134 lines
3.1 KiB
C++
134 lines
3.1 KiB
C++
/*This file is part of FFB Arcade Plugin.
|
|
FFB Arcade Plugin is free software : you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
FFB Arcade Plugin is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
|
|
GNU General Public License for more details.
|
|
You should have received a copy of the GNU General Public License
|
|
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <string>
|
|
#include "WackyRaces.h"
|
|
|
|
extern int EnableDamper;
|
|
extern int DamperStrength;
|
|
|
|
int ttx2wr(int ffRaw) {
|
|
switch (ffRaw) {
|
|
// moving left, from weakest to strongest (30 => 16).
|
|
case 4096:
|
|
return 30;
|
|
case 64:
|
|
return 29;
|
|
case 4160:
|
|
return 28;
|
|
case 2048:
|
|
return 27;
|
|
case 6144:
|
|
return 26;
|
|
case 2112:
|
|
return 25;
|
|
case 6208:
|
|
return 24;
|
|
case 32:
|
|
return 23;
|
|
case 4128:
|
|
return 22;
|
|
case 96:
|
|
return 21;
|
|
case 4192:
|
|
return 20;
|
|
case 2080:
|
|
return 19;
|
|
case 6176:
|
|
return 18;
|
|
case 2144:
|
|
return 17;
|
|
case 6240:
|
|
return 16;
|
|
// moving right, from weakest to strongest (15 => 1)
|
|
case 12288:
|
|
return 15;
|
|
case 8256:
|
|
return 14;
|
|
case 12352:
|
|
return 13;
|
|
case 10240:
|
|
return 12;
|
|
case 14336:
|
|
return 11;
|
|
case 10304:
|
|
return 10;
|
|
case 14400:
|
|
return 9;
|
|
case 8224:
|
|
return 8;
|
|
case 12320:
|
|
return 7;
|
|
case 8288:
|
|
return 6;
|
|
case 12384:
|
|
return 5;
|
|
case 10272:
|
|
return 4;
|
|
case 14368:
|
|
return 3;
|
|
case 10336:
|
|
return 2;
|
|
case 14432:
|
|
return 1;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
void WackyRaces::FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers* triggers) {
|
|
|
|
int ff = 0;
|
|
|
|
{
|
|
long ffAddress = helpers->ReadInt32(0x7E00590, /* isRelativeOffset*/ true);
|
|
int ffRaw = helpers->ReadInt32(ffAddress + 0x45, /* isRelativeOffset */ false);
|
|
int lampArray[7] = { 16, 1024, 512, 128, 8, 256, 16384 };
|
|
for (int i = 0; i < 7; i++) {
|
|
if ((ffRaw & lampArray[i]) == lampArray[i]) {
|
|
ffRaw -= lampArray[i];
|
|
}
|
|
};
|
|
ff = ttx2wr(ffRaw);
|
|
}
|
|
|
|
//helpers->log("got value: ");
|
|
//std::string ffs = std::to_string(ff);
|
|
//helpers->log((char *)ffs.c_str());
|
|
|
|
if (EnableDamper == 1)
|
|
{
|
|
triggers->Damper(DamperStrength / 100.0);
|
|
}
|
|
|
|
if (ff > 15)
|
|
{
|
|
helpers->log("moving wheel left");
|
|
// assume that 30 is the weakest and 16 is the strongest
|
|
double percentForce = (31 - ff) / 15.0;
|
|
double percentLength = 100;
|
|
// direction from left => makes wheel turn right
|
|
triggers->Rumble(0, percentForce, percentLength);
|
|
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce); // old logic: 31 - ff
|
|
}
|
|
else if (ff > 0)
|
|
{
|
|
helpers->log("moving wheel right");
|
|
// assume that 1 is the strongest and 15 is the weakest
|
|
double percentForce = (16 - ff) / 15.0;
|
|
double percentLength = 100;
|
|
// direction from right => makes wheel turn left
|
|
triggers->Rumble(percentForce, 0, percentLength);
|
|
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce); // old logic: 15 - ff
|
|
}
|
|
} |