122 lines
3.4 KiB
C++
122 lines
3.4 KiB
C++
/*This file is part of FFB Arcade Plugin.
|
|
FFB Arcade Plugin is free software : you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
FFB Arcade Plugin is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
|
|
GNU General Public License for more details.
|
|
You should have received a copy of the GNU General Public License
|
|
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <string>
|
|
#include "D1GP.h"
|
|
#include "SDL.h"
|
|
|
|
extern int EnableDamper;
|
|
extern int DamperStrength;
|
|
static bool LetsShake;
|
|
static UINT8 oldEffect;
|
|
|
|
static wchar_t* settingsFilename = TEXT(".\\FFBPlugin.ini");
|
|
static int EnableGroundEffects = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableGroundEffects"), 0, settingsFilename);
|
|
static int FFBGrassSinePeriod = GetPrivateProfileInt(TEXT("Settings"), TEXT("FFBGrassSinePeriod"), 0, settingsFilename);
|
|
static int FFBGrassFadeSinePeriod = GetPrivateProfileInt(TEXT("Settings"), TEXT("FFBGrassFadeSinePeriod"), 0, settingsFilename);
|
|
static int FFBRumbleStripSinePeriod = GetPrivateProfileInt(TEXT("Settings"), TEXT("FFBRumbleStripSinePeriod"), 0, settingsFilename);
|
|
static int FFBRumbleStripFadeSinePeriod = GetPrivateProfileInt(TEXT("Settings"), TEXT("FFBRumbleStripFadeSinePeriod"), 0, settingsFilename);
|
|
|
|
static int ShakeThread(void* ptr)
|
|
{
|
|
Sleep(500);
|
|
LetsShake = false;
|
|
return 0;
|
|
}
|
|
|
|
void D1GP::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers)
|
|
{
|
|
float FFBConstant = GetTeknoParrotFFB() / 1000.0;
|
|
int Effect = GetTeknoParrotFFB2();
|
|
float Speedo = helpers->ReadFloat32(0x2150F4, true);
|
|
|
|
if (EnableDamper == 1)
|
|
{
|
|
triggers->Damper(DamperStrength / 100.0);
|
|
}
|
|
|
|
if (FFBConstant > 0)
|
|
{
|
|
double percentForce = FFBConstant * 5.0;
|
|
double percentLength = 100;
|
|
|
|
if (percentForce > 1.0)
|
|
percentForce = 1.0;
|
|
|
|
triggers->Rumble(0, percentForce, percentLength);
|
|
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
|
|
}
|
|
else if (FFBConstant < 0)
|
|
{
|
|
double percentForce = -FFBConstant * 5.0;
|
|
double percentLength = 100;
|
|
|
|
if (percentForce > 1.0)
|
|
percentForce = 1.0;
|
|
|
|
triggers->Rumble(percentForce, 0, percentLength);
|
|
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
|
|
}
|
|
|
|
double percentForce = Speedo / 200.0;
|
|
|
|
if (percentForce > 1.0)
|
|
percentForce = 1.0;
|
|
|
|
if (Effect != oldEffect)
|
|
{
|
|
switch (Effect)
|
|
{
|
|
case 0x01:
|
|
triggers->Spring(0.8);
|
|
break;
|
|
case 0x02:
|
|
triggers->Rumble(0.3, 0.3, 100);
|
|
triggers->Sine(35, 0, 0.3);
|
|
break;
|
|
case 0x04:
|
|
LetsShake = true;
|
|
SDL_CreateThread(ShakeThread, "ShakeThread", (void*)NULL);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (EnableGroundEffects == 1 && Speedo > 0.1)
|
|
{
|
|
switch (Effect)
|
|
{
|
|
case 0x08:
|
|
case 0x20:
|
|
case 0x80:
|
|
case 0x200:
|
|
triggers->Rumble(percentForce, percentForce, 100);
|
|
triggers->Sine(FFBGrassSinePeriod, FFBGrassFadeSinePeriod, percentForce);
|
|
break;
|
|
case 0x10:
|
|
case 0x40:
|
|
case 0x100:
|
|
case 0x400:
|
|
triggers->Rumble(percentForce, percentForce, 100);
|
|
triggers->Sine(FFBRumbleStripSinePeriod, FFBRumbleStripFadeSinePeriod, percentForce);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (LetsShake)
|
|
{
|
|
triggers->Rumble(0.6, 0.6, 100);
|
|
triggers->Sine(70, 60, 0.4);
|
|
}
|
|
|
|
oldEffect = Effect;
|
|
} |