
static DWORD WINAPI SmashingDriveRunningLoop(LPVOID lpParam)
|
|
{
|
|
while (true)
|
|
{
|
|
SmashingDriveFFBLoop();
|
|
Sleep(16);
|
|
}
|
|
}
|
|
|
|
static DWORD WINAPI ATVTrackRunningLoop(LPVOID lpParam)
|
|
{
|
|
while (true)
|
|
{
|
|
ATVTrackFFBLoop();
|
|
Sleep(16);
|
|
}
|
|
}
|
|
|
|
static DWORD WINAPI FasterThanSpeedRunningLoop(LPVOID lpParam)
|
|
{
|
|
while (true)
|
|
{
|
|
FasterThanSpeedFFBLoop();
|
|
Sleep(16);
|
|
}
|
|
}
|
|
|
|
static DWORD WINAPI MaximumSpeedRunningLoop(LPVOID lpParam)
|
|
{
|
|
while (true)
|
|
{
|
|
MaximumSpeedFFBLoop();
|
|
Sleep(16);
|
|
}
|
|
}
|
|
|
|
static DWORD WINAPI CloseErrorThread(LPVOID lpParam)
|
|
{
|
|
SendMessage(hWnd, WM_CLOSE, NULL, NULL);
|
|
VolumeMute = true;
|
|
return 0;
|
|
}
|
|
|
|
static BOOL CALLBACK FindWindowBySubstr(HWND hwnd, LPARAM substring)
|
|
{
|
|
const DWORD TITLE_SIZE = 1024;
|
|
TCHAR windowTitle[TITLE_SIZE];
|
|
|
|
if (GetWindowText(hwnd, windowTitle, TITLE_SIZE))
|
|
{
|
|
if (_tcsstr(windowTitle, LPCTSTR(substring)) != NULL)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
const TCHAR substring[] = TEXT("FPS");
|
|
const TCHAR substring0[] = TEXT("spg");
|
|
const TCHAR substring1[] = TEXT("NASCAR");
|
|
const TCHAR substring2[] = TEXT("Initial D Arcade Stage");
|
|
const TCHAR substring3[] = TEXT("Smashing Drive");
|
|
const TCHAR substring4[] = TEXT("Maximum Speed");
|
|
const TCHAR substring5[] = TEXT("Faster Than Speed");
|
|
const TCHAR substring6[] = TEXT("ATV Track");
|
|
|
|
void Demul::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) {
|
|
|
|
myTriggers = triggers;
|
|
myConstants = constants;
|
|
myHelpers = helpers;
|
|
|
|
if (AutoCloseWindowError == 1)
|
|
{
|
|
if (!VolumeMute)
|
|
{
|
|
//Remove window error popup
|
|
hWnd = FindWindowA(0, ("padDemul"));
|
|
if (hWnd > NULL)
|
|
{
|
|
CreateThread(NULL, 0, CloseErrorThread, NULL, 0, NULL);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!CRCinit)
|
|
{
|
|
if (InputDeviceWheelEnable == 1)
|
|
{
|
|
static char newCrc[0x400];
|
|
// Craft CRC detection without virtual address
|
|
memcpy(newCrc, GetModuleHandle(nullptr), 0x400);
|
|
DWORD pePTR = *(DWORD*)(newCrc + 0x3C);
|
|
|
|
// Overwrite ImageBase with 8 bytes of 0
|
|
*(DWORD*)(newCrc + pePTR + 0x18) = 0x00000000;
|
|
*(DWORD*)(newCrc + pePTR + 0x18 + 4) = 0x00000000;
|
|
#ifdef _AMD64_
|
|
* (DWORD*)(newCrc + pePTR + 50) = 0x00000000;
|
|
#endif
|
|
* (DWORD*)(newCrc + pePTR + 54) = 0x00000000;
|
|
uint32_t newCrcResult = GetCRC32(newCrc, 0x400);
|
|
switch (newCrcResult)
|
|
{
|
|
case 0x875a800d:
|
|
Demul180428 = true;
|
|
break;
|
|
case 0x04f85ceb:
|
|
Demul111117 = true;
|
|
break;
|
|
}
|
|
|
|
if ((Demul180428) || (Demul111117))
|
|
{
|
|
CRCinit = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (NOPinit)
|
|
{
|
|
gl_padDemul = LoadLibraryA("padDemul.dll");
|
|
|
|
if (Demul180428)
|
|
{
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x27013, 3, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x26F31, 3, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x271F7, 3, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x276BD, 4, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x272FF, 3, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x26FBD, 3, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x27685, 4, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x276A2, 4, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x26FEC, 3, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x270A3, 3, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x26FE1, 3, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x27048, 4, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x2703A, 4, false);
|
|
}
|
|
|
|
if (Demul111117)
|
|
{
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x26B31, 3, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x26DD0, 3, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x272AD, 4, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x26B9C, 3, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x27275, 4, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x27292, 4, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x26BC2, 3, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x26BBA, 3, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x26BE3, 3, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x26C1E, 4, false);
|
|
helpers->WriteNop((INT_PTR)gl_padDemul + 0x26C10, 4, false);
|
|
}
|
|
|
|
if (NascarRunning)
|
|
{
|
|
helpers->WriteByte(SteeringAddress, 0x80, false);
|
|
helpers->WriteByte(AcclAddress, 0x00, false);
|
|
helpers->WriteByte(BrakeAddress, 0x00, false);
|
|
helpers->WriteByte(ShiftUpDownAddress, 0x28, false);
|
|
NascarInputsEnabled(helpers);
|
|
}
|
|
|
|
if (InitialDRunning)
|
|
{
|
|
helpers->WriteByte(SteeringAddress, 0x80, false);
|
|
helpers->WriteByte(AcclAddress, 0x00, false);
|
|
helpers->WriteByte(BrakeAddress, 0x00, false);
|
|
InitialDInputsEnabled(helpers);
|
|
}
|
|
|
|
if (SmashingDriveRunning)
|
|
{
|
|
helpers->WriteByte(SteeringAddress, 0x80, false);
|
|
SmashingDriveInputsEnabled(helpers);
|
|
}
|
|
|
|
if (ATVTrackRunning)
|
|
{
|
|
helpers->WriteByte(SteeringAddress, 0x80, false);
|
|
helpers->WriteByte(AcclAddress, 0x00, false);
|
|
ATVTrackInputsEnabled(helpers);
|
|
}
|
|
|
|
if (FasterThanSpeedRunning)
|
|
{
|
|
helpers->WriteByte(SteeringAddress, 0x80, false);
|
|
helpers->WriteByte(AcclAddress, 0x00, false);
|
|
helpers->WriteByte(BrakeAddress, 0x00, false);
|
|
FasterThanSpeedInputsEnabled(helpers);
|
|
}
|
|
|
|
if (MaximumSpeedRunning)
|
|
{
|
|
helpers->WriteByte(SteeringAddress, 0x80, false);
|
|
helpers->WriteByte(AcclAddress, 0x00, false);
|
|
helpers->WriteByte(BrakeAddress, 0x00, false);
|
|
MaximumSpeedInputsEnabled(helpers);
|
|
}
|
|
}
|
|
|
|
if (EnableForceSpringEffect == 1)
|
|
{
|
|
triggers->Springi(ForceSpringStrength / 100.0);
|
|
}
|
|
|
|
if (!WindowSearch)
|
|
{
|
|
if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring) || !EnumWindows(FindWindowBySubstr, (LPARAM)substring0))
|
|
{
|
|
if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring1))
|
|
{
|
|
configMinForce = configMinForceNascarRacing;
|
|
configMaxForce = configMaxForceNascarRacing;
|
|
configAlternativeMinForceLeft = configAlternativeMinForceLeftNascarRacing;
|
|
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftNascarRacing;
|
|
configAlternativeMinForceRight = configAlternativeMinForceRightNascarRacing;
|
|
configAlternativeMaxForceRight = configAlternativeMaxForceRightNascarRacing;
|
|
configFeedbackLength = configFeedbackLengthNascarRacing;
|
|
PowerMode = PowerModeNascarRacing;
|
|
EnableForceSpringEffect = EnableForceSpringEffectNascarRacing;
|
|
ForceSpringStrength = ForceSpringStrengthNascarRacing;
|
|
EnableDamper = EnableDamperNascarRacing;
|
|
DamperStrength = DamperStrengthNascarRacing;
|
|
|
|
romnameDemul = "Nascar";
|
|
|
|
WaitForGame = true;
|
|
NascarRunning = true;
|
|
WindowSearch = true;
|
|
}
|
|
|
|
if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring2))
|
|
{
|
|
configMinForce = configMinForceInitialDDemul;
|
|
configMaxForce = configMaxForceInitialDDemul;
|
|
configAlternativeMinForceLeft = configAlternativeMinForceLeftInitialDDemul;
|
|
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftInitialDDemul;
|
|
configAlternativeMinForceRight = configAlternativeMinForceRightInitialDDemul;
|
|
configAlternativeMaxForceRight = configAlternativeMaxForceRightInitialDDemul;
|
|
configFeedbackLength = configFeedbackLengthInitialDDemul;
|
|
PowerMode = PowerModeInitialDDemul;
|
|
EnableForceSpringEffect = EnableForceSpringEffectInitialDDemul;
|
|
ForceSpringStrength = ForceSpringStrengthInitialDDemul;
|
|
EnableDamper = EnableDamperInitialDDemul;
|
|
DamperStrength = DamperStrengthInitialDDemul;
|
|
|
|
romnameDemul = "Initial D Arcade Stage";
|
|
|
|
WaitForGame = true;
|
|
InitialDRunning = true;
|
|
WindowSearch = true;
|
|
}
|
|
|
|
if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring3))
|
|
{
|
|
configMinForce = configMinForceSmashingDrive;
|
|
configMaxForce = configMaxForceSmashingDrive;
|
|
configAlternativeMinForceLeft = configAlternativeMinForceLeftSmashingDrive;
|
|
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftSmashingDrive;
|
|
configAlternativeMinForceRight = configAlternativeMinForceRightSmashingDrive;
|
|
configAlternativeMaxForceRight = configAlternativeMaxForceRightSmashingDrive;
|
|
configFeedbackLength = configFeedbackLengthSmashingDrive;
|
|
PowerMode = PowerModeSmashingDrive;
|
|
EnableForceSpringEffect = EnableForceSpringEffectSmashingDrive;
|
|
ForceSpringStrength = ForceSpringStrengthSmashingDrive;
|
|
EnableDamper = EnableDamperSmashingDrive;
|
|
DamperStrength = DamperStrengthSmashingDrive;
|
|
|
|
romnameDemul = "Smashing Drive";
|
|
|
|
WaitForGame = true;
|
|
SmashingDriveRunning = true;
|
|
WindowSearch = true;
|
|
}
|
|
|
|
if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring4))
|
|
{
|
|
configMinForce = configMinForceMaximumSpeed;
|
|
configMaxForce = configMaxForceMaximumSpeed;
|
|
configAlternativeMinForceLeft = configAlternativeMinForceLeftMaximumSpeed;
|
|
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftMaximumSpeed;
|
|
configAlternativeMinForceRight = configAlternativeMinForceRightMaximumSpeed;
|
|
configAlternativeMaxForceRight = configAlternativeMaxForceRightMaximumSpeed;
|
|
configFeedbackLength = configFeedbackLengthMaximumSpeed;
|
|
PowerMode = PowerModeMaximumSpeed;
|
|
EnableForceSpringEffect = EnableForceSpringEffectMaximumSpeed;
|
|
ForceSpringStrength = ForceSpringStrengthMaximumSpeed;
|
|
EnableDamper = EnableDamperMaximumSpeed;
|
|
DamperStrength = DamperStrengthMaximumSpeed;
|
|
|
|
romnameDemul = "Maximum Speed";
|
|
|
|
WaitForGame = true;
|
|
MaximumSpeedRunning = true;
|
|
WindowSearch = true;
|
|
}
|
|
|
|
if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring5))
|
|
{
|
|
configMinForce = configMinForceFasterSpeed;
|
|
configMaxForce = configMaxForceFasterSpeed;
|
|
configAlternativeMinForceLeft = configAlternativeMinForceLeftFasterSpeed;
|
|
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftFasterSpeed;
|
|
configAlternativeMinForceRight = configAlternativeMinForceRightFasterSpeed;
|
|
configAlternativeMaxForceRight = configAlternativeMaxForceRightFasterSpeed;
|
|
configFeedbackLength = configFeedbackLengthFasterSpeed;
|
|
PowerMode = PowerModeFasterSpeed;
|
|
EnableForceSpringEffect = EnableForceSpringEffectFasterSpeed;
|
|
ForceSpringStrength = ForceSpringStrengthFasterSpeed;
|
|
EnableDamper = EnableDamperFasterSpeed;
|
|
DamperStrength = DamperStrengthFasterSpeed;
|
|
|
|
romnameDemul = "Faster Than Speed";
|
|
|
|
WaitForGame = true;
|
|
FasterThanSpeedRunning = true;
|
|
WindowSearch = true;
|
|
}
|
|
|
|
if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring6))
|
|
{
|
|
configMinForce = configMinForceATVTrack;
|
|
configMaxForce = configMaxForceATVTrack;
|
|
configAlternativeMinForceLeft = configAlternativeMinForceLeftATVTrack;
|
|
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftATVTrack;
|
|
configAlternativeMinForceRight = configAlternativeMinForceRightATVTrack;
|
|
configAlternativeMaxForceRight = configAlternativeMaxForceRightATVTrack;
|
|
configFeedbackLength = configFeedbackLengthATVTrack;
|
|
PowerMode = PowerModeATVTrack;
|
|
EnableForceSpringEffect = EnableForceSpringEffectATVTrack;
|
|
ForceSpringStrength = ForceSpringStrengthATVTrack;
|
|
EnableDamper = EnableDamperATVTrack;
|
|
DamperStrength = DamperStrengthATVTrack;
|
|
|
|
romnameDemul = "ATV Track";
|
|
|
|
WaitForGame = true;
|
|
ATVTrackRunning = true;
|
|
WindowSearch = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (NascarRunning)
|
|
{
|
|
if (!FFBGameInit)
|
|
{
|
|
Sleep(5000);
|
|
aAddy2 = PatternScan("\x13\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x50\x72\x6F\x64\x75\x63\x65\x64\x20\x42\x79\x20", "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx");
|
|
FFBAddress = (int)aAddy2 - 0x2F0;
|
|
CreateThread(NULL, 0, NascarRunningLoop, NULL, 0, NULL);
|
|
FFBGameInit = true;
|
|
}
|
|
else
|
|
{
|
|
if (InputDeviceWheelEnable == 1)
|
|
{
|
|
if (!InputFind)
|
|
{
|
|
aAddy = PatternScan("\x11\x00\x16\x1F\x05\x04\x1D\x0D\x07\x12\x18\x14\x02\x13\x09\x15\x0E\x19\x01\x1C\x08\x1A\x17\x03\x0F\x1B\x00\x10\x0A\x0B\x0C\x06\x01", "x?xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx");
|
|
UINT8 CheckaAddy = helpers->ReadByte((int)aAddy + 0x01, false);
|
|
if (CheckaAddy == 0x1E)
|
|
{
|
|
SteeringAddress = (int)aAddy - 0xC45;
|
|
AcclAddress = (int)aAddy - 0xC0D;
|
|
BrakeAddress = (int)aAddy - 0xBD5;
|
|
ShiftUpDownAddress = (int)aAddy - 0xDEA;
|
|
ServiceTestAddress = (int)aAddy - 0x108A;
|
|
StartViewAddress = (int)aAddy - 0xF8E;
|
|
CoinAddress = (int)aAddy - 0xFE2;
|
|
NOPinit = true;
|
|
InputFind = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (InitialDRunning)
|
|
{
|
|
if (!FFBGameInit)
|
|
{
|
|
Sleep(6000);
|
|
aAddy2 = PatternScan("\x88\xA9\x00\x09", "xxxx");
|
|
FFBAddress = (int)aAddy2 + 0x01;
|
|
FFBGameInit = true;
|
|
}
|
|
|
|
if (!KickStartWait)
|
|
{
|
|
if (FFBAddress > 0)
|
|
{
|
|
Sleep(6000);
|
|
CreateThread(NULL, 0, InitialDRunningLoop, NULL, 0, NULL);
|
|
KickStartWait = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (InputDeviceWheelEnable == 1)
|
|
{
|
|
if (!InputFind)
|
|
{
|
|
aAddy = PatternScan("\x06\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x01\x00\x00\x00\xFF\xFF\x00\x00\x00\x00\x00\x00\x00\x00\x01\x00\x00\x00\x20", "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx");
|
|
UINT8 CheckaAddy = helpers->ReadByte((int)aAddy - 0x2A0, false);
|
|
if (CheckaAddy == 0x01)
|
|
{
|
|
SteeringAddress = (int)aAddy - 0x85;
|
|
AcclAddress = (int)aAddy - 0x4D;
|
|
BrakeAddress = (int)aAddy - 0x15;
|
|
StartViewAddress = (int)aAddy - 0x14A;
|
|
ShiftUpDownAddress = (int)aAddy - 0xDA;
|
|
ServiceTestAddress = (int)aAddy - 0x246;
|
|
CoinAddress = (int)aAddy - 0x19E;
|
|
CardAddress = (int)aAddy + 0x3E;
|
|
CardAddress2 = (int)aAddy + 0x22;
|
|
NOPinit = true;
|
|
InputFind = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (SmashingDriveRunning)
|
|
{
|
|
if (!FFBGameInit)
|
|
{
|
|
Sleep(5000);
|
|
aAddy2 = PatternScan("\xC0\xF3\x51\x00\x60\x9A\x2C\x01", "xxxxxxxx");
|
|
|
|
UINT8 CheckAddy = helpers->ReadByte((int)aAddy2 - 0x0E, false);
|
|
if (CheckAddy == 0x07)
|
|
{
|
|
FFBAddress = (int)aAddy2 - 0xD0;
|
|
CreateThread(NULL, 0, SmashingDriveRunningLoop, NULL, 0, NULL);
|
|
FFBGameInit = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (InputDeviceWheelEnable == 1)
|
|
{
|
|
if (!InputFind)
|
|
{
|
|
aAddy = PatternScan("\x0C\x00\x0E\x0F\x08\x09\x0A\x0B\x1C\x1D\x1E\x1F\x18\x19\x1A\x1B\x04\x05\x06\x07\x00\x01\x02\x03\x14\x15\x16\x17\x10\x11", "x?xxxxxxxxxxxxxxxxxxxxxxxxxxxx");
|
|
UINT8 CheckaAddy = helpers->ReadByte((int)aAddy + 0x01, false);
|
|
if (CheckaAddy == 0x0D)
|
|
{
|
|
SteeringAddress = (int)aAddy - 0x80A;
|
|
ServiceTestAddress = (int)aAddy - 0x95A;
|
|
AcclAddress = (int)aAddy - 0x896;
|
|
NOPinit = true;
|
|
InputFind = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (MaximumSpeedRunning)
|
|
{
|
|
if (!FFBGameInit)
|
|
{
|
|
Sleep(10000);
|
|
aAddy2 = PatternScan("\x48\x03\x00\x00\xE0\x01\x00\x00\x2C\x01\x00\x00\xB4\x00\x00\x00\x00\x00\x00\x00\x20\xFE\xFF\xFF", "xxxxxxxxxxxxxxxxxxxxxxxx");
|
|
|
|
UINT8 CheckAddy = helpers->ReadByte((int)aAddy2 + 0x21, false);
|
|
if (CheckAddy == 0xFC)
|
|
{
|
|
FFBAddress = (int)aAddy2 + 0x18;
|
|
CreateThread(NULL, 0, MaximumSpeedRunningLoop, NULL, 0, NULL);
|
|
FFBGameInit = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (InputDeviceWheelEnable == 1)
|
|
{
|
|
if (!InputFind)
|
|
{
|
|
aAddy = PatternScan("\x14\x00\x05\x10\x0C\x18\x19\x04\x0B\x11\x0D\x1C\x1D\x02\x1F\x08\x06\x17\x0A\x0E\x16\x1A\x07\x15\x0F\x13\x01\x12\x03\x1E\x09", "x?xxxxxxxxxxxxxxxxxxxxxxxxxxxxx");
|
|
UINT8 CheckaAddy = helpers->ReadByte((int)aAddy + 0x01, false);
|
|
if (CheckaAddy == 0x1B)
|
|
{
|
|
SteeringAddress = (int)aAddy - 0x1316;
|
|
AcclAddress = (int)aAddy - 0x12DE;
|
|
BrakeAddress = (int)aAddy - 0x12A6;
|
|
ShiftUpDownAddress = (int)aAddy - 0x14F2;
|
|
ServiceTestAddress = (int)aAddy - 0x14F1;
|
|
CoinAddress = (int)aAddy - 0x136A;
|
|
NOPinit = true;
|
|
InputFind = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (FasterThanSpeedRunning)
|
|
{
|
|
if (!FFBGameInit)
|
|
{
|
|
Sleep(10000);
|
|
aAddy2 = PatternScan("\x01\x00\x10\x00\x00\x00\x00\x00\x00\x2F\x76", "xxxxxxxxxxx");
|
|
|
|
UINT8 CheckAddy = helpers->ReadByte((int)aAddy2 + 0x0E, false);
|
|
if (CheckAddy == 0x0C)
|
|
{
|
|
FFBAddress = (int)aAddy2 + 0x0F;
|
|
CreateThread(NULL, 0, FasterThanSpeedRunningLoop, NULL, 0, NULL);
|
|
FFBGameInit = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (InputDeviceWheelEnable == 1)
|
|
{
|
|
if (!InputFind)
|
|
{
|
|
aAddy = PatternScan("\x14\x00\x05\x10\x0C\x18\x19\x04\x0B\x11\x0D\x1C\x1D\x02\x1F\x08\x06\x17\x0A\x0E\x16\x1A\x07\x15\x0F\x13\x01\x12\x03\x1E\x09", "x?xxxxxxxxxxxxxxxxxxxxxxxxxxxxx");
|
|
UINT8 CheckaAddy = helpers->ReadByte((int)aAddy + 0x01, false);
|
|
if (CheckaAddy == 0x1B)
|
|
{
|
|
SteeringAddress = (int)aAddy - 0x1316;
|
|
AcclAddress = (int)aAddy - 0x12DE;
|
|
BrakeAddress = (int)aAddy - 0x12A6;
|
|
ShiftUpDownAddress = (int)aAddy - 0x14F2;
|
|
ServiceTestAddress = (int)aAddy - 0x14F1;
|
|
CoinAddress = (int)aAddy - 0x136A;
|
|
NOPinit = true;
|
|
InputFind = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ATVTrackRunning)
|
|
{
|
|
if (!FFBGameInit)
|
|
{
|
|
Sleep(15000);
|
|
aAddy2 = PatternScan("\x49\x55\x4C\x00\x00\x00\x05", "xxxxxxx");
|
|
UINT8 CheckAddy = helpers->ReadByte((int)aAddy2 - 0x04, false);
|
|
if (CheckAddy == 0x1E)
|
|
{
|
|
FFBAddress = (int)aAddy2 - 0x1A;
|
|
CreateThread(NULL, 0, ATVTrackRunningLoop, NULL, 0, NULL);
|
|
FFBGameInit = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (InputDeviceWheelEnable == 1)
|
|
{
|
|
if (!InputFind)
|
|
{
|
|
aAddy = PatternScan("\x11\x00\x16\x1F\x05\x04\x1D\x0D\x07\x12\x18\x14\x02\x13\x09\x15\x0E\x19\x01\x1C\x08\x1A\x17\x03\x0F\x1B\x00\x10\x0A\x0B\x0C\x06\x01", "x?xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx");
|
|
UINT8 CheckaAddy = helpers->ReadByte((int)aAddy + 0x01, false);
|
|
if (CheckaAddy == 0x1E)
|
|
{
|
|
SteeringAddress = (int)aAddy - 0xA16;
|
|
AcclAddress = (int)aAddy - 0x9DE;
|
|
BrakeAddress = (int)aAddy - 0xABE;
|
|
ServiceTestAddress = (int)aAddy - 0xB82;
|
|
NOPinit = true;
|
|
InputFind = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |