1
0
mirror of synced 2024-11-24 06:50:11 +01:00
FFBArcadePlugin/Game Files/MarioKartGPDX1.10Real.cpp
2023-03-25 22:45:33 +13:00

43 lines
1.5 KiB
C++

/*This file is part of FFB Arcade Plugin.
FFB Arcade Plugin is free software : you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
FFB Arcade Plugin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
*/
#include <string>
#include "MarioKartGPDX1.10Real.h"
extern int EnableDamper;
extern int DamperStrength;
void MarioKartGPDX110Real::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) {
if (EnableDamper)
triggers->Damper(DamperStrength / 100.0);
DWORD Base = helpers->ReadInt32(0xA2FE20, true);
DWORD BaseOff0 = helpers->ReadInt32(Base + 0x08, false);
float FFB = helpers->ReadFloat32(BaseOff0 + 0xA44, false);
if (FFB > 0)
{
double percentForce = FFB;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if (FFB < 0)
{
double percentForce = -FFB;
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
}