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FFBArcadePlugin/Game Files/KODrive.cpp
2019-09-14 12:29:00 +12:00

59 lines
2.0 KiB
C++

#include <string>
#include "KODrive.h"
void KODrive::FFBLoop(EffectConstants * constants, Helpers * helpers, EffectTriggers * triggers) {
UINT8 ff = helpers->ReadByte(0x00B261F6, /* isRelativeOffset */ false);
UINT8 ff1 = helpers->ReadByte(0x00B261F5, /* isRelativeOffset */ false);
wchar_t *settingsFilename = TEXT(".\\FFBPlugin.ini");
int FFBMode = GetPrivateProfileInt(TEXT("Settings"), TEXT("FFBMode"), 0, settingsFilename);
helpers->log("got value: ");
std::string ffs = std::to_string(ff);
helpers->log((char *)ffs.c_str());
if ((ff == 10) & (ff1 == 30))
{
double percentForce = 0.4;
double percentForce1 = 2.7;
double percentLength = 100;
triggers->LeftRight(percentForce1, percentForce1, percentLength);
triggers->Sine(80, 80, percentForce);
}
if (FFBMode == 1)
{
if ((ff > 0x66) & (ff < 0x80) & (ff1 == 0))
{
helpers->log("moving wheel right");
double percentForce = (128 - ff) / 24.0;
double percentLength = 100;
triggers->LeftRight(pow(percentForce, 0.5), 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, (pow(percentForce, 0.5)));
}
else if ((ff > 0x00) & (ff < 0x19) & (ff1 == 1))
{
helpers->log("moving wheel left");
double percentForce = (ff) / 24.0;
double percentLength = 100;
triggers->LeftRight(0, pow(percentForce, 0.5), percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, (pow(percentForce, 0.5)));
}
}
else
{
if ((ff > 0x66) & (ff < 0x80) & (ff1 == 0))
{
helpers->log("moving wheel right");
double percentForce = (128 - ff) / 24.0;
double percentLength = 100;
triggers->LeftRight(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if ((ff > 0x00) & (ff < 0x19) & (ff1 == 1))
{
helpers->log("moving wheel left");
double percentForce = (ff) / 24.0;
double percentLength = 100;
triggers->LeftRight(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
}
}