43 lines
1006 B
C++
43 lines
1006 B
C++
#include "TeknoParrotGame.h"
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static wchar_t* settingsFilename = TEXT(".\\FFBPlugin.ini");
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static int configGameId = GetPrivateProfileInt(TEXT("Settings"), TEXT("GameId"), 0, settingsFilename);
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TeknoParrotGame::TeknoParrotGame()
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{
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hSection = CreateFileMapping(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, 64, L"TeknoParrot_JvsState");
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secData = MapViewOfFile(hSection, FILE_MAP_ALL_ACCESS, 0, 0, 64);
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if (configGameId == 19)
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{
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ffbOffset = *((int*)secData + 6);
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ffbOffset2 = *((int*)secData + 7);
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}
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else
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{
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ffbOffset = *((int*)secData + 2);
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}
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}
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int TeknoParrotGame::GetTeknoParrotFFB()
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{
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if (configGameId == 19)
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{
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ffbOffset = *((int*)secData + 6);
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}
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else
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{
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ffbOffset = *((int*)secData + 2);
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}
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return ffbOffset;
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}
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int TeknoParrotGame::GetTeknoParrotFFB2()
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{
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ffbOffset2 = *((int*)secData + 7);
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return ffbOffset2;
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}
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void TeknoParrotGame::FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers* triggers) {
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helpers->log("TeknoParrot game not implemented");
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} |