21 lines
393 B
C++
21 lines
393 B
C++
#pragma once
|
|
#include "Game.h"
|
|
|
|
class TeknoParrotGame : public Game {
|
|
|
|
// TP-related
|
|
HANDLE hSection;
|
|
LPVOID secData;
|
|
|
|
protected:
|
|
int ffbOffset = 0;
|
|
int ffbOffset2 = 0;
|
|
int ffbOffset3 = 0;
|
|
int GetTeknoParrotFFB();
|
|
int GetTeknoParrotFFB2();
|
|
int GetTeknoParrotFFB3();
|
|
TeknoParrotGame();
|
|
|
|
public:
|
|
void FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers* triggers);
|
|
}; |