87 lines
2.2 KiB
C++
87 lines
2.2 KiB
C++
/*This file is part of FFB Arcade Plugin.
|
|
FFB Arcade Plugin is free software : you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
FFB Arcade Plugin is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
|
|
GNU General Public License for more details.
|
|
You should have received a copy of the GNU General Public License
|
|
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <string>
|
|
#include "DirtyDrivin.h"
|
|
extern int EnableDamper;
|
|
extern int DamperStrength;
|
|
static bool ReverseFFB;
|
|
|
|
void DirtyDrivin::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) {
|
|
|
|
float ffstiffness = helpers->ReadFloat32(0x886EC0, false);
|
|
float ff = helpers->ReadFloat32(0x886EC4, false);
|
|
UINT8 TrackSelected = helpers->ReadByte(0x96F770, false);
|
|
|
|
helpers->log("got value: ");
|
|
std::string ffs = std::to_string(ff);
|
|
helpers->log((char*)ffs.c_str());
|
|
|
|
//if (ffstiffness > 0)
|
|
//{
|
|
//double percentForce = ffstiffness / 1.25;
|
|
//triggers->Spring(percentForce);
|
|
//}
|
|
|
|
switch (TrackSelected)
|
|
{
|
|
case 8:
|
|
case 9:
|
|
case 10:
|
|
case 11:
|
|
case 12:
|
|
case 13:
|
|
case 14:
|
|
ReverseFFB = true;
|
|
break;
|
|
default:
|
|
ReverseFFB = false;
|
|
break;
|
|
}
|
|
|
|
if (EnableDamper)
|
|
triggers->Damper(DamperStrength / 100.0);
|
|
|
|
if (ff > 0)
|
|
{
|
|
double percentForce = ff;
|
|
double percentLength = 100;
|
|
|
|
if (ReverseFFB)
|
|
{
|
|
triggers->Rumble(0, percentForce, percentLength);
|
|
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
|
|
}
|
|
else
|
|
{
|
|
triggers->Rumble(percentForce, 0, percentLength);
|
|
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
|
|
}
|
|
}
|
|
else if (ff < 0)
|
|
{
|
|
double percentForce = -ff;
|
|
double percentLength = 100;
|
|
|
|
if (ReverseFFB)
|
|
{
|
|
triggers->Rumble(percentForce, 0, percentLength);
|
|
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
|
|
}
|
|
else
|
|
{
|
|
triggers->Rumble(0, percentForce, percentLength);
|
|
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
|
|
}
|
|
}
|
|
} |