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FFBArcadePlugin/Game Files/MAMESupermodel.cpp
2023-03-02 20:39:51 +13:00

4077 lines
178 KiB
C++

/*This file is part of FFB Arcade Plugin.
FFB Arcade Plugin is free software : you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
FFB Arcade Plugin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
*/
#include "MAMESupermodel.h"
#include <string>
#include <tchar.h>
#include <atlstr.h>
#include "SDL.h"
#include "../Common Files/SignatureScanning.h"
static char GameName[256];
//Supermodel Emulator Games
std::string dayto2pe("dayto2pe");
std::string daytona2("daytona2");
std::string dirtdvlsa("dirtdvlsa");
std::string dirtdvlsau("dirtdvlsau");
std::string dirtdvls("dirtdvls");
std::string dirtdvlsu("dirtdvlsu");
std::string dirtdvlsj("dirtdvlsj");
std::string dirtdvlsg("dirtdvlsg");
std::string ecau("ecau");
std::string eca("eca");
std::string ecap("ecap");
std::string ecaj("ecaj");
std::string lemans24("lemans24");
std::string scud("scud");
std::string scuda("scuda");
std::string scuddx("scuddx");
std::string scudau("scudau");
std::string scudj("scudj");
std::string scudplus("scudplus");
std::string scudplusa("scudplusa");
std::string srally2("srally2");
std::string srally2x("srally2x");
std::string srally2dx("srally2dx");
std::string srally2p("srally2p");
std::string srally2pa("srally2pa");
//MAME Games
std::string aburner2("aburner2");
std::string aburner2g("aburner2g");
std::string acedrive("acedrive");
std::string acedrvrw("acedrvrw");
std::string vformula("vformula");
std::string vr("vr");
std::string sfrush("sfrush");
std::string sfrushrk("sfrushrk");
std::string sfrushrkwo("sfrushrkwo");
std::string sfrusha("sfrusha");
std::string crusnwld("crusnwld");
std::string crusnwld24("crusnwld24");
std::string crusnwld23("crusnwld23");
std::string crusnwld20("crusnwld20");
std::string crusnwld19("crusnwld19");
std::string crusnwld17("crusnwld17");
std::string crusnwld13("crusnwld13");
std::string daytona("daytona");
std::string daytonas("daytonas");
std::string daytonase("daytonase");
std::string dirtdash("dirtdash");
std::string dirtdasha("dirtdasha");
std::string dirtdashj("dirtdashj");
std::string offroadc("offroadc");
std::string offroadc4("offroadc4");
std::string offroadc3("offroadc3");
std::string offroadc1("offroadc1");
std::string crusnusa("crusnusa");
std::string crusnusa40("crusnusa40");
std::string crusnusa21("crusnusa21");
std::string calspeed("calspeed");
std::string calspeeda("calspeeda");
std::string calspeedb("calspeedb");
std::string indy500("indy500");
std::string indy500d("indy500d");
std::string indy500to("indy500to");
std::string outrunra("outrunra");
std::string outrun("outrun");
std::string outruneh("outruneh");
std::string toutrun("toutrun");
std::string toutrund("toutrund");
std::string toutrunj("toutrunj");
std::string toutrunjd("toutrunjd");
std::string pdrift("pdrift");
std::string pdrifta("pdrifta");
std::string pdrifte("pdrifte");
std::string pdriftj("pdriftj");
std::string pdriftl("pdriftl");
std::string orunners("orunners");
std::string orunnersu("orunnersu");
std::string orunnersj("orunnersj");
std::string sf2049("sf2049");
std::string sf2049se("sf2049se");
std::string sf2049te("sf2049te");
std::string harddriv("harddriv");
std::string harddriv1("harddriv1");
std::string harddrivb6("harddrivb6");
std::string harddrivb("harddrivb");
std::string harddrivg4("harddrivg4");
std::string harddrivg("harddrivg");
std::string harddrivj6("harddrivj6");
std::string harddrivj("harddrivj");
std::string harddriv2("harddriv2");
std::string harddriv3("harddriv3");
std::string harddrivcb("harddrivcb");
std::string harddrivcg("harddrivcg");
std::string harddrivc1("harddrivc1");
std::string harddrivc("harddrivc");
std::string hdrivairp("hdrivairp");
std::string hdrivair("hdrivair");
std::string racedrivb1("racedrivb1");
std::string racedrivb4("racedrivb4");
std::string racedrivb("racedrivb");
std::string racedrivg1("racedrivg1");
std::string racedrivg4("racedrivg4");
std::string racedrivg("racedrivg");
std::string racedriv1("racedriv1");
std::string racedriv2("racedriv2");
std::string racedriv3("racedriv3");
std::string racedriv4("racedriv4");
std::string racedriv("racedriv");
std::string racedrivcb4("racedrivcb4");
std::string racedrivcb("racedrivcb");
std::string racedrivcg4("racedrivcg4");
std::string racedrivcg("racedrivcg");
std::string racedrivc2("racedrivc2");
std::string racedrivc4("racedrivc4");
std::string racedrivc("racedrivc");
std::string racedrivpan("racedrivpan");
std::string raverace("raverace");
std::string raveracw("raveracw");
std::string raveracj("raveracj");
std::string raveracja("raveracja");
std::string othunder("othunder");
std::string othundero("othundero");
std::string othunderuo("othunderuo");
std::string othunderu("othunderu");
std::string othunderj("othunderj");
std::string opwolf("opwolf");
std::string opwolfp("opwolfp");
std::string opwolfj("opwolfj");
std::string opwolfu("opwolfu");
std::string opwolfa("opwolfa");
std::string revx("revx");
std::string revxp5("revxp5");
std::string term2("term2");
std::string term2la1("term2la1");
std::string term2pa2("term2pa2");
std::string term2la2("term2la2");
std::string term2la3("term2la3");
std::string term2lg1("term2lg1");
std::string zombraid("zombraid");
std::string zombraidpj("zombraidpj");
std::string zombraidp("zombraidp");
std::string bbusters("bbusters");
std::string bbustersu("bbustersu");
std::string bbustersua("bbustersua");
std::string bbustersj("bbustersj");
std::string mechatt("mechatt");
std::string mechattu("mechattu");
std::string mechattu1("mechattu1");
std::string mechattj("mechattj");
std::string tshoot("tshoot");
std::string gunbustru("gunbustru");
std::string gunbustr("gunbustr");
std::string gunbustrj("gunbustrj");
std::string alien3("alien3");
std::string alien3u("alien3u");
std::string ptblank2("ptblank2");
std::string ptblank2ua("ptblank2ua");
std::string ghlpanic("ghlpanic");
std::string sgt24h("sgt24h");
std::string srallyc("srallyc");
std::string srallycb("srallycb");
std::string srallycdxa("srallycdxa");
std::string srallycdx("srallycdx");
std::string spacegun("spacegun");
std::string spacegunu("spacegunu");
std::string spacegunj("spacegunj");
std::string superchs("superchs");
std::string superchsp("superchsp");
std::string superchsj("superchsj");
std::string superchsu("superchsu");
std::string stcc("stcc");
std::string stcca("stcca");
std::string stccb("stccb");
std::string rchase("rchase");
std::string rchasej("rchasej");
std::string lghost("lghost");
std::string lghostd("lghostd");
std::string lghostu("lghostu");
std::string lghostud("lghostud");
std::string lghostj("lghostj");
std::string timecris("timecris");
std::string timecrisa("timecrisa");
std::string cischeat("cischeat");
std::string f1gpstar("f1gpstar");
std::string f1gpstaro("f1gpstaro");
std::string f1gpstr2("f1gpstr2");
std::string undrfire("undrfire");
std::string undrfireu("undrfireu");
std::string undrfirej("undrfirej");
std::string cbombers("cbombers");
std::string cbombersj("cbombersj");
std::string cbombersp("cbombersp");
std::string hyprdriv("hyprdriv");
std::string vaportrx("vaportrx");
std::string vaportrp("vaportrp");
std::string victlapw("victlapw");
std::string victlap("victlap");
std::string dblaxle("dblaxle");
std::string dblaxleu("dblaxleu");
//Flycast Below
std::string INITIAL("INITIAL");
std::string EIGHTEENWHEELER("18WHEELER\n");
std::string MAXIMUM("MAXIMUM");
std::string FASTER("FASTER");
std::string F355("F355");
//Our string to load game from
std::string M2Active("M2Active");
std::string M2PatternActive("M2PatternActive");
std::string Daytona2Active("Daytona2Active");
std::string DirtDevilsActive("DirtDevilsActive");
std::string SrallyActive("SrallyActive");
std::string Srally2Active("Srally2Active");
std::string VirtuaRacingActive("VirtuaRacingActive");
std::string HardDrivinActive("HardDrivinActive");
std::string LightGunActive("LightGunActive");
std::string NamcoFFBActive("NamcoFFBActive");
std::string RacingFullValueActive1("RacingFullValueActive1");
std::string RacingFullValueActive2("RacingFullValueActive2");
std::string RacingActive1("RacingActive1");
std::string RacingActive2("RacingActive2");
std::string RaveRacerActive("RaveRacerActive");
std::string AfterburnerActive("AfterburnerActive");
std::string OutrunActive("OutrunActive");
std::string PDriftActive("PDriftActive");
std::string SuperChaseActive("SuperChaseActive");
std::string MaximumSpeedActive("MaximumSpeedActive");
std::string InitialDActive("InitialDActive");
std::string NaomiFFBActive("NaomiFFBActive");
//Names of FFB Outputs
std::string RawDrive("RawDrive");
std::string digit0("digit0");
std::string digit1("digit1");
std::string wheel("wheel");
std::string lamp1("lamp1");
std::string led2("led2");
std::string cpuled6("cpuled6");
std::string Vibration_motor("Vibration_motor");
std::string vibration_motor("vibration_motor");
std::string Wheel_vibration("Wheel_vibration");
std::string Wheel_Vibration("Wheel_Vibration");
std::string upright_wheel_motor("upright_wheel_motor");
std::string MA_Steering_Wheel_motor("MA_Steering_Wheel_motor");
std::string MB_Steering_Wheel_motor("MB_Steering_Wheel_motor");
std::string Left_Gun_Recoil("Left_Gun_Recoil");
std::string Right_Gun_Recoil("Right_Gun_Recoil");
std::string Player1_Recoil_Piston("Player1_Recoil_Piston");
std::string Player2_Recoil_Piston("Player2_Recoil_Piston");
std::string Player1_Gun_Recoil("Player1_Gun_Recoil");
std::string Player2_Gun_Recoil("Player2_Gun_Recoil");
std::string Player3_Gun_Recoil("Player3_Gun_Recoil");
std::string P1_Gun_Recoil("P1_Gun_Recoil");
std::string P2_Gun_Recoil("P2_Gun_Recoil");
std::string P3_Gun_Recoil("P3_Gun_Recoil");
std::string P1_gun_recoil("P1_gun_recoil");
std::string P2_gun_recoil("P2_gun_recoil");
std::string mcuout1("mcuout1");
std::string Bank_Motor_Speed("Bank_Motor_Speed");
std::string Bank_Motor_Direction("Bank_Motor_Direction");
std::string bank_motor_position("bank_motor_position");
//Flycast
std::string awffb("awffb");
std::string midiffb("midiffb");
std::string m3ffb("m3ffb");
HINSTANCE ProcDLL = NULL;
extern int joystick_index1;
extern int joystick_index2;
extern int joystick_index3;
extern SDL_Joystick* GameController2;
extern SDL_Haptic* ControllerHaptic2;
extern SDL_Haptic* haptic2;
extern SDL_Joystick* GameController3;
extern SDL_Haptic* ControllerHaptic3;
extern SDL_Haptic* haptic3;
//Config Settings
extern wchar_t* settingsFilename;
extern int DeviceGUID;
extern int enableLogging;
extern int configFeedbackLength;
extern int configGameId;
extern int AlternativeFFB;
extern int configMinForce;
extern int configMaxForce;
extern int PowerMode;
extern int EnableRumble;
extern int ReverseRumble;
extern int configFeedbackLength;
extern int configAlternativeMinForceLeft;
extern int configAlternativeMaxForceLeft;
extern int configAlternativeMinForceRight;
extern int configAlternativeMaxForceRight;
extern int configMinForceDevice2;
extern int configMaxForceDevice2;
extern int EnableRumbleDevice2;
extern int ReverseRumbleDevice2;
extern int configAlternativeMinForceLeftDevice2;
extern int configAlternativeMaxForceLeftDevice2;
extern int configAlternativeMinForceRightDevice2;
extern int configAlternativeMaxForceRightDevice2;
extern int configMinForceDevice3;
extern int configMaxForceDevice3;
extern int EnableRumbleDevice3;
extern int ReverseRumbleDevice3;
extern int configAlternativeMinForceLeftDevice3;
extern int configAlternativeMaxForceLeftDevice3;
extern int configAlternativeMinForceRightDevice3;
extern int configAlternativeMaxForceRightDevice3;
extern int SinePeriod;
extern int SineFadePeriod;
extern int SineStrength;
extern int RumbleStrengthLeftMotor;
extern int RumbleStrengthRightMotor;
extern int EnableForceSpringEffect;
extern int ForceSpringStrength;
extern int EnableDamper;
extern int DamperStrength;
static int configMinForceDaytona2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceDaytona2"), 0, settingsFilename);
static int configMaxForceDaytona2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceDaytona2"), 100, settingsFilename);
static int configAlternativeMinForceLeftDaytona2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftDaytona2"), 0, settingsFilename);
static int configAlternativeMaxForceLeftDaytona2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftDaytona2"), 100, settingsFilename);
static int configAlternativeMinForceRightDaytona2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightDaytona2"), 0, settingsFilename);
static int configAlternativeMaxForceRightDaytona2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightDaytona2"), 100, settingsFilename);
static int configFeedbackLengthDaytona2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthDaytona2"), 120, settingsFilename);
static int PowerModeDaytona2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeDaytona2"), 0, settingsFilename);
static int EnableForceSpringEffectDaytona2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectDaytona2"), 0, settingsFilename);
static int ForceSpringStrengthDaytona2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthDaytona2"), 0, settingsFilename);
static int EnableDamperDaytona2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperDaytona2"), 0, settingsFilename);
static int DamperStrengthDaytona2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthDaytona2"), 100, settingsFilename);
static int configMinForceScud = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceScud"), 0, settingsFilename);
static int configMaxForceScud = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceScud"), 100, settingsFilename);
static int configAlternativeMinForceLeftScud = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftScud"), 0, settingsFilename);
static int configAlternativeMaxForceLeftScud = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftScud"), 100, settingsFilename);
static int configAlternativeMinForceRightScud = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightScud"), 0, settingsFilename);
static int configAlternativeMaxForceRightScud = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightScud"), 100, settingsFilename);
static int configFeedbackLengthScud = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthScud"), 120, settingsFilename);
static int PowerModeScud = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeScud"), 0, settingsFilename);
static int EnableForceSpringEffectScud = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectScud"), 0, settingsFilename);
static int ForceSpringStrengthScud = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthScud"), 0, settingsFilename);
static int EnableDamperScud = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperScud"), 0, settingsFilename);
static int DamperStrengthScud = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthScud"), 100, settingsFilename);
static int configMinForceLeMans = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceLeMans"), 0, settingsFilename);
static int configMaxForceLeMans = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceLeMans"), 100, settingsFilename);
static int configAlternativeMinForceLeftLeMans = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftLeMans"), 0, settingsFilename);
static int configAlternativeMaxForceLeftLeMans = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftLeMans"), 100, settingsFilename);
static int configAlternativeMinForceRightLeMans = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightLeMans"), 0, settingsFilename);
static int configAlternativeMaxForceRightLeMans = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightLeMans"), 100, settingsFilename);
static int configFeedbackLengthLeMans = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthLeMans"), 120, settingsFilename);
static int PowerModeLeMans = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeLeMans"), 0, settingsFilename);
static int EnableForceSpringEffectLeMans = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectLeMans"), 0, settingsFilename);
static int ForceSpringStrengthLeMans = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthLeMans"), 0, settingsFilename);
static int EnableDamperLeMans = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperLeMans"), 0, settingsFilename);
static int DamperStrengthLeMans = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthLeMans"), 100, settingsFilename);
static int configMinForceDirtDevils = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceDirtDevils"), 0, settingsFilename);
static int configMaxForceDirtDevils = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceDirtDevils"), 100, settingsFilename);
static int configAlternativeMinForceLeftDirtDevils = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftDirtDevils"), 0, settingsFilename);
static int configAlternativeMaxForceLeftDirtDevils = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftDirtDevils"), 100, settingsFilename);
static int configAlternativeMinForceRightDirtDevils = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightDirtDevils"), 0, settingsFilename);
static int configAlternativeMaxForceRightDirtDevils = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightDirtDevils"), 100, settingsFilename);
static int configFeedbackLengthDirtDevils = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthDirtDevils"), 120, settingsFilename);
static int PowerModeDirtDevils = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeDirtDevils"), 0, settingsFilename);
static int EnableForceSpringEffectDirtDevils = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectDirtDevils"), 0, settingsFilename);
static int ForceSpringStrengthDirtDevils = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthDirtDevils"), 0, settingsFilename);
static int EnableDamperDirtDevils = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperDirtDevils"), 0, settingsFilename);
static int DamperStrengthDirtDevils = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthDirtDevils"), 100, settingsFilename);
static int configMinForceSRally2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceSRally2"), 0, settingsFilename);
static int configMaxForceSRally2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceSRally2"), 100, settingsFilename);
static int configAlternativeMinForceLeftSRally2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftSRally2"), 0, settingsFilename);
static int configAlternativeMaxForceLeftSRally2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftSRally2"), 100, settingsFilename);
static int configAlternativeMinForceRightSRally2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightSRally2"), 0, settingsFilename);
static int configAlternativeMaxForceRightSRally2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightSRally2"), 100, settingsFilename);
static int configFeedbackLengthSRally2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthSRally2"), 120, settingsFilename);
static int PowerModeSRally2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeSRally2"), 0, settingsFilename);
static int EnableForceSpringEffectSRally2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectSRally2"), 0, settingsFilename);
static int ForceSpringStrengthSRally2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthSRally2"), 0, settingsFilename);
static int EnableDamperSRally2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperSRally2"), 0, settingsFilename);
static int DamperStrengthSRally2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthSRally2"), 100, settingsFilename);
static int configMinForceECA = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceECA"), 0, settingsFilename);
static int configMaxForceECA = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceECA"), 100, settingsFilename);
static int configAlternativeMinForceLeftECA = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftECA"), 0, settingsFilename);
static int configAlternativeMaxForceLeftECA = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftECA"), 100, settingsFilename);
static int configAlternativeMinForceRightECA = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightECA"), 0, settingsFilename);
static int configAlternativeMaxForceRightECA = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightECA"), 100, settingsFilename);
static int configFeedbackLengthECA = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthECA"), 120, settingsFilename);
static int PowerModeECA = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeECA"), 0, settingsFilename);
static int EnableForceSpringEffectECA = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectECA"), 0, settingsFilename);
static int ForceSpringStrengthECA = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthECA"), 0, settingsFilename);
static int EnableDamperECA = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperECA"), 0, settingsFilename);
static int DamperStrengthECA = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthECA"), 100, settingsFilename);
static int configMinForceVirtuaRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceVirtuaRacing"), 0, settingsFilename);
static int configMaxForceVirtuaRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceVirtuaRacing"), 100, settingsFilename);
static int configAlternativeMinForceLeftVirtuaRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftVirtuaRacing"), 0, settingsFilename);
static int configAlternativeMaxForceLeftVirtuaRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftVirtuaRacing"), 100, settingsFilename);
static int configAlternativeMinForceRightVirtuaRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightVirtuaRacing"), 0, settingsFilename);
static int configAlternativeMaxForceRightVirtuaRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightVirtuaRacing"), 100, settingsFilename);
static int configFeedbackLengthVirtuaRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthVirtuaRacing"), 120, settingsFilename);
static int EnableForceSpringEffectVirtuaRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectVirtuaRacing"), 0, settingsFilename);
static int ForceSpringStrengthVirtuaRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthVirtuaRacing"), 0, settingsFilename);
static int EnableDamperVirtuaRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperVirtuaRacing"), 0, settingsFilename);
static int DamperStrengthVirtuaRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthVirtuaRacing"), 100, settingsFilename);
static int configMinForceSFRush = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceSFRush"), 0, settingsFilename);
static int configMaxForceSFRush = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceSFRush"), 100, settingsFilename);
static int configAlternativeMinForceLeftSFRush = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftSFRush"), 0, settingsFilename);
static int configAlternativeMaxForceLeftSFRush = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftSFRush"), 100, settingsFilename);
static int configAlternativeMinForceRightSFRush = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightSFRush"), 0, settingsFilename);
static int configAlternativeMaxForceRightSFRush = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightSFRush"), 100, settingsFilename);
static int configFeedbackLengthSFRush = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthSFRush"), 120, settingsFilename);
static int PowerModeSFRush = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeSFRush"), 0, settingsFilename);
static int EnableForceSpringEffectSFRush = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectSFRush"), 0, settingsFilename);
static int ForceSpringStrengthSFRush = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthSFRush"), 0, settingsFilename);
static int EnableDamperSFRush = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperSFRush"), 0, settingsFilename);
static int DamperStrengthSFRush = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthSFRush"), 100, settingsFilename);
static int configMinForceSFRushRock = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceSFRushRock"), 0, settingsFilename);
static int configMaxForceSFRushRock = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceSFRushRock"), 100, settingsFilename);
static int configAlternativeMinForceLeftSFRushRock = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftSFRushRock"), 0, settingsFilename);
static int configAlternativeMaxForceLeftSFRushRock = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftSFRushRock"), 100, settingsFilename);
static int configAlternativeMinForceRightSFRushRock = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightSFRushRock"), 0, settingsFilename);
static int configAlternativeMaxForceRightSFRushRock = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightSFRushRock"), 100, settingsFilename);
static int configFeedbackLengthSFRushRock = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthSFRushRock"), 120, settingsFilename);
static int PowerModeSFRushRock = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeSFRushRock"), 0, settingsFilename);
static int EnableForceSpringEffectSFRushRock = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectSFRushRock"), 0, settingsFilename);
static int ForceSpringStrengthSFRushRock = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthSFRushRock"), 0, settingsFilename);
static int EnableDamperSFRushRock = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperSFRushRock"), 0, settingsFilename);
static int DamperStrengthSFRushRock = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthSFRushRock"), 100, settingsFilename);
static int configMinForceCrusnWld = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceCrusnWld"), 0, settingsFilename);
static int configMaxForceCrusnWld = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceCrusnWld"), 100, settingsFilename);
static int configAlternativeMinForceLeftCrusnWld = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftCrusnWld"), 0, settingsFilename);
static int configAlternativeMaxForceLeftCrusnWld = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftCrusnWld"), 100, settingsFilename);
static int configAlternativeMinForceRightCrusnWld = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightCrusnWld"), 0, settingsFilename);
static int configAlternativeMaxForceRightCrusnWld = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightCrusnWld"), 100, settingsFilename);
static int configFeedbackLengthCrusnWld = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthCrusnWld"), 120, settingsFilename);
static int PowerModeCrusnWld = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeCrusnWld"), 0, settingsFilename);
static int EnableForceSpringEffectCrusnWld = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectCrusnWld"), 0, settingsFilename);
static int ForceSpringStrengthCrusnWld = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthCrusnWld"), 0, settingsFilename);
static int EnableDamperCrusnWld = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperCrusnWld"), 0, settingsFilename);
static int DamperStrengthCrusnWld = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthCrusnWld"), 100, settingsFilename);
static int configMinForceOffRoadC = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceOffRoadC"), 0, settingsFilename);
static int configMaxForceOffRoadC = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceOffRoadC"), 100, settingsFilename);
static int configAlternativeMinForceLeftOffRoadC = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftOffRoadC"), 0, settingsFilename);
static int configAlternativeMaxForceLeftOffRoadC = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftOffRoadC"), 100, settingsFilename);
static int configAlternativeMinForceRightOffRoadC = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightOffRoadC"), 0, settingsFilename);
static int configAlternativeMaxForceRightOffRoadC = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightOffRoadC"), 100, settingsFilename);
static int configFeedbackLengthOffRoadC = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthOffRoadC"), 120, settingsFilename);
static int PowerModeOffRoadC = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeOffRoadC"), 0, settingsFilename);
static int EnableForceSpringEffectOffRoadC = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectOffRoadC"), 0, settingsFilename);
static int ForceSpringStrengthOffRoadC = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthOffRoadC"), 0, settingsFilename);
static int EnableDamperOffRoadC = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperOffRoadC"), 0, settingsFilename);
static int DamperStrengthOffRoadC = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthOffRoadC"), 100, settingsFilename);
static int configMinForceCrusnUSA = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceCrusnUSA"), 0, settingsFilename);
static int configMaxForceCrusnUSA = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceCrusnUSA"), 100, settingsFilename);
static int configAlternativeMinForceLeftCrusnUSA = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftCrusnUSA"), 0, settingsFilename);
static int configAlternativeMaxForceLeftCrusnUSA = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftCrusnUSA"), 100, settingsFilename);
static int configAlternativeMinForceRightCrusnUSA = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightCrusnUSA"), 0, settingsFilename);
static int configAlternativeMaxForceRightCrusnUSA = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightCrusnUSA"), 100, settingsFilename);
static int configFeedbackLengthCrusnUSA = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthCrusnUSA"), 120, settingsFilename);
static int PowerModeCrusnUSA = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeCrusnUSA"), 0, settingsFilename);
static int EnableForceSpringEffectCrusnUSA = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectCrusnUSA"), 0, settingsFilename);
static int ForceSpringStrengthCrusnUSA = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthCrusnUSA"), 0, settingsFilename);
static int EnableDamperCrusnUSA = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperCrusnUSA"), 0, settingsFilename);
static int DamperStrengthCrusnUSA = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthCrusnUSA"), 100, settingsFilename);
static int configMinForceCalSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceCalSpeed"), 0, settingsFilename);
static int configMaxForceCalSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceCalSpeed"), 100, settingsFilename);
static int configAlternativeMinForceLeftCalSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftCalSpeed"), 0, settingsFilename);
static int configAlternativeMaxForceLeftCalSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftCalSpeed"), 100, settingsFilename);
static int configAlternativeMinForceRightCalSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightCalSpeed"), 0, settingsFilename);
static int configAlternativeMaxForceRightCalSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightCalSpeed"), 100, settingsFilename);
static int configFeedbackLengthCalSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthCalSpeed"), 120, settingsFilename);
static int PowerModeCalSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeCalSpeed"), 0, settingsFilename);
static int EnableForceSpringEffectCalSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectCalSpeed"), 0, settingsFilename);
static int ForceSpringStrengthCalSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthCalSpeed"), 0, settingsFilename);
static int EnableDamperCalSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperCalSpeed"), 0, settingsFilename);
static int DamperStrengthCalSpeed = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthCalSpeed"), 100, settingsFilename);
static int configMinForceSFRush2049 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceSFRush2049"), 0, settingsFilename);
static int configMaxForceSFRush2049 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceSFRush2049"), 100, settingsFilename);
static int configAlternativeMinForceLeftSFRush2049 = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftSFRush2049"), 0, settingsFilename);
static int configAlternativeMaxForceLeftSFRush2049 = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftSFRush2049"), 100, settingsFilename);
static int configAlternativeMinForceRightSFRush2049 = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightSFRush2049"), 0, settingsFilename);
static int configAlternativeMaxForceRightSFRush2049 = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightSFRush2049"), 100, settingsFilename);
static int configFeedbackLengthSFRush2049 = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthSFRush2049"), 120, settingsFilename);
static int PowerModeSFRush2049 = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeSFRush2049"), 0, settingsFilename);
static int EnableForceSpringEffectSFRush2049 = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectSFRush2049"), 0, settingsFilename);
static int ForceSpringStrengthSFRush2049 = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthSFRush2049"), 0, settingsFilename);
static int EnableDamperSFRush2049 = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperSFRush2049"), 0, settingsFilename);
static int DamperStrengthSFRush2049 = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthSFRush2049"), 100, settingsFilename);
static int configMinForceHardD = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceHardD"), 0, settingsFilename);
static int configMaxForceHardD = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceHardD"), 100, settingsFilename);
static int configAlternativeMinForceLeftHardD = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftHardD"), 0, settingsFilename);
static int configAlternativeMaxForceLeftHardD = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftHardD"), 100, settingsFilename);
static int configAlternativeMinForceRightHardD = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightHardD"), 0, settingsFilename);
static int configAlternativeMaxForceRightHardD = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightHardD"), 100, settingsFilename);
static int configFeedbackLengthHardD = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthHardD"), 120, settingsFilename);
static int PowerModeHardD = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeHardD"), 0, settingsFilename);
static int EnableForceSpringEffectHardD = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectHardD"), 0, settingsFilename);
static int ForceSpringStrengthHardD = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthHardD"), 0, settingsFilename);
static int EnableDamperHardD = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperHardD"), 0, settingsFilename);
static int DamperStrengthHardD = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthHardD"), 100, settingsFilename);
static int configMinForceRevX = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceRevX"), 0, settingsFilename);
static int configMaxForceRevX = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceRevX"), 100, settingsFilename);
static int configMinForceRevXDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceRevXDevice2"), 0, settingsFilename);
static int configMaxForceRevXDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceRevXDevice2"), 100, settingsFilename);
static int configMinForceRevXDevice3 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceRevXDevice3"), 0, settingsFilename);
static int configMaxForceRevXDevice3 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceRevXDevice3"), 100, settingsFilename);
static int RumbleStrengthLeftMotorRevX = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorRevX"), 0, settingsFilename);
static int RumbleStrengthRightMotorRevX = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorRevX"), 0, settingsFilename);
static int configMinForceZombRaid = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceZombRaid"), 0, settingsFilename);
static int configMaxForceZombRaid = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceZombRaid"), 100, settingsFilename);
static int configMinForceZombRaidDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceZombRaidDevice2"), 0, settingsFilename);
static int configMaxForceZombRaidDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceZombRaidDevice2"), 100, settingsFilename);
static int RumbleStrengthLeftMotorZombRaid = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorZombRaid"), 0, settingsFilename);
static int RumbleStrengthRightMotorZombRaid = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorZombRaid"), 0, settingsFilename);
static int configMinForceBBusters = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceBBusters"), 0, settingsFilename);
static int configMaxForceBBusters = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceBBusters"), 100, settingsFilename);
static int configMinForceBBustersDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceBBustersDevice2"), 0, settingsFilename);
static int configMaxForceBBustersDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceBBustersDevice2"), 100, settingsFilename);
static int configMinForceBBustersDevice3 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceBBustersDevice3"), 0, settingsFilename);
static int configMaxForceBBustersDevice3 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceBBustersDevice3"), 100, settingsFilename);
static int RumbleStrengthLeftMotorBBusters = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorBBusters"), 0, settingsFilename);
static int RumbleStrengthRightMotorBBusters = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorBBusters"), 0, settingsFilename);
static int configMinForceMechatt = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceMechatt"), 0, settingsFilename);
static int configMaxForceMechatt = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceMechatt"), 100, settingsFilename);
static int configMinForceMechattDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceMechattDevice2"), 0, settingsFilename);
static int configMaxForceMechattDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceMechattDevice2"), 100, settingsFilename);
static int RumbleStrengthLeftMotorMechatt = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorMechatt"), 0, settingsFilename);
static int RumbleStrengthRightMotorMechatt = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorMechatt"), 0, settingsFilename);
static int configMinForceTShoot = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceTShoot"), 0, settingsFilename);
static int configMaxForceTShoot = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceTShoot"), 100, settingsFilename);
static int configMinForceTShootDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceTShootDevice2"), 0, settingsFilename);
static int configMaxForceTShootDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceTShootDevice2"), 100, settingsFilename);
static int RumbleStrengthLeftMotorTShoot = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorTShoot"), 0, settingsFilename);
static int RumbleStrengthRightMotorTShoot = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorTShoot"), 0, settingsFilename);
static int configMinForceGunBuster = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceGunBuster"), 0, settingsFilename);
static int configMaxForceGunBuster = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceGunBuster"), 100, settingsFilename);
static int configMinForceGunBusterDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceGunBusterDevice2"), 0, settingsFilename);
static int configMaxForceGunBusterDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceGunBusterDevice2"), 100, settingsFilename);
static int RumbleStrengthLeftMotorGunBuster = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorGunBuster"), 0, settingsFilename);
static int RumbleStrengthRightMotorGunBuster = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorGunBuster"), 0, settingsFilename);
static int configMinForceAlien3 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceAlien3"), 0, settingsFilename);
static int configMaxForceAlien3 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceAlien3"), 100, settingsFilename);
static int configMinForceAlien3Device2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceAlien3Device2"), 0, settingsFilename);
static int configMaxForceAlien3Device2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceAlien3Device2"), 100, settingsFilename);
static int RumbleStrengthLeftMotorAlien3 = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorAlien3"), 0, settingsFilename);
static int RumbleStrengthRightMotorAlien3 = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorAlien3"), 0, settingsFilename);
static int configMinForcePointBlank2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForcePointBlank2"), 0, settingsFilename);
static int configMaxForcePointBlank2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForcePointBlank2"), 100, settingsFilename);
static int configMinForcePointBlank2Device2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForcePointBlank2Device2"), 0, settingsFilename);
static int configMaxForcePointBlank2Device2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForcePointBlank2Device2"), 100, settingsFilename);
static int RumbleStrengthLeftMotorPointBlank2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorPointBlank2"), 0, settingsFilename);
static int RumbleStrengthRightMotorPointBlank2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorPointBlank2"), 0, settingsFilename);
static int configMinForceGhoulPanic = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceGhoulPanic"), 0, settingsFilename);
static int configMaxForceGhoulPanic = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceGhoulPanic"), 100, settingsFilename);
static int configMinForceGhoulPanicDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceGhoulPanicDevice2"), 0, settingsFilename);
static int configMaxForceGhoulPanicDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceGhoulPanicDevice2"), 100, settingsFilename);
static int RumbleStrengthLeftMotorGhoulPanic = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorGhoulPanic"), 0, settingsFilename);
static int RumbleStrengthRightMotorGhoulPanic = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorGhoulPanic"), 0, settingsFilename);
static int configMinForceSpacegun = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceSpacegun"), 0, settingsFilename);
static int configMaxForceSpacegun = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceSpacegun"), 100, settingsFilename);
static int configMinForceSpacegunDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceSpacegunDevice2"), 0, settingsFilename);
static int configMaxForceSpacegunDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceSpacegunDevice2"), 100, settingsFilename);
static int RumbleStrengthLeftMotorSpacegun = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorSpacegun"), 0, settingsFilename);
static int RumbleStrengthRightMotorSpacegun = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorSpacegun"), 0, settingsFilename);
static int configMinForceTerm2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceTerm2"), 0, settingsFilename);
static int configMaxForceTerm2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceTerm2"), 100, settingsFilename);
static int configMinForceTerm2Device2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceTerm2Device2"), 0, settingsFilename);
static int configMaxForceTerm2Device2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceTerm2Device2"), 100, settingsFilename);
static int RumbleStrengthLeftMotorTerm2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorTerm2"), 0, settingsFilename);
static int RumbleStrengthRightMotorTerm2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorTerm2"), 0, settingsFilename);
static int configMinForceRchase = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceRchase"), 0, settingsFilename);
static int configMaxForceRchase = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceRchase"), 100, settingsFilename);
static int configMinForceRchaseDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceRchaseDevice2"), 0, settingsFilename);
static int configMaxForceRchaseDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceRchaseDevice2"), 100, settingsFilename);
static int RumbleStrengthLeftMotorRchase = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorRchase"), 0, settingsFilename);
static int RumbleStrengthRightMotorRchase = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorRchase"), 0, settingsFilename);
static int configMinForceLGhost = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceLGhost"), 0, settingsFilename);
static int configMaxForceLGhost = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceLGhost"), 100, settingsFilename);
static int configMinForceLGhostDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceLGhostDevice2"), 0, settingsFilename);
static int configMaxForceLGhostDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceLGhostDevice2"), 100, settingsFilename);
static int configMinForceLGhostDevice3 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceLGhostDevice3"), 0, settingsFilename);
static int configMaxForceLGhostDevice3 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceLGhostDevice3"), 100, settingsFilename);
static int RumbleStrengthLeftMotorLGhost = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorLGhost"), 0, settingsFilename);
static int RumbleStrengthRightMotorLGhost = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorLGhost"), 0, settingsFilename);
static int configMinForceTimeCris = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceTimeCris"), 0, settingsFilename);
static int configMaxForceTimeCris = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceTimeCris"), 100, settingsFilename);
static int RumbleStrengthLeftMotorTimeCris = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorTimeCris"), 0, settingsFilename);
static int RumbleStrengthRightMotorTimeCris = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorTimeCris"), 0, settingsFilename);
static int configMinForceOThunder = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceOThunder"), 0, settingsFilename);
static int configMaxForceOThunder = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceOThunder"), 100, settingsFilename);
static int configMinForceOThunderDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceOThunderDevice2"), 0, settingsFilename);
static int configMaxForceOThunderDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceOThunderDevice2"), 100, settingsFilename);
static int RumbleStrengthLeftMotorOThunder = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorOThunder"), 0, settingsFilename);
static int RumbleStrengthRightMotorOThunder = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorOThunder"), 0, settingsFilename);
static int configMinForceOpWolf = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceOpWolf"), 0, settingsFilename);
static int configMaxForceOpWolf = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceOpWolf"), 100, settingsFilename);
static int configMinForceOpWolfDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceOpWolfDevice2"), 0, settingsFilename);
static int configMaxForceOpWolfDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceOpWolfDevice2"), 100, settingsFilename);
static int RumbleStrengthLeftMotorOpWolf = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorOpWolf"), 0, settingsFilename);
static int RumbleStrengthRightMotorOpWolf = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorOpWolf"), 0, settingsFilename);
static int configMinForceUFire = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceUFire"), 0, settingsFilename);
static int configMaxForceUFire = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceUFire"), 100, settingsFilename);
static int configMinForceUFireDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceUFireDevice2"), 0, settingsFilename);
static int configMaxForceUFireDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceUFireDevice2"), 100, settingsFilename);
static int RumbleStrengthLeftMotorUFire = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorUFire"), 0, settingsFilename);
static int RumbleStrengthRightMotorUFire = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorUFire"), 0, settingsFilename);
static int configMinForceORunners = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceORunners"), 0, settingsFilename);
static int configMaxForceORunners = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceORunners"), 100, settingsFilename);
static int configAlternativeMinForceLeftORunners = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftORunners"), 0, settingsFilename);
static int configAlternativeMaxForceLeftORunners = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftORunners"), 100, settingsFilename);
static int configAlternativeMinForceRightORunners = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightORunners"), 0, settingsFilename);
static int configAlternativeMaxForceRightORunners = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightORunners"), 100, settingsFilename);
static int configMinForceORunnersDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceORunnersDevice2"), 0, settingsFilename);
static int configMaxForceORunnersDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceORunnersDevice2"), 100, settingsFilename);
static int configAlternativeMinForceLeftORunnersDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftORunnersDevice2"), 0, settingsFilename);
static int configAlternativeMaxForceLeftORunnersDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftORunnersDevice2"), 100, settingsFilename);
static int configAlternativeMinForceRightORunnersDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightORunnersDevice2"), 0, settingsFilename);
static int configAlternativeMaxForceRightORunnersDevice2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightORunnersDevice2"), 100, settingsFilename);
static int configFeedbackLengthORunners = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthORunners"), 120, settingsFilename);
static int EnableForceSpringEffectORunners = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectORunners"), 0, settingsFilename);
static int ForceSpringStrengthORunners = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthORunners"), 0, settingsFilename);
static int SinePeriodORunners = GetPrivateProfileInt(TEXT("Settings"), TEXT("SinePeriodORunners"), 0, settingsFilename);
static int SineFadePeriodORunners = GetPrivateProfileInt(TEXT("Settings"), TEXT("SineFadePeriodORunners"), 0, settingsFilename);
static int SineStrengthORunners = GetPrivateProfileInt(TEXT("Settings"), TEXT("SineStrengthORunners"), 0, settingsFilename);
static int RumbleStrengthLeftMotorORunners = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorORunners"), 0, settingsFilename);
static int RumbleStrengthRightMotorORunners = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorORunners"), 0, settingsFilename);
static int configMinForceTOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceTOutrun"), 0, settingsFilename);
static int configMaxForceTOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceTOutrun"), 100, settingsFilename);
static int configAlternativeMinForceLeftTOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftTOutrun"), 0, settingsFilename);
static int configAlternativeMaxForceLeftTOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftTOutrun"), 100, settingsFilename);
static int configAlternativeMinForceRightTOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightTOutrun"), 0, settingsFilename);
static int configAlternativeMaxForceRightTOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightTOutrun"), 100, settingsFilename);
static int configFeedbackLengthTOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthTOutrun"), 120, settingsFilename);
static int EnableForceSpringEffectTOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectTOutrun"), 0, settingsFilename);
static int ForceSpringStrengthTOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthTOutrun"), 0, settingsFilename);
static int SinePeriodTOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("SinePeriodTOutrun"), 0, settingsFilename);
static int SineFadePeriodTOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("SineFadePeriodTOutrun"), 0, settingsFilename);
static int SineStrengthTOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("SineStrengthTOutrun"), 0, settingsFilename);
static int RumbleStrengthLeftMotorTOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorTOutrun"), 0, settingsFilename);
static int RumbleStrengthRightMotorTOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorTOutrun"), 0, settingsFilename);
static int configMinForceCBombers = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceCBombers"), 0, settingsFilename);
static int configMaxForceCBombers = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceCBombers"), 100, settingsFilename);
static int configAlternativeMinForceLeftCBombers = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftCBombers"), 0, settingsFilename);
static int configAlternativeMaxForceLeftCBombers = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftCBombers"), 100, settingsFilename);
static int configAlternativeMinForceRightCBombers = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightCBombers"), 0, settingsFilename);
static int configAlternativeMaxForceRightCBombers = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightCBombers"), 100, settingsFilename);
static int configFeedbackLengthCBombers = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthCBombers"), 120, settingsFilename);
static int EnableForceSpringEffectCBombers = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectCBombers"), 0, settingsFilename);
static int ForceSpringStrengthCBombers = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthCBombers"), 0, settingsFilename);
static int SinePeriodCBombers = GetPrivateProfileInt(TEXT("Settings"), TEXT("SinePeriodCBombers"), 0, settingsFilename);
static int SineFadePeriodCBombers = GetPrivateProfileInt(TEXT("Settings"), TEXT("SineFadePeriodCBombers"), 0, settingsFilename);
static int SineStrengthCBombers = GetPrivateProfileInt(TEXT("Settings"), TEXT("SineStrengthCBombers"), 0, settingsFilename);
static int RumbleStrengthLeftMotorCBombers = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorCBombers"), 0, settingsFilename);
static int RumbleStrengthRightMotorCBombers = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorCBombers"), 0, settingsFilename);
static int configMinForceOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceOutrun"), 0, settingsFilename);
static int configMaxForceOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceOutrun"), 100, settingsFilename);
static int configAlternativeMinForceLeftOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftOutrun"), 0, settingsFilename);
static int configAlternativeMaxForceLeftOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftOutrun"), 100, settingsFilename);
static int configAlternativeMinForceRightOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightOutrun"), 0, settingsFilename);
static int configAlternativeMaxForceRightOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightOutrun"), 100, settingsFilename);
static int configFeedbackLengthOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthOutrun"), 120, settingsFilename);
static int EnableForceSpringEffectOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectOutrun"), 0, settingsFilename);
static int ForceSpringStrengthOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthOutrun"), 0, settingsFilename);
static int SinePeriodOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("SinePeriodOutrun"), 0, settingsFilename);
static int SineFadePeriodOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("SineFadePeriodOutrun"), 0, settingsFilename);
static int SineStrengthOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("SineStrengthOutrun"), 0, settingsFilename);
static int RumbleStrengthLeftMotorOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorOutrun"), 0, settingsFilename);
static int RumbleStrengthRightMotorOutrun = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorOutrun"), 0, settingsFilename);
static int configMinForcePDrift = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForcePDrift"), 0, settingsFilename);
static int configMaxForcePDrift = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForcePDrift"), 100, settingsFilename);
static int configAlternativeMinForceLeftPDrift = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftPDrift"), 0, settingsFilename);
static int configAlternativeMaxForceLeftPDrift = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftPDrift"), 100, settingsFilename);
static int configAlternativeMinForceRightPDrift = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightPDrift"), 0, settingsFilename);
static int configAlternativeMaxForceRightPDrift = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightPDrift"), 100, settingsFilename);
static int configFeedbackLengthPDrift = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthPDrift"), 120, settingsFilename);
static int EnableForceSpringEffectPDrift = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectPDrift"), 0, settingsFilename);
static int ForceSpringStrengthPDrift = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthPDrift"), 0, settingsFilename);
static int SinePeriodPDrift = GetPrivateProfileInt(TEXT("Settings"), TEXT("SinePeriodPDrift"), 0, settingsFilename);
static int SineFadePeriodPDrift = GetPrivateProfileInt(TEXT("Settings"), TEXT("SineFadePeriodPDrift"), 0, settingsFilename);
static int SineStrengthPDrift = GetPrivateProfileInt(TEXT("Settings"), TEXT("SineStrengthPDrift"), 0, settingsFilename);
static int RumbleStrengthLeftMotorPDrift = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorPDrift"), 0, settingsFilename);
static int RumbleStrengthRightMotorPDrift = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorPDrift"), 0, settingsFilename);
static int configMinForceDAxle = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceDAxle"), 0, settingsFilename);
static int configMaxForceDAxle = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceDAxle"), 100, settingsFilename);
static int configAlternativeMinForceLeftDAxle = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftDAxle"), 0, settingsFilename);
static int configAlternativeMaxForceLeftDAxle = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftDAxle"), 100, settingsFilename);
static int configAlternativeMinForceRightDAxle = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightDAxle"), 0, settingsFilename);
static int configAlternativeMaxForceRightDAxle = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightDAxle"), 100, settingsFilename);
static int configFeedbackLengthDAxle = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthDAxle"), 120, settingsFilename);
static int EnableForceSpringEffectDAxle = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectDAxle"), 0, settingsFilename);
static int ForceSpringStrengthDAxle = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthDAxle"), 0, settingsFilename);
static int SinePeriodDAxle = GetPrivateProfileInt(TEXT("Settings"), TEXT("SinePeriodDAxle"), 0, settingsFilename);
static int SineFadePeriodDAxle = GetPrivateProfileInt(TEXT("Settings"), TEXT("SineFadePeriodDAxle"), 0, settingsFilename);
static int SineStrengthDAxle = GetPrivateProfileInt(TEXT("Settings"), TEXT("SineStrengthDAxle"), 0, settingsFilename);
static int RumbleStrengthLeftMotorDAxle = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorDAxle"), 0, settingsFilename);
static int RumbleStrengthRightMotorDAxle = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorDAxle"), 0, settingsFilename);
static int configMinForceAfterBurner2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceAfterBurner2"), 0, settingsFilename);
static int configMaxForceAfterBurner2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceAfterBurner2"), 100, settingsFilename);
static int RumbleStrengthLeftMotorAfterBurner2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorAfterBurner2"), 0, settingsFilename);
static int RumbleStrengthRightMotorAfterBurner2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorAfterBurner2"), 0, settingsFilename);
static int configMinForceCisHeat = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceCisHeat"), 0, settingsFilename);
static int configMaxForceCisHeat = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceCisHeat"), 100, settingsFilename);
static int configAlternativeMinForceLeftCisHeat = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftCisHeat"), 0, settingsFilename);
static int configAlternativeMaxForceLeftCisHeat = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftCisHeat"), 100, settingsFilename);
static int configAlternativeMinForceRightCisHeat = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightCisHeat"), 0, settingsFilename);
static int configAlternativeMaxForceRightCisHeat = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightCisHeat"), 100, settingsFilename);
static int configFeedbackLengthCisHeat = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthCisHeat"), 120, settingsFilename);
static int EnableForceSpringEffectCisHeat = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectCisHeat"), 0, settingsFilename);
static int ForceSpringStrengthCisHeat = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthCisHeat"), 0, settingsFilename);
static int SinePeriodCisHeat = GetPrivateProfileInt(TEXT("Settings"), TEXT("SinePeriodCisHeat"), 0, settingsFilename);
static int SineFadePeriodCisHeat = GetPrivateProfileInt(TEXT("Settings"), TEXT("SineFadePeriodCisHeat"), 0, settingsFilename);
static int SineStrengthCisHeat = GetPrivateProfileInt(TEXT("Settings"), TEXT("SineStrengthCisHeat"), 0, settingsFilename);
static int RumbleStrengthLeftMotorCisHeat = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorCisHeat"), 0, settingsFilename);
static int RumbleStrengthRightMotorCisHeat = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorCisHeat"), 0, settingsFilename);
static int configMinForceF1GpStar = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceF1GpStar"), 0, settingsFilename);
static int configMaxForceF1GpStar = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceF1GpStar"), 100, settingsFilename);
static int configAlternativeMinForceLeftF1GpStar = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftF1GpStar"), 0, settingsFilename);
static int configAlternativeMaxForceLeftF1GpStar = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftF1GpStar"), 100, settingsFilename);
static int configAlternativeMinForceRightF1GpStar = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightF1GpStar"), 0, settingsFilename);
static int configAlternativeMaxForceRightF1GpStar = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightF1GpStar"), 100, settingsFilename);
static int configFeedbackLengthF1GpStar = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthF1GpStar"), 120, settingsFilename);
static int EnableForceSpringEffectF1GpStar = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectF1GpStar"), 0, settingsFilename);
static int ForceSpringStrengthF1GpStar = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthF1GpStar"), 0, settingsFilename);
static int SinePeriodF1GpStar = GetPrivateProfileInt(TEXT("Settings"), TEXT("SinePeriodF1GpStar"), 0, settingsFilename);
static int SineFadePeriodF1GpStar = GetPrivateProfileInt(TEXT("Settings"), TEXT("SineFadePeriodF1GpStar"), 0, settingsFilename);
static int SineStrengthF1GpStar = GetPrivateProfileInt(TEXT("Settings"), TEXT("SineStrengthF1GpStar"), 0, settingsFilename);
static int RumbleStrengthLeftMotorF1GpStar = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorF1GpStar"), 0, settingsFilename);
static int RumbleStrengthRightMotorF1GpStar = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorF1GpStar"), 0, settingsFilename);
static int configMinForceF1GpStar2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceF1GpStar2"), 0, settingsFilename);
static int configMaxForceF1GpStar2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceF1GpStar2"), 100, settingsFilename);
static int configAlternativeMinForceLeftF1GpStar2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftF1GpStar2"), 0, settingsFilename);
static int configAlternativeMaxForceLeftF1GpStar2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftF1GpStar2"), 100, settingsFilename);
static int configAlternativeMinForceRightF1GpStar2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightF1GpStar2"), 0, settingsFilename);
static int configAlternativeMaxForceRightF1GpStar2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightF1GpStar2"), 100, settingsFilename);
static int configFeedbackLengthF1GpStar2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthF1GpStar2"), 120, settingsFilename);
static int EnableForceSpringEffectF1GpStar2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectF1GpStar2"), 0, settingsFilename);
static int ForceSpringStrengthF1GpStar2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthF1GpStar2"), 0, settingsFilename);
static int SinePeriodF1GpStar2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("SinePeriodF1GpStar2"), 0, settingsFilename);
static int SineFadePeriodF1GpStar2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("SineFadePeriodF1GpStar2"), 0, settingsFilename);
static int SineStrengthF1GpStar2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("SineStrengthF1GpStar2"), 0, settingsFilename);
static int RumbleStrengthLeftMotorF1GpStar2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthLeftMotorF1GpStar2"), 0, settingsFilename);
static int RumbleStrengthRightMotorF1GpStar2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrengthRightMotorF1GpStar2"), 0, settingsFilename);
static int configMinForceHyperDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceHyperDrive"), 0, settingsFilename);
static int configMaxForceHyperDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceHyperDrive"), 100, settingsFilename);
static int configAlternativeMinForceLeftHyperDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftHyperDrive"), 0, settingsFilename);
static int configAlternativeMaxForceLeftHyperDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftHyperDrive"), 100, settingsFilename);
static int configAlternativeMinForceRightHyperDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightHyperDrive"), 0, settingsFilename);
static int configAlternativeMaxForceRightHyperDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightHyperDrive"), 100, settingsFilename);
static int configFeedbackLengthHyperDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthHyperDrive"), 120, settingsFilename);
static int EnableForceSpringEffectHyperDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectHyperDrive"), 0, settingsFilename);
static int ForceSpringStrengthHyperDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthHyperDrive"), 0, settingsFilename);
static int EnableDamperHyperDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperHyperDrive"), 0, settingsFilename);
static int DamperStrengthHyperDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthHyperDrive"), 100, settingsFilename);
static int configMinForceVaporTrx = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceVaporTrx"), 0, settingsFilename);
static int configMaxForceVaporTrx = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceVaporTrx"), 100, settingsFilename);
static int configAlternativeMinForceLeftVaporTrx = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftVaporTrx"), 0, settingsFilename);
static int configAlternativeMaxForceLeftVaporTrx = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftVaporTrx"), 100, settingsFilename);
static int configAlternativeMinForceRightVaporTrx = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightVaporTrx"), 0, settingsFilename);
static int configAlternativeMaxForceRightVaporTrx = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightVaporTrx"), 100, settingsFilename);
static int configFeedbackLengthVaporTrx = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthVaporTrx"), 120, settingsFilename);
static int EnableForceSpringEffectVaporTrx = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectVaporTrx"), 0, settingsFilename);
static int ForceSpringStrengthVaporTrx = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthVaporTrx"), 0, settingsFilename);
static int EnableDamperVaporTrx = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperVaporTrx"), 0, settingsFilename);
static int DamperStrengthVaporTrx = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthVaporTrx"), 100, settingsFilename);
static int configMinForceRaveRacer = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceRaveRacer"), 0, settingsFilename);
static int configMaxForceRaveRacer = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceRaveRacer"), 100, settingsFilename);
static int configAlternativeMinForceLeftRaveRacer = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftRaveRacer"), 0, settingsFilename);
static int configAlternativeMaxForceLeftRaveRacer = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftRaveRacer"), 100, settingsFilename);
static int configAlternativeMinForceRightRaveRacer = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightRaveRacer"), 0, settingsFilename);
static int configAlternativeMaxForceRightRaveRacer = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightRaveRacer"), 100, settingsFilename);
static int PowerModeRaveRacer = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeRaveRacer"), 0, settingsFilename);
static int configFeedbackLengthRaveRacer = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthRaveRacer"), 120, settingsFilename);
static int EnableForceSpringEffectRaveRacer = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectRaveRacer"), 0, settingsFilename);
static int ForceSpringStrengthRaveRacer = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthRaveRacer"), 0, settingsFilename);
static int EnableDamperRaveRacer= GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperRaveRacer"), 0, settingsFilename);
static int DamperStrengthRaveRacer = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthRaveRacer"), 100, settingsFilename);
static int configMinForceDaytonaMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceDaytona"), 0, settingsFilename);
static int configMaxForceDaytonaMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceDaytona"), 100, settingsFilename);
static int configAlternativeMinForceLeftDaytonaMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftDaytona"), 0, settingsFilename);
static int configAlternativeMaxForceLeftDaytonaMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftDaytona"), 100, settingsFilename);
static int configAlternativeMinForceRightDaytonaMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightDaytona"), 0, settingsFilename);
static int configAlternativeMaxForceRightDaytonaMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightDaytona"), 100, settingsFilename);
static int PowerModeDaytonaMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeDaytona"), 0, settingsFilename);
static int configFeedbackLengthDaytonaMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthDaytona"), 120, settingsFilename);
static int EnableForceSpringEffectDaytonaMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectDaytona"), 0, settingsFilename);
static int ForceSpringStrengthDaytonaMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthDaytona"), 0, settingsFilename);
static int EnableDamperDaytonaMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperDaytona"), 0, settingsFilename);
static int DamperStrengthDaytonaMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthDaytona"), 100, settingsFilename);
static int configMinForceSRallyMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceSRally"), 0, settingsFilename);
static int configMaxForceSRallyMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceSRally"), 100, settingsFilename);
static int configAlternativeMinForceLeftSRallyMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftSRally"), 0, settingsFilename);
static int configAlternativeMaxForceLeftSRallyMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftSRally"), 100, settingsFilename);
static int configAlternativeMinForceRightSRallyMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightSRally"), 0, settingsFilename);
static int configAlternativeMaxForceRightSRallyMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightSRally"), 100, settingsFilename);
static int PowerModeSRallyMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeSRally"), 0, settingsFilename);
static int configFeedbackLengthSRallyMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthSRally"), 120, settingsFilename);
static int EnableForceSpringEffectSRallyMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectSRally"), 0, settingsFilename);
static int ForceSpringStrengthSRallyMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthSRally"), 0, settingsFilename);
static int EnableDamperSRallyMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperSRally"), 0, settingsFilename);
static int DamperStrengthSRallyMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthSRally"), 100, settingsFilename);
static int configMinForceIndy500MAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceIndy500"), 0, settingsFilename);
static int configMaxForceIndy500MAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceIndy500"), 100, settingsFilename);
static int configAlternativeMinForceLeftIndy500MAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftIndy500"), 0, settingsFilename);
static int configAlternativeMaxForceLeftIndy500MAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftIndy500"), 100, settingsFilename);
static int configAlternativeMinForceRightIndy500MAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightIndy500"), 0, settingsFilename);
static int configAlternativeMaxForceRightIndy500MAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightIndy500"), 100, settingsFilename);
static int PowerModeIndy500MAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeIndy500"), 0, settingsFilename);
static int configFeedbackLengthIndy500MAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthIndy500"), 120, settingsFilename);
static int EnableForceSpringEffectIndy500MAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectIndy500"), 0, settingsFilename);
static int ForceSpringStrengthIndy500MAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthIndy500"), 0, settingsFilename);
static int EnableDamperIndy500MAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperIndy500"), 0, settingsFilename);
static int DamperStrengthIndy500MAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthIndy500"), 100, settingsFilename);
static int configMinForceSuperGTMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceSuperGT"), 0, settingsFilename);
static int configMaxForceSuperGTMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceSuperGT"), 100, settingsFilename);
static int configAlternativeMinForceLeftSuperGTMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftSuperGT"), 0, settingsFilename);
static int configAlternativeMaxForceLeftSuperGTMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftSuperGT"), 100, settingsFilename);
static int configAlternativeMinForceRightSuperGTMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightSuperGT"), 0, settingsFilename);
static int configAlternativeMaxForceRightSuperGTMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightSuperGT"), 100, settingsFilename);
static int PowerModeSuperGTMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeSuperGT"), 0, settingsFilename);
static int configFeedbackLengthSuperGTMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthSuperGT"), 120, settingsFilename);
static int EnableForceSpringEffectSuperGTMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectSuperGT"), 0, settingsFilename);
static int ForceSpringStrengthSuperGTMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthSuperGT"), 0, settingsFilename);
static int EnableDamperSuperGTMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperSuperGT"), 0, settingsFilename);
static int DamperStrengthSuperGTMAME = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthSuperGT"), 100, settingsFilename);
static int configMinForceSuperChase = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceSuperChase"), 0, settingsFilename);
static int configMaxForceSuperChase = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceSuperChase"), 100, settingsFilename);
static int configAlternativeMinForceLeftSuperChase = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftSuperChase"), 0, settingsFilename);
static int configAlternativeMaxForceLeftSuperChase = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftSuperChase"), 100, settingsFilename);
static int configAlternativeMinForceRightSuperChase = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightSuperChase"), 0, settingsFilename);
static int configAlternativeMaxForceRightSuperChase = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightSuperChase"), 100, settingsFilename);
static int PowerModeSuperChase = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeSuperChase"), 0, settingsFilename);
static int configFeedbackLengthSuperChase = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthSuperChase"), 120, settingsFilename);
static int EnableForceSpringEffectSuperChase = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectSuperChase"), 0, settingsFilename);
static int ForceSpringStrengthSuperChase = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthSuperChase"), 0, settingsFilename);
static int EnableDamperSuperChase = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperSuperChase"), 0, settingsFilename);
static int DamperStrengthSuperChase = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthSuperChase"), 100, settingsFilename);
static int configMinForceDirtDash = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceDirtDash"), 0, settingsFilename);
static int configMaxForceDirtDash = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceDirtDash"), 100, settingsFilename);
static int configAlternativeMinForceLeftDirtDash = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftDirtDash"), 0, settingsFilename);
static int configAlternativeMaxForceLeftDirtDash = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftDirtDash"), 100, settingsFilename);
static int configAlternativeMinForceRightDirtDash = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightDirtDash"), 0, settingsFilename);
static int configAlternativeMaxForceRightDirtDash = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightDirtDash"), 100, settingsFilename);
static int PowerModeDirtDash = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeDirtDash"), 0, settingsFilename);
static int configFeedbackLengthDirtDash = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthDirtDash"), 120, settingsFilename);
static int EnableForceSpringEffectDirtDash = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectDirtDash"), 0, settingsFilename);
static int ForceSpringStrengthDirtDash = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthDirtDash"), 0, settingsFilename);
static int FFBDivideDirtDash = GetPrivateProfileInt(TEXT("Settings"), TEXT("FFBDivideDirtDash"), 0, settingsFilename);
static int EnableDamperDirtDash = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperDirtDash"), 0, settingsFilename);
static int DamperStrengthDirtDash = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthDirtDash"), 100, settingsFilename);
static int configMinForceAceDriverVictory= GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceAceDriverVictory"), 0, settingsFilename);
static int configMaxForceAceDriverVictory = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceAceDriverVictory"), 100, settingsFilename);
static int configAlternativeMinForceLeftAceDriverVictory = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftAceDriverVictory"), 0, settingsFilename);
static int configAlternativeMaxForceLeftAceDriverVictory = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftAceDriverVictory"), 100, settingsFilename);
static int configAlternativeMinForceRightAceDriverVictory = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightAceDriverVictory"), 0, settingsFilename);
static int configAlternativeMaxForceRightAceDriverVictory = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightAceDriverVictory"), 100, settingsFilename);
static int PowerModeAceDriverVictory = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeAceDriverVictory"), 0, settingsFilename);
static int configFeedbackLengthAceDriverVictory = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthAceDriverVictory"), 120, settingsFilename);
static int EnableForceSpringEffectAceDriverVictory = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectAceDriverVictory"), 0, settingsFilename);
static int ForceSpringStrengthAceDriverVictory = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthAceDriverVictory"), 0, settingsFilename);
static int FFBDivideAceDriverVictory = GetPrivateProfileInt(TEXT("Settings"), TEXT("FFBDivideAceDriverVictory"), 0, settingsFilename);
static int EnableDamperAceDriverVictory = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperAceDriverVictory"), 0, settingsFilename);
static int DamperStrengthAceDriverVictory = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthAceDriverVictory"), 100, settingsFilename);
static int configMinForceAceDriver = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceAceDriver"), 0, settingsFilename);
static int configMaxForceAceDriver = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceAceDriver"), 100, settingsFilename);
static int configAlternativeMinForceLeftAceDriver = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftAceDriver"), 0, settingsFilename);
static int configAlternativeMaxForceLeftAceDriver = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftAceDriver"), 100, settingsFilename);
static int configAlternativeMinForceRightAceDriver = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightAceDriver"), 0, settingsFilename);
static int configAlternativeMaxForceRightAceDriver= GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightAceDriver"), 100, settingsFilename);
static int PowerModeAceDriver = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeAceDriver"), 0, settingsFilename);
static int configFeedbackLengthAceDriver = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthAceDriver"), 120, settingsFilename);
static int EnableForceSpringEffectAceDriver = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectAceDriver"), 0, settingsFilename);
static int ForceSpringStrengthAceDriver = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthAceDriver"), 0, settingsFilename);
static int FFBDivideAceDriver = GetPrivateProfileInt(TEXT("Settings"), TEXT("FFBDivideAceDriver"), 0, settingsFilename);
static int EnableDamperAceDriver = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableDamperAceDriver"), 0, settingsFilename);
static int DamperStrengthAceDriver = GetPrivateProfileInt(TEXT("Settings"), TEXT("DamperStrengthAceDriver"), 100, settingsFilename);
static bool init = false;
static bool initSpring = false;
static bool EmuName = false;
static bool RomGameName = false;
static bool Effect1 = false;
static bool Effect2 = false;
static bool Effect3 = false;
static bool DirtDevilSine = false;
static bool DontSineUntilRaceStart = false;
static bool HardDrivinFrame = false;
static bool NaomiFFBGo = false;
static bool Motion = false;
static bool MotionFalse = false;
static bool StartEffectOnce = false;
static bool PatternFind = false;
static bool Scan = false;
static bool ScanFirstBootDelay = false;
static bool PatternLaunch = false;
HINSTANCE hInstance;
HINSTANCE hPrevInstance;
LPSTR lpCmdLine;
int nCmdShow;
static const char* FlycastnameFFB;
const char* nameFFB;
const char* EmulatorName;
char* name;
char* romname;
char* RunningFFB;
char* Emulator;
int vals[5] = { 0 };
int state4 = 0;
int state3 = 0;
int state2 = 0;
int state1 = 0;
int state0 = 0;
int frame = 0;
int HardDrivinFFB;
int StopConstant;
int newstateFFB;
int oldstateFFB;
int EffectCount;
int stateFFB;
int stateFFB2;
int stateFFB3;
int stateFFBDevice2;
int stateFFBDevice3;
double Divide;
static INT_PTR FFBAddress;
static UINT8 ff;
std::string wheelA("wheel");
typedef int(__stdcall* MAME_START)(int hWnd);
typedef int(__stdcall* MAME_STOP)(void);
typedef int(__stdcall* MAME_COPYDATA)(int id, const char* name);
typedef int(__stdcall* MAME_UPDATESTATE)(const char* id, int state);
typedef int(__stdcall* MAME_OUTPUT)(const char* name, int value);
typedef int(__stdcall* INIT_MAME)(int clientid, PWCHAR name, MAME_START start, MAME_STOP stop, MAME_COPYDATA copydata, MAME_UPDATESTATE updatestate, MAME_OUTPUT output);
MAME_START mame_start_ptr;
MAME_STOP mame_stop_ptr;
MAME_COPYDATA mame_copydata_ptr;
MAME_UPDATESTATE mame_updatestate_ptr;
MAME_OUTPUT mame_output_ptr;
INIT_MAME dll_init;
int __stdcall mame_start(int hWnd);
int __stdcall mame_stop(void);
int __stdcall mame_copydata(int id, const char* name);
int __stdcall mame_updatestate(const char* id, int state);
int __stdcall mame_output(const char* name, int value);
void CallTheOutputs()
{
#ifdef _WIN64
ProcDLL = LoadLibrary(TEXT("MAME64.dll"));
#else
ProcDLL = LoadLibrary(TEXT("MAME32.dll"));
#endif
if (ProcDLL != NULL)
{
dll_init = (INIT_MAME)GetProcAddress(ProcDLL, "init_mame");
}
else
{
#ifdef _WIN64
MessageBoxA(NULL, "MAME64.dll is missing!", "FFBPluginError", NULL);
#else
MessageBoxA(NULL, "MAME32.dll is missing!", "FFBPluginError", NULL);
#endif
}
}
typedef struct _id_map_entry id_map_entry;
struct _id_map_entry
{
id_map_entry* next;
const char* name;
WPARAM id;
};
void AppendTextToEditCtrl(HWND hWnd, LPCTSTR lpString);
void reset_id_to_outname_cache(void);
const char* get_name_from_id(int id);
void add_map_entry(id_map_entry* entry, int id, char* name);
id_map_entry* idmaplist;
HWND hEdit;
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
void AppendTextToEditCtrl(HWND hWnd, LPCTSTR pszText);
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
CallTheOutputs();
HWND hWnd;
MSG msg;
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = (WNDPROC)WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, IDI_APPLICATION);
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW);
wcex.lpszMenuName = NULL;
wcex.lpszClassName = L"MAMEInterop";
wcex.hIconSm = NULL;
RegisterClassEx(&wcex);
hWnd = CreateWindow(L"MAMEInterop", L"MAMEInterop", WS_OVERLAPPEDWINDOW,
0, 0, 512, 512, NULL, NULL, hInstance, NULL);
if (hWnd == NULL)
MessageBox(hWnd, L"Could not create window", L"Error", MB_OK | MB_ICONERROR);
hEdit = CreateWindowEx(WS_EX_CLIENTEDGE, L"EDIT", L"",
WS_CHILD | WS_VISIBLE | WS_VSCROLL | ES_MULTILINE | ES_AUTOVSCROLL,
8, 8, 488, 464, hWnd, NULL, GetModuleHandle(NULL), NULL);
if (hEdit == NULL)
MessageBox(hWnd, L"Could not create edit box.", L"Error", MB_OK | MB_ICONERROR);
if (hWnd != NULL)
{
//ShowWindow(hWnd, SW_SHOW);
UpdateWindow(hWnd);
}
mame_start_ptr = mame_start;
mame_stop_ptr = mame_stop;
mame_copydata_ptr = mame_copydata;
mame_updatestate_ptr = mame_updatestate;
mame_output_ptr = mame_output;
dll_init(0, L"Test", mame_start_ptr, mame_stop_ptr, mame_copydata_ptr, mame_updatestate_ptr, mame_output_ptr);
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_DESTROY:
reset_id_to_outname_cache();
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
void AppendTextToEditCtrl(HWND hWnd, LPCTSTR lpString)
{
int iPrevLen = GetWindowTextLength(hWnd);
SendMessage(hWnd, EM_SETSEL, iPrevLen, iPrevLen);
SendMessage(hWnd, EM_REPLACESEL, 0, (LPARAM)lpString);
}
void reset_id_to_outname_cache(void)
{
while (idmaplist != NULL)
{
id_map_entry* temp = idmaplist;
idmaplist = temp->next;
free(temp);
}
}
const char* get_name_from_id(int id)
{
while (idmaplist != NULL)
{
id_map_entry* temp = idmaplist;
if (temp->id == (WPARAM)id)
return temp->name;
idmaplist = temp->next;
}
return NULL;
}
void add_map_entry(id_map_entry* entry, int id, char* name)
{
char* string;
entry = (id_map_entry*)malloc(sizeof(entry));
string = (char*)malloc(strlen(name) + 1);
if (entry != NULL && string != NULL)
{
entry->next = idmaplist;
entry->name = string;
entry->id = id;
strcpy(string, name);
idmaplist = entry;
}
}
int __stdcall mame_start(int hWnd)
{
WCHAR buf[256];
wsprintf(buf, L"mame_start hwnd = 0x%08x\r\n", hWnd);
AppendTextToEditCtrl(hEdit, buf);
return 1;
}
int __stdcall mame_stop(void)
{
reset_id_to_outname_cache();
AppendTextToEditCtrl(hEdit, TEXT("mame_stop\r\n"));
StopConstant = 255;
return 1;
}
static void CurrentGameName(Helpers* helpers)
{
helpers->info("Game = %s", GameName);
}
int __stdcall mame_copydata(int id, const char* name)
{
WCHAR buf[256];
wsprintf(buf, L"id %d = '%S'\r\n", id, name);
if (id == 0)
{
//romFFB = name;
sprintf(GameName, "%s", name);
CurrentGameName(0);
}
AppendTextToEditCtrl(hEdit, buf);
return 1;
}
int __stdcall mame_updatestate(const char* id, int state)
{
WCHAR buf[256];
LPCSTR name = get_name_from_id((int)id);
if (name == NULL)
name = id;
wsprintf(buf, L"updatestate: id=%d (%S) state=%d\r\n", id, name, state);
AppendTextToEditCtrl(hEdit, buf);
CStringA stringName(name);
nameFFB = stringName;
newstateFFB = state;
if (HardDrivinFrame)
{
if (name == wheelA)
{
state3 = state2;
state2 = state1;
state1 = state0;
state0 = state;
//detect 0xE0 and 0x00
boolean stop = false;
if ((state == 0xE0 && state1 == 0x00 && state2 == 0xE0 && state3 == 0x00) ||
(state == 0x00 && state1 == 0xE0 && state2 == 0x00 && state3 == 0xE0))
{
stop = true;
frame = 0;
}
if (frame > 4) {
frame = 0;
}
//vals[0] should always be < 200. vals[1] should always be > 200. If not, the state is invalid, start over.
if (frame > 2 && (vals[0] > 200 || (vals[1] < 200 && vals[1] != 0))) {
frame = 0;
vals[1] = 0;
vals[2] = 0;
vals[3] = 0;
}
//if (!(((state == 0xE0) || (state == 0)) && ((frame == 0) || (frame == 4))))
//if ((state != 0xE0) && (state != 0x00))
if(!stop)
{
vals[frame] = state;
frame++;
}
}
}
return 1;
}
int __stdcall mame_output(const char* name, int value)
{
WCHAR buf[256];
wsprintf(buf, L"output: name=%S value=%d\r\n", name, value);
AppendTextToEditCtrl(hEdit, buf);
return 1;
}
static DWORD WINAPI ScanThread(LPVOID lpParam)
{
if (romname == raveracw || romname == raveracj || romname == raveracja || romname == raverace) //Rave Racer
{
aAddy2 = PatternScan("\xF8\x89\xC2\x00\x9C\x0B\x40\x05\x64\x38\x05\x64\x39\x36\x14\x74\x07\x14\x73\x07", "xxxxxxxxxxxxxxxxxxxx");
}
if (romname == daytona || romname == daytonas || romname == daytonase) //Daytona USA
{
aAddy2 = PatternScan("\x05\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x8E\x0E\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xFF\xFF\x00\xFF\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x3F\x42\x3F\x00\x02\x02\x01\x00\x00\x14\x1C\x00\x00\x00\x00\x00", "xxxxxxxxxxx??xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx???x?x?xx?x?xxxx");
}
if (romname == indy500 || romname == indy500d || romname == indy500to) //Indy500
{
aAddy2 = PatternScan("\x01\xFF\xFF\xFF\x10\x00\xFF\x4E", "xxxx??xx");
}
if (romname == sgt24h) //Sega GT 24hr
{
aAddy2 = PatternScan("\x03\x00\x00\x00\x09\x00\x00\x00\x1F\x00\x00\x00\x13\x00\x00\x00\x04\x00\x00\x00\x0F", "xxxxxxxxxxxxxxxxxxxxx");
}
if (romname == srallyc || romname == srallycb || romname == srallycdx || romname == srallycdxa) //Sega Rally
{
aAddy2 = PatternScan("\x01\x04\x00\x00\x80\x3F\xF2\xFF\xFF\xFF\x01\x00\x02\x00\x00\x00\x0B\x00\x01\x00\x01", "xxxxxxxxxxxxxxxxxxxxx");
}
if (romname == superchs || romname == superchsj || romname == superchsp || romname == superchsu) //Super Chase Criminal Termination
{
aAddy2 = PatternScan("\x80\x38\x00\x50\x49\x5A\x05\x70\x11\x01\x4B\x54\x4F", "xxxxxxxxxxxxx");
}
if (romname == dirtdash || romname == dirtdasha || romname == dirtdashj || romname == acedrvrw || romname == acedrive || romname == victlapw || romname == victlap) //Dirt Dash, Ace Driver & Ace Driver Victory Lap
{
aAddy2 = PatternScan("\xC8\x00\xC8\x00\xC8\x00\xC8\x00\xC8\x00\xC8\x00\xC8\x00\xC8\x00\x14\x00\x14\x00\x14\x00\x14\x00\x14\x00\x14\x00\x14\x00\x14", "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx");
}
return 0;
}
static int speedffb(int ffRaw) {
switch (ffRaw) {
case 0x1E:
return 31;
case 0x1C:
return 30;
case 0x1A:
return 29;
case 0x18:
return 28;
case 0x16:
return 27;
case 0x14:
return 26;
case 0x12:
return 25;
case 0x10:
return 24;
case 0x0E:
return 23;
case 0x0C:
return 22;
case 0x0A:
return 21;
case 0x08:
return 20;
case 0x06:
return 19;
case 0x04:
return 18;
case 0x02:
return 17;
case 0x1F:
return 16;
case 0x1D:
return 15;
case 0x1B:
return 14;
case 0x19:
return 13;
case 0x17:
return 12;
case 0x15:
return 11;
case 0x13:
return 10;
case 0x11:
return 9;
case 0x0F:
return 8;
case 0x0D:
return 7;
case 0x0B:
return 6;
case 0x09:
return 5;
case 0x07:
return 4;
case 0x05:
return 3;
case 0x03:
return 2;
case 0x01:
return 1;
}
}
static int raveracer(int ffRaw) {
switch (ffRaw) {
//case 0xFE:
//return 128;
case 0x7E:
return 123;
//case 0xBE:
//return 126;
case 0x3E:
return 122;
case 0xDE:
return 121;
case 0x5E:
return 120;
case 0x9E:
return 119;
case 0x1E:
return 118;
case 0xEE:
return 117;
case 0x6E:
return 116;
case 0xAE:
return 115;
case 0xCE:
return 114;
case 0x2E:
return 113;
case 0x4E:
return 112;
case 0x8E:
return 111;
case 0x0E:
return 110;
case 0xF6:
return 109;
case 0x76:
return 108;
case 0xB6:
return 107;
case 0x36:
return 106;
case 0xD6:
return 105;
case 0x56:
return 104;
case 0x96:
return 103;
case 0x16:
return 102;
case 0xE6:
return 101;
case 0x66:
return 100;
case 0xA6:
return 99;
case 0xC6:
return 98;
case 0x26:
return 97;
case 0x46:
return 96;
case 0x86:
return 95;
case 0x06:
return 94;
case 0xFA:
return 93;
case 0x7A:
return 92;
case 0xBA:
return 91;
case 0x3A:
return 90;
case 0xDA:
return 89;
case 0x5A:
return 88;
case 0x9A:
return 87;
case 0x1A:
return 86;
case 0xEA:
return 85;
case 0x6A:
return 84;
case 0xAA:
return 83;
case 0xCA:
return 82;
case 0x2A:
return 81;
case 0x4A:
return 80;
case 0x8A:
return 79;
case 0x0A:
return 78;
case 0xF2:
return 77;
case 0x72:
return 76;
case 0xB2:
return 75;
case 0x32:
return 74;
case 0xD2:
return 73;
case 0x52:
return 72;
case 0x92:
return 71;
case 0x12:
return 70;
case 0xE2:
return 69;
case 0x62:
return 68;
case 0xA2:
return 67;
case 0xC2:
return 66;
case 0x22:
return 65;
case 0x42:
return 64;
case 0x82:
return 63;
case 0x02:
return 62;
case 0x80:
return 61;
case 0x40:
return 60;
case 0x20:
return 59;
case 0xC0:
return 58;
case 0xA0:
return 57;
case 0x60:
return 56;
case 0xE0:
return 55;
case 0x10:
return 54;
case 0x90:
return 53;
case 0x50:
return 52;
case 0xD0:
return 51;
case 0x30:
return 50;
case 0xB0:
return 49;
case 0x70:
return 48;
case 0xF0:
return 47;
case 0x08:
return 46;
case 0x88:
return 45;
case 0x48:
return 44;
case 0x28:
return 43;
case 0xC8:
return 42;
case 0xA8:
return 41;
case 0x68:
return 40;
case 0xE8:
return 39;
case 0x18:
return 38;
case 0x98:
return 37;
case 0x58:
return 36;
case 0xD8:
return 35;
case 0x38:
return 34;
case 0xB8:
return 33;
case 0x78:
return 32;
case 0xF8:
return 31;
case 0x04:
return 30;
case 0x84:
return 29;
case 0x44:
return 28;
case 0x24:
return 27;
case 0xC4:
return 26;
case 0xA4:
return 25;
case 0x64:
return 24;
case 0xE4:
return 23;
case 0x14:
return 22;
case 0x94:
return 21;
case 0x54:
return 20;
case 0xD4:
return 19;
case 0x34:
return 18;
case 0xB4:
return 17;
case 0x74:
return 16;
case 0xF4:
return 15;
case 0x0C:
return 14;
case 0x8C:
return 13;
case 0x4C:
return 12;
case 0x2C:
return 11;
case 0xCC:
return 10;
case 0xAC:
return 9;
case 0x6C:
return 8;
case 0xEC:
return 7;
case 0x1C:
return 6;
case 0x9C:
return 5;
case 0x5C:
return 4;
case 0xDC:
return 3;
case 0x3C:
return 2;
//case 0xBC:
//return 3;
case 0x7C:
return 1;
//case 0xFC:
//return 1;
}
}
DWORD WINAPI ThreadForOutputs(LPVOID lpParam)
{
WinMain(hInstance, hPrevInstance, lpCmdLine, nCmdShow);
return 0;
}
DWORD WINAPI ThreadForDaytonaStartEffect(LPVOID lpParam)
{
Sleep(1300);
Effect2 = false;
return 0;
}
void MAMESupermodel::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) {
if (!init)
{
CreateThread(NULL, 0, ThreadForOutputs, NULL, 0, NULL);
wchar_t* deviceGUIDString2 = new wchar_t[256];
int Device2GUID = GetPrivateProfileString(TEXT("Settings"), TEXT("Device2GUID"), NULL, deviceGUIDString2, 256, settingsFilename);
char joystick_guid[256];
sprintf(joystick_guid, "%S", deviceGUIDString2);
SDL_JoystickGUID guid, dev_guid;
int numJoysticks = SDL_NumJoysticks();
std::string njs = std::to_string(numJoysticks);
((char)njs.c_str());
for (int i = 0; i < SDL_NumJoysticks(); i++)
{
extern int joystick1Index;
if (i == joystick1Index)
{
continue;
}
SDL_Joystick* js2 = SDL_JoystickOpen(i);
SDL_JoystickGUID guid = SDL_JoystickGetGUID(js2);
char guid_str[1024];
SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str));
const char* name = SDL_JoystickName(js2);
char text[256];
sprintf(text, "Joystick: %d / Name: %s / GUID: %s\n", i, name, guid_str);
guid = SDL_JoystickGetGUIDFromString(joystick_guid);
dev_guid = SDL_JoystickGetGUID(js2);
if (!memcmp(&guid, &dev_guid, sizeof(SDL_JoystickGUID)))
{
GameController2 = SDL_JoystickOpen(i);
joystick_index2 = SDL_JoystickInstanceID(GameController2);
ControllerHaptic2 = SDL_HapticOpenFromJoystick(GameController2);
break;
}
SDL_JoystickClose(js2);
}
haptic2 = ControllerHaptic2;
if ((SDL_HapticRumbleSupported(haptic2) == SDL_TRUE))
{
SDL_HapticRumbleInit;
SDL_HapticRumbleInit(ControllerHaptic2);
}
SDL_HapticSetGain(haptic2, 100);
wchar_t* deviceGUIDString3 = new wchar_t[256];
int Device3GUID = GetPrivateProfileString(TEXT("Settings"), TEXT("Device3GUID"), NULL, deviceGUIDString3, 256, settingsFilename);
char joystick_guid2[256];
sprintf(joystick_guid2, "%S", deviceGUIDString3);
SDL_JoystickGUID guid2, dev_guid2;
for (int i = 0; i < SDL_NumJoysticks(); i++)
{
extern int joystick1Index;
if (i == joystick1Index)
{
continue;
}
SDL_Joystick* js3 = SDL_JoystickOpen(i);
SDL_JoystickGUID guid2 = SDL_JoystickGetGUID(js3);
char guid_str2[1024];
SDL_JoystickGetGUIDString(guid2, guid_str2, sizeof(guid_str2));
const char* name2 = SDL_JoystickName(js3);
char text2[256];
sprintf(text2, "Joystick: %d / Name: %s / GUID: %s\n", i, name2, guid_str2);
guid2 = SDL_JoystickGetGUIDFromString(joystick_guid2);
dev_guid2 = SDL_JoystickGetGUID(js3);
if (!memcmp(&guid2, &dev_guid2, sizeof(SDL_JoystickGUID)))
{
GameController3 = SDL_JoystickOpen(i);
joystick_index3 = SDL_JoystickInstanceID(GameController3);
ControllerHaptic3 = SDL_HapticOpenFromJoystick(GameController3);
break;
}
SDL_JoystickClose(js3);
}
haptic3 = ControllerHaptic3;
if ((SDL_HapticRumbleSupported(haptic3) == SDL_TRUE))
{
SDL_HapticRumbleInit;
SDL_HapticRumbleInit(ControllerHaptic3);
}
SDL_HapticSetGain(haptic3, 100);
init = true;
}
if (EnableForceSpringEffect)
{
triggers->Springi(ForceSpringStrength / 100.0);
}
romname = new char[256]; //name of rom being played
sprintf(romname, "%s", GameName);
name = new char[256]; //name of FFB currently
sprintf(name, "%s", nameFFB);
if (!RomGameName)
{
if (romname != NULL)
{
//Select code to run via rom name
if (romname == dayto2pe || romname == daytona2)
{
configMinForce = configMinForceDaytona2;
configMaxForce = configMaxForceDaytona2;
configAlternativeMinForceLeft = configAlternativeMinForceLeftDaytona2;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftDaytona2;
configAlternativeMinForceRight = configAlternativeMinForceRightDaytona2;
configAlternativeMaxForceRight = configAlternativeMaxForceRightDaytona2;
configFeedbackLength = configFeedbackLengthDaytona2;
PowerMode = PowerModeDaytona2;
EnableDamper = EnableDamperDaytona2;
DamperStrength = DamperStrengthDaytona2;
EnableForceSpringEffect = EnableForceSpringEffectDaytona2;
ForceSpringStrength = ForceSpringStrengthDaytona2;
RunningFFB = "Daytona2Active";
}
if (romname == scud || romname == scuda || romname == scudau || romname == scuddx|| romname == scudj || romname == scudplus || romname == scudplusa)
{
configMinForce = configMinForceScud;
configMaxForce = configMaxForceScud;
configAlternativeMinForceLeft = configAlternativeMinForceLeftScud;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftScud;
configAlternativeMinForceRight = configAlternativeMinForceRightScud;
configAlternativeMaxForceRight = configAlternativeMaxForceRightScud;
configFeedbackLength = configFeedbackLengthScud;
PowerMode = PowerModeScud;
EnableDamper = EnableDamperScud;
DamperStrength = DamperStrengthScud;
EnableForceSpringEffect = EnableForceSpringEffectScud;
ForceSpringStrength = ForceSpringStrengthScud;
RunningFFB = "Daytona2Active";
}
if (romname == lemans24)
{
configMinForce = configMinForceLeMans;
configMaxForce = configMaxForceLeMans;
configAlternativeMinForceLeft = configAlternativeMinForceLeftLeMans;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftLeMans;
configAlternativeMinForceRight = configAlternativeMinForceRightLeMans;
configAlternativeMaxForceRight = configAlternativeMaxForceRightLeMans;
configFeedbackLength = configFeedbackLengthLeMans;
PowerMode = PowerModeLeMans;
EnableDamper = EnableDamperLeMans;
DamperStrength = DamperStrengthLeMans;
EnableForceSpringEffect = EnableForceSpringEffectLeMans;
ForceSpringStrength = ForceSpringStrengthLeMans;
RunningFFB = "Daytona2Active";
}
if (romname == dirtdvlsa || romname == dirtdvls || romname == dirtdvlsj || romname == dirtdvlsg || romname == dirtdvlsu || romname == dirtdvlsau)
{
configMinForce = configMinForceDirtDevils;
configMaxForce = configMaxForceDirtDevils;
configAlternativeMinForceLeft = configAlternativeMinForceLeftDirtDevils;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftDirtDevils;
configAlternativeMinForceRight = configAlternativeMinForceRightDirtDevils;
configAlternativeMaxForceRight = configAlternativeMaxForceRightDirtDevils;
configFeedbackLength = configFeedbackLengthDirtDevils;
PowerMode = PowerModeDirtDevils;
EnableForceSpringEffect = EnableForceSpringEffectDirtDevils;
ForceSpringStrength = ForceSpringStrengthDirtDevils;
EnableDamper = EnableDamperDirtDevils;
DamperStrength = DamperStrengthDirtDevils;
RunningFFB = "DirtDevilsActive";
}
if (romname == srally2 || romname == srally2x || romname == srally2dx || romname == srally2p || romname == srally2pa)
{
configMinForce = configMinForceSRally2;
configMaxForce = configMaxForceSRally2;
configAlternativeMinForceLeft = configAlternativeMinForceLeftSRally2;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftSRally2;
configAlternativeMinForceRight = configAlternativeMinForceRightSRally2;
configAlternativeMaxForceRight = configAlternativeMaxForceRightSRally2;
configFeedbackLength = configFeedbackLengthSRally2;
PowerMode = PowerModeSRally2;
EnableForceSpringEffect = EnableForceSpringEffectSRally2;
ForceSpringStrength = ForceSpringStrengthSRally2;
EnableDamper = EnableDamperSRally2;
DamperStrength = DamperStrengthSRally2;
RunningFFB = "Srally2Active";
}
if (romname == ecau || romname == eca || romname == ecap || romname == ecaj)
{
configMinForce = configMinForceECA;
configMaxForce = configMaxForceECA;
configAlternativeMinForceLeft = configAlternativeMinForceLeftECA;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftECA;
configAlternativeMinForceRight = configAlternativeMinForceRightECA;
configAlternativeMaxForceRight = configAlternativeMaxForceRightECA;
configFeedbackLength = configFeedbackLengthECA;
PowerMode = PowerModeECA;
EnableForceSpringEffect = EnableForceSpringEffectECA;
ForceSpringStrength = ForceSpringStrengthECA;
EnableDamper = EnableDamperECA;
DamperStrength = DamperStrengthECA;
RunningFFB = "Srally2Active";
}
if (romname == vr)
{
configMinForce = configMinForceVirtuaRacing;
configMaxForce = configMaxForceVirtuaRacing;
configAlternativeMinForceLeft = configAlternativeMinForceLeftVirtuaRacing;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftVirtuaRacing;
configAlternativeMinForceRight = configAlternativeMinForceRightVirtuaRacing;
configAlternativeMaxForceRight = configAlternativeMaxForceRightVirtuaRacing;
configFeedbackLength = configFeedbackLengthVirtuaRacing;
EnableForceSpringEffect = EnableForceSpringEffectVirtuaRacing;
ForceSpringStrength = ForceSpringStrengthVirtuaRacing;
EnableDamper = EnableDamperVirtuaRacing;
DamperStrength = DamperStrengthVirtuaRacing;
RunningFFB = "VirtuaRacingActive";
}
if (romname == sfrush || romname == sfrusha)
{
configMinForce = configMinForceSFRush;
configMaxForce = configMaxForceSFRush;
configAlternativeMinForceLeft = configAlternativeMinForceLeftSFRush;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftSFRush;
configAlternativeMinForceRight = configAlternativeMinForceRightSFRush;
configAlternativeMaxForceRight = configAlternativeMaxForceRightSFRush;
configFeedbackLength = configFeedbackLengthSFRush;
PowerMode = PowerModeSFRush;
EnableForceSpringEffect = EnableForceSpringEffectSFRush;
ForceSpringStrength = ForceSpringStrengthSFRush;
EnableDamper = EnableDamperSFRush;
DamperStrength = DamperStrengthSFRush;
RunningFFB = "RacingFullValueActive2";
}
if (romname == sfrushrk || romname == sfrushrkwo)
{
configMinForce = configMinForceSFRushRock;
configMaxForce = configMaxForceSFRushRock;
configAlternativeMinForceLeft = configAlternativeMinForceLeftSFRushRock;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftSFRushRock;
configAlternativeMinForceRight = configAlternativeMinForceRightSFRushRock;
configAlternativeMaxForceRight = configAlternativeMaxForceRightSFRushRock;
configFeedbackLength = configFeedbackLengthSFRushRock;
PowerMode = PowerModeSFRushRock;
EnableForceSpringEffect = EnableForceSpringEffectSFRushRock;
ForceSpringStrength = ForceSpringStrengthSFRushRock;
EnableDamper = EnableDamperSFRushRock;
DamperStrength = DamperStrengthSFRushRock;
RunningFFB = "RacingFullValueActive2";
}
if (romname == crusnwld || romname == crusnwld24 || romname == crusnwld23 || romname == crusnwld20 || romname == crusnwld19 || romname == crusnwld17)
{
configMinForce = configMinForceCrusnWld;
configMaxForce = configMaxForceCrusnWld;
configAlternativeMinForceLeft = configAlternativeMinForceLeftCrusnWld;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftCrusnWld;
configAlternativeMinForceRight = configAlternativeMinForceRightCrusnWld;
configAlternativeMaxForceRight = configAlternativeMaxForceRightCrusnWld;
configFeedbackLength = configFeedbackLengthCrusnWld;
PowerMode = PowerModeCrusnWld;
EnableForceSpringEffect = EnableForceSpringEffectCrusnWld;
ForceSpringStrength = ForceSpringStrengthCrusnWld;
EnableDamper = EnableDamperCrusnWld;
DamperStrength = DamperStrengthCrusnWld;
RunningFFB = "RacingFullValueActive2";
}
if (romname == superchs || romname == superchsj || romname == superchsp || romname == superchsu)
{
configMinForce = configMinForceSuperChase;
configMaxForce = configMaxForceSuperChase;
configAlternativeMinForceLeft = configAlternativeMinForceLeftSuperChase;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftSuperChase;
configAlternativeMinForceRight = configAlternativeMinForceRightSuperChase;
configAlternativeMaxForceRight = configAlternativeMaxForceRightSuperChase;
configFeedbackLength = configFeedbackLengthSuperChase;
PowerMode = PowerModeSuperChase;
EnableForceSpringEffect = EnableForceSpringEffectSuperChase;
ForceSpringStrength = ForceSpringStrengthSuperChase;
EnableDamper = EnableDamperSuperChase;
DamperStrength = DamperStrengthSuperChase;
RunningFFB = "SuperChaseActive";
}
if (romname == offroadc || romname == offroadc4 || romname == offroadc3 || romname == offroadc1)
{
configMinForce = configMinForceOffRoadC;
configMaxForce = configMaxForceOffRoadC;
configAlternativeMinForceLeft = configAlternativeMinForceLeftOffRoadC;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftOffRoadC;
configAlternativeMinForceRight = configAlternativeMinForceRightOffRoadC;
configAlternativeMaxForceRight = configAlternativeMaxForceRightOffRoadC;
configFeedbackLength = configFeedbackLengthOffRoadC;
PowerMode = PowerModeOffRoadC;
EnableForceSpringEffect = EnableForceSpringEffectOffRoadC;
ForceSpringStrength = ForceSpringStrengthOffRoadC;
EnableDamper = EnableDamperOffRoadC;
DamperStrength = DamperStrengthOffRoadC;
RunningFFB = "RacingFullValueActive2";
}
if (romname == crusnusa || romname == crusnusa40 || romname == crusnusa21)
{
configMinForce = configMinForceCrusnUSA;
configMaxForce = configMaxForceCrusnUSA;
configAlternativeMinForceLeft = configAlternativeMinForceLeftCrusnUSA;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftCrusnUSA;
configAlternativeMinForceRight = configAlternativeMinForceRightCrusnUSA;
configAlternativeMaxForceRight = configAlternativeMaxForceRightCrusnUSA;
configFeedbackLength = configFeedbackLengthCrusnUSA;
PowerMode = PowerModeCrusnUSA;
EnableForceSpringEffect = EnableForceSpringEffectCrusnUSA;
ForceSpringStrength = ForceSpringStrengthCrusnUSA;
EnableDamper = EnableDamperCrusnUSA;
DamperStrength = DamperStrengthCrusnUSA;
RunningFFB = "RacingFullValueActive2";
}
if (romname == calspeed || romname == calspeeda || romname == calspeedb)
{
configMinForce = configMinForceCalSpeed;
configMaxForce = configMaxForceCalSpeed;
configAlternativeMinForceLeft = configAlternativeMinForceLeftCalSpeed;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftCalSpeed;
configAlternativeMinForceRight = configAlternativeMinForceRightCalSpeed;
configAlternativeMaxForceRight = configAlternativeMaxForceRightCalSpeed;
configFeedbackLength = configFeedbackLengthCalSpeed;
PowerMode = PowerModeCalSpeed;
EnableForceSpringEffect = EnableForceSpringEffectCalSpeed;
ForceSpringStrength = ForceSpringStrengthCalSpeed;
EnableDamper = EnableDamperCalSpeed;
DamperStrength = DamperStrengthCalSpeed;
RunningFFB = "RacingFullValueActive1";
}
if (romname == sf2049 || romname == sf2049se || romname == sf2049te)
{
configMinForce = configMinForceSFRush2049;
configMaxForce = configMaxForceSFRush2049;
configAlternativeMinForceLeft = configAlternativeMinForceLeftSFRush2049;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftSFRush2049;
configAlternativeMinForceRight = configAlternativeMinForceRightSFRush2049;
configAlternativeMaxForceRight = configAlternativeMaxForceRightSFRush2049;
configFeedbackLength = configFeedbackLengthSFRush2049;
PowerMode = PowerModeSFRush2049;
EnableForceSpringEffect = EnableForceSpringEffectSFRush2049;
ForceSpringStrength = ForceSpringStrengthSFRush2049;
EnableDamper = EnableDamperSFRush2049;
DamperStrength = DamperStrengthSFRush2049;
RunningFFB = "RacingFullValueActive1";
}
if (romname == harddriv1 || romname == harddrivb6 || romname == harddrivb || romname == harddrivg4 || romname == harddrivg || romname == harddrivj6 || romname == harddrivj ||
romname == harddriv2 || romname == harddriv3 || romname == harddriv || romname == harddrivcb || romname == harddrivcg || romname == harddrivc1 || romname == harddrivc ||
romname == hdrivairp || romname == hdrivair || romname == racedrivb1 || romname == racedrivb4 || romname == racedrivb || romname == racedrivg1 || romname == racedrivg4 ||
romname == racedrivg || romname == racedriv1 || romname == racedriv2 || romname == racedriv3 || romname == racedriv4 || romname == racedriv || romname == racedrivcb4 ||
romname == racedrivcb || romname == racedrivcg4 || romname == racedrivcg || romname == racedrivc2 || romname == racedrivc4 || romname == racedrivc || romname == racedrivpan)
{
configMinForce = configMinForceHardD;
configMaxForce = configMaxForceHardD;
configAlternativeMinForceLeft = configAlternativeMinForceLeftHardD;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftHardD;
configAlternativeMinForceRight = configAlternativeMinForceRightHardD;
configAlternativeMaxForceRight = configAlternativeMaxForceRightHardD;
configFeedbackLength = configFeedbackLengthHardD;
PowerMode = PowerModeHardD;
EnableForceSpringEffect = EnableForceSpringEffectHardD;
ForceSpringStrength = ForceSpringStrengthHardD;
EnableDamper = EnableDamperHardD;
DamperStrength = DamperStrengthHardD;
RunningFFB = "HardDrivinActive";
}
if (romname == revx || romname == revxp5)
{
configMinForce = configMinForceRevX;
configMaxForce = configMaxForceRevX;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorRevX;
RumbleStrengthRightMotor = RumbleStrengthRightMotorRevX;
configMinForceDevice2 = configMinForceRevXDevice2;
configMaxForceDevice2 = configMaxForceRevXDevice2;
configMinForceDevice3 = configMinForceRevXDevice3;
configMaxForceDevice3 = configMaxForceRevXDevice3;
RunningFFB = "LightGunActive";
}
if (romname == zombraid || romname == zombraidpj || romname == zombraidp)
{
configMinForce = configMinForceZombRaid;
configMaxForce = configMaxForceZombRaid;
configMinForceDevice2 = configMinForceZombRaidDevice2;
configMaxForceDevice2 = configMaxForceZombRaidDevice2;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorZombRaid;
RumbleStrengthRightMotor = RumbleStrengthRightMotorZombRaid;
RunningFFB = "LightGunActive";
}
if (romname == bbusters || romname == bbustersu || romname == bbustersua || romname == bbustersj)
{
configMinForce = configMinForceBBusters;
configMaxForce = configMaxForceBBusters;
configMinForceDevice2 = configMinForceBBustersDevice2;
configMaxForceDevice2 = configMaxForceBBustersDevice2;
configMinForceDevice3 = configMinForceBBustersDevice3;
configMaxForceDevice3 = configMaxForceBBustersDevice3;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorBBusters;
RumbleStrengthRightMotor = RumbleStrengthRightMotorBBusters;
RunningFFB = "LightGunActive";
}
if (romname == mechatt || romname == mechattu || romname == mechattu1 || romname == mechattj)
{
configMinForce = configMinForceMechatt;
configMaxForce = configMaxForceMechatt;
configMinForceDevice2 = configMinForceMechattDevice2;
configMaxForceDevice2 = configMaxForceMechattDevice2;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorMechatt;
RumbleStrengthRightMotor = RumbleStrengthRightMotorMechatt;
RunningFFB = "LightGunActive";
}
if (romname == tshoot)
{
configMinForce = configMinForceTShoot;
configMaxForce = configMaxForceTShoot;
configMinForceDevice2 = configMinForceTShootDevice2;
configMaxForceDevice2 = configMaxForceTShootDevice2;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorTShoot;
RumbleStrengthRightMotor = RumbleStrengthRightMotorTShoot;
RunningFFB = "LightGunActive";
}
if (romname == gunbustru || romname == gunbustr || romname == gunbustrj)
{
configMinForce = configMinForceGunBuster;
configMaxForce = configMaxForceGunBuster;
configMinForceDevice2 = configMinForceGunBusterDevice2;
configMaxForceDevice2 = configMaxForceGunBusterDevice2;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorGunBuster;
RumbleStrengthRightMotor = RumbleStrengthRightMotorGunBuster;
RunningFFB = "LightGunActive";
}
if (romname == alien3 || romname == alien3u)
{
configMinForce = configMinForceAlien3;
configMaxForce = configMaxForceAlien3;
configMinForceDevice2 = configMinForceAlien3Device2;
configMaxForceDevice2 = configMaxForceAlien3Device2;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorAlien3;
RumbleStrengthRightMotor = RumbleStrengthRightMotorAlien3;
RunningFFB = "LightGunActive";
}
if (romname == ptblank2 || romname == ptblank2ua)
{
configMinForce = configMinForcePointBlank2;
configMaxForce = configMaxForcePointBlank2;
configMinForceDevice2 = configMinForcePointBlank2Device2;
configMaxForceDevice2 = configMaxForcePointBlank2Device2;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorPointBlank2;
RumbleStrengthRightMotor = RumbleStrengthRightMotorPointBlank2;
RunningFFB = "LightGunActive";
}
if (romname == ghlpanic)
{
configMinForce = configMinForceGhoulPanic;
configMaxForce = configMaxForceGhoulPanic;
configMinForceDevice2 = configMinForceGhoulPanicDevice2;
configMaxForceDevice2 = configMaxForceGhoulPanicDevice2;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorGhoulPanic;
RumbleStrengthRightMotor = RumbleStrengthRightMotorGhoulPanic;
RunningFFB = "LightGunActive";
}
if (romname == spacegun || romname == spacegunu || romname == spacegunj)
{
configMinForce = configMinForceSpacegun;
configMaxForce = configMaxForceSpacegun;
configMinForceDevice2 = configMinForceSpacegunDevice2;
configMaxForceDevice2 = configMaxForceSpacegunDevice2;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorSpacegun;
RumbleStrengthRightMotor = RumbleStrengthRightMotorSpacegun;
RunningFFB = "LightGunActive";
}
if (romname == term2 || romname == term2la1 || romname == term2la2 || romname == term2la3 || romname == term2lg1)
{
configMinForce = configMinForceTerm2;
configMaxForce = configMaxForceTerm2;
configMinForceDevice2 = configMinForceTerm2Device2;
configMaxForceDevice2 = configMaxForceTerm2Device2;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorTerm2;
RumbleStrengthRightMotor = RumbleStrengthRightMotorTerm2;
RunningFFB = "LightGunActive";
}
if (romname == rchase || romname == rchasej)
{
configMinForce = configMinForceRchase;
configMaxForce = configMaxForceRchase;
configMinForceDevice2 = configMinForceRchaseDevice2;
configMaxForceDevice2 = configMaxForceRchaseDevice2;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorRchase;
RumbleStrengthRightMotor = RumbleStrengthRightMotorRchase;
RunningFFB = "LightGunActive";
}
if (romname == lghost || romname == lghostd || romname == lghostu || romname == lghostud || romname == lghostj)
{
configMinForce = configMinForceLGhost;
configMaxForce = configMaxForceLGhost;
configMinForceDevice2 = configMinForceLGhostDevice2;
configMaxForceDevice2 = configMaxForceLGhostDevice2;
configMinForceDevice3 = configMinForceLGhostDevice3;
configMaxForceDevice3 = configMaxForceLGhostDevice3;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorLGhost;
RumbleStrengthRightMotor = RumbleStrengthRightMotorLGhost;
RunningFFB = "LightGunActive";
}
if (romname == timecris || romname == timecrisa)
{
configMinForce = configMinForceTimeCris;
configMaxForce = configMaxForceTimeCris;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorTimeCris;
RumbleStrengthRightMotor = RumbleStrengthRightMotorTimeCris;
RunningFFB = "LightGunActive";
}
if (romname == othunder || romname == othundero || romname == othunderuo || romname == othunderu || romname == othunderj)
{
configMinForce = configMinForceOThunder;
configMaxForce = configMaxForceOThunder;
configMinForceDevice2 = configMinForceOThunderDevice2;
configMaxForceDevice2 = configMaxForceOThunderDevice2;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorOThunder;
RumbleStrengthRightMotor = RumbleStrengthRightMotorOThunder;
RunningFFB = "LightGunActive";
}
if (romname == opwolf || romname == opwolfp || romname == opwolfj || romname == opwolfu || romname == opwolfa)
{
configMinForce = configMinForceOpWolf;
configMaxForce = configMaxForceOpWolf;
configMinForceDevice2 = configMinForceOpWolfDevice2;
configMaxForceDevice2 = configMaxForceOpWolfDevice2;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorOpWolf;
RumbleStrengthRightMotor = RumbleStrengthRightMotorOpWolf;
RunningFFB = "LightGunActive";
}
if (romname == undrfire || romname == undrfireu || romname == undrfirej)
{
configMinForce = configMinForceUFire;
configMaxForce = configMaxForceUFire;
configMinForceDevice2 = configMinForceUFireDevice2;
configMaxForceDevice2 = configMaxForceUFireDevice2;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorUFire;
RumbleStrengthRightMotor = RumbleStrengthRightMotorUFire;
RunningFFB = "LightGunActive";
}
if (romname == orunners || romname == orunnersu || romname == orunnersj)
{
configMinForce = configMinForceORunners;
configMaxForce = configMaxForceORunners;
configAlternativeMinForceLeft = configAlternativeMinForceLeftORunners;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftORunners;
configAlternativeMinForceRight = configAlternativeMinForceRightORunners;
configAlternativeMaxForceRight = configAlternativeMaxForceRightORunners;
configMinForceDevice2 = configMinForceORunnersDevice2;
configMaxForceDevice2 = configMaxForceORunnersDevice2;
configAlternativeMinForceLeftDevice2 = configAlternativeMinForceLeftORunnersDevice2;
configAlternativeMaxForceLeftDevice2 = configAlternativeMaxForceLeftORunnersDevice2;
configAlternativeMinForceRightDevice2 = configAlternativeMinForceRightORunnersDevice2;
configAlternativeMaxForceRightDevice2 = configAlternativeMaxForceRightORunnersDevice2;
configFeedbackLength = configFeedbackLengthORunners;
EnableForceSpringEffect = EnableForceSpringEffectORunners;
ForceSpringStrength = ForceSpringStrengthORunners;
SinePeriod = SinePeriodORunners;
SineFadePeriod = SineFadePeriodORunners;
SineStrength = SineStrengthORunners;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorORunners;
RumbleStrengthRightMotor = RumbleStrengthRightMotorORunners;
RunningFFB = "RacingActive1";
}
if (romname == toutrun || romname == toutrund || romname == toutrunj || romname == toutrunjd)
{
configMinForce = configMinForceTOutrun;
configMaxForce = configMaxForceTOutrun;
configAlternativeMinForceLeft = configAlternativeMinForceLeftTOutrun;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftTOutrun;
configAlternativeMinForceRight = configAlternativeMinForceRightTOutrun;
configAlternativeMaxForceRight = configAlternativeMaxForceRightTOutrun;
configFeedbackLength = configFeedbackLengthTOutrun;
EnableForceSpringEffect = EnableForceSpringEffectTOutrun;
ForceSpringStrength = ForceSpringStrengthTOutrun;
SinePeriod = SinePeriodTOutrun;
SineFadePeriod = SineFadePeriodTOutrun;
SineStrength = SineStrengthTOutrun;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorTOutrun;
RumbleStrengthRightMotor = RumbleStrengthRightMotorTOutrun;
RunningFFB = "RacingActive1";
}
if (romname == cbombers || romname == cbombersj || romname == cbombersp)
{
configMinForce = configMinForceCBombers;
configMaxForce = configMaxForceCBombers;
configAlternativeMinForceLeft = configAlternativeMinForceLeftCBombers;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftCBombers;
configAlternativeMinForceRight = configAlternativeMinForceRightCBombers;
configAlternativeMaxForceRight = configAlternativeMaxForceRightCBombers;
configFeedbackLength = configFeedbackLengthCBombers;
EnableForceSpringEffect = EnableForceSpringEffectCBombers;
ForceSpringStrength = ForceSpringStrengthCBombers;
SinePeriod = SinePeriodCBombers;
SineFadePeriod = SineFadePeriodCBombers;
SineStrength = SineStrengthCBombers;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorCBombers;
RumbleStrengthRightMotor = RumbleStrengthRightMotorCBombers;
RunningFFB = "RacingActive1";
}
if (romname == outrunra || romname == outrun || romname == outruneh)
{
configMinForce = configMinForceOutrun;
configMaxForce = configMaxForceOutrun;
configAlternativeMinForceLeft = configAlternativeMinForceLeftOutrun;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftOutrun;
configAlternativeMinForceRight = configAlternativeMinForceRightOutrun;
configAlternativeMaxForceRight = configAlternativeMaxForceRightOutrun;
configFeedbackLength = configFeedbackLengthOutrun;
EnableForceSpringEffect = EnableForceSpringEffectOutrun;
ForceSpringStrength = ForceSpringStrengthOutrun;
SinePeriod = SinePeriodOutrun;
SineFadePeriod = SineFadePeriodOutrun;
SineStrength = SineStrengthOutrun;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorOutrun;
RumbleStrengthRightMotor = RumbleStrengthRightMotorOutrun;
RunningFFB = "OutrunActive";
}
if (romname == pdrift || romname == pdrifta || romname == pdrifte || romname == pdriftj || romname == pdriftl)
{
configMinForce = configMinForcePDrift;
configMaxForce = configMaxForcePDrift;
configAlternativeMinForceLeft = configAlternativeMinForceLeftPDrift;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftPDrift;
configAlternativeMinForceRight = configAlternativeMinForceRightPDrift;
configAlternativeMaxForceRight = configAlternativeMaxForceRightPDrift;
configFeedbackLength = configFeedbackLengthPDrift;
EnableForceSpringEffect = EnableForceSpringEffectPDrift;
ForceSpringStrength = ForceSpringStrengthPDrift;
SinePeriod = SinePeriodPDrift;
SineFadePeriod = SineFadePeriodPDrift;
SineStrength = SineStrengthPDrift;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorPDrift;
RumbleStrengthRightMotor = RumbleStrengthRightMotorPDrift;
RunningFFB = "PDriftActive";
}
if (romname == dblaxle || romname == dblaxleu)
{
configMinForce = configMinForceDAxle;
configMaxForce = configMaxForceDAxle;
configAlternativeMinForceLeft = configAlternativeMinForceLeftDAxle;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftDAxle;
configAlternativeMinForceRight = configAlternativeMinForceRightDAxle;
configAlternativeMaxForceRight = configAlternativeMaxForceRightDAxle;
configFeedbackLength = configFeedbackLengthDAxle;
EnableForceSpringEffect = EnableForceSpringEffectDAxle;
ForceSpringStrength = ForceSpringStrengthDAxle;
SinePeriod = SinePeriodDAxle;
SineFadePeriod = SineFadePeriodDAxle;
SineStrength = SineStrengthDAxle;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorDAxle;
RumbleStrengthRightMotor = RumbleStrengthRightMotorDAxle;
RunningFFB = "RacingActive1";
}
if (romname == aburner2 || romname == aburner2g)
{
configMinForce = configMinForceAfterBurner2;
configMaxForce = configMaxForceAfterBurner2;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorAfterBurner2;
RumbleStrengthRightMotor = RumbleStrengthRightMotorAfterBurner2;
RunningFFB = "AfterburnerActive";
}
if (romname == cischeat)
{
configMinForce = configMinForceCisHeat;
configMaxForce = configMaxForceCisHeat;
configAlternativeMinForceLeft = configAlternativeMinForceLeftCisHeat;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftCisHeat;
configAlternativeMinForceRight = configAlternativeMinForceRightCisHeat;
configAlternativeMaxForceRight = configAlternativeMaxForceRightCisHeat;
configFeedbackLength = configFeedbackLengthCisHeat;
EnableForceSpringEffect = EnableForceSpringEffectCisHeat;
ForceSpringStrength = ForceSpringStrengthCisHeat;
SinePeriod = SinePeriodCisHeat;
SineFadePeriod = SineFadePeriodCisHeat;
SineStrength = SineStrengthCisHeat;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorCisHeat;
RumbleStrengthRightMotor = RumbleStrengthRightMotorCisHeat;
RunningFFB = "RacingActive2";
}
if (romname == f1gpstar || romname == f1gpstaro)
{
configMinForce = configMinForceF1GpStar;
configMaxForce = configMaxForceF1GpStar;
configAlternativeMinForceLeft = configAlternativeMinForceLeftF1GpStar;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftF1GpStar;
configAlternativeMinForceRight = configAlternativeMinForceRightF1GpStar;
configAlternativeMaxForceRight = configAlternativeMaxForceRightF1GpStar;
configFeedbackLength = configFeedbackLengthF1GpStar;
EnableForceSpringEffect = EnableForceSpringEffectF1GpStar;
ForceSpringStrength = ForceSpringStrengthF1GpStar;
SinePeriod = SinePeriodF1GpStar;
SineFadePeriod = SineFadePeriodF1GpStar;
SineStrength = SineStrengthF1GpStar;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorF1GpStar;
RumbleStrengthRightMotor = RumbleStrengthRightMotorF1GpStar;
RunningFFB = "RacingActive2";
}
if (romname == f1gpstr2)
{
configMinForce = configMinForceF1GpStar2;
configMaxForce = configMaxForceF1GpStar2;
configAlternativeMinForceLeft = configAlternativeMinForceLeftF1GpStar2;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftF1GpStar2;
configAlternativeMinForceRight = configAlternativeMinForceRightF1GpStar2;
configAlternativeMaxForceRight = configAlternativeMaxForceRightF1GpStar2;
configFeedbackLength = configFeedbackLengthF1GpStar2;
EnableForceSpringEffect = EnableForceSpringEffectF1GpStar2;
ForceSpringStrength = ForceSpringStrengthF1GpStar2;
SinePeriod = SinePeriodF1GpStar2;
SineFadePeriod = SineFadePeriodF1GpStar2;
SineStrength = SineStrengthF1GpStar2;
RumbleStrengthLeftMotor = RumbleStrengthLeftMotorF1GpStar2;
RumbleStrengthRightMotor = RumbleStrengthRightMotorF1GpStar2;
RunningFFB = "RacingActive2";
}
if (romname == hyprdriv)
{
configMinForce = configMinForceHyperDrive;
configMaxForce = configMaxForceHyperDrive;
configAlternativeMinForceLeft = configAlternativeMinForceLeftHyperDrive;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftHyperDrive;
configAlternativeMinForceRight = configAlternativeMinForceRightHyperDrive;
configAlternativeMaxForceRight = configAlternativeMaxForceRightHyperDrive;
configFeedbackLength = configFeedbackLengthHyperDrive;
EnableForceSpringEffect = EnableForceSpringEffectHyperDrive;
ForceSpringStrength = ForceSpringStrengthHyperDrive;
EnableDamper = EnableDamperHyperDrive;
DamperStrength = DamperStrengthHyperDrive;
RunningFFB = "RacingFullValueActive1";
}
if (romname == vaportrx || romname == vaportrp)
{
configMinForce = configMinForceVaporTrx;
configMaxForce = configMaxForceVaporTrx;
configAlternativeMinForceLeft = configAlternativeMinForceLeftVaporTrx;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftVaporTrx;
configAlternativeMinForceRight = configAlternativeMinForceRightVaporTrx;
configAlternativeMaxForceRight = configAlternativeMaxForceRightVaporTrx;
configFeedbackLength = configFeedbackLengthVaporTrx;
EnableForceSpringEffect = EnableForceSpringEffectVaporTrx;
ForceSpringStrength = ForceSpringStrengthVaporTrx;
EnableDamper = EnableDamperVaporTrx;
DamperStrength = DamperStrengthVaporTrx;
RunningFFB = "RacingFullValueActive1";
}
if (romname == raveracw || romname == raveracj || romname == raveracja || romname == raverace)
{
configMinForce = configMinForceRaveRacer;
configMaxForce = configMaxForceRaveRacer;
configAlternativeMinForceLeft = configAlternativeMinForceLeftRaveRacer;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftRaveRacer;
configAlternativeMinForceRight = configAlternativeMinForceRightRaveRacer;
configAlternativeMaxForceRight = configAlternativeMaxForceRightRaveRacer;
configFeedbackLength = configFeedbackLengthRaveRacer;
PowerMode = PowerModeRaveRacer;
EnableForceSpringEffect = EnableForceSpringEffectRaveRacer;
ForceSpringStrength = ForceSpringStrengthRaveRacer;
EnableDamper = EnableDamperRaveRacer;
DamperStrength = DamperStrengthRaveRacer;
RunningFFB = "RaveRacerActive";
}
if (romname == daytona || romname == daytonas || romname == daytonase)
{
configMinForce = configMinForceDaytonaMAME;
configMaxForce = configMaxForceDaytonaMAME;
configAlternativeMinForceLeft = configAlternativeMinForceLeftDaytonaMAME;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftDaytonaMAME;
configAlternativeMinForceRight = configAlternativeMinForceRightDaytonaMAME;
configAlternativeMaxForceRight = configAlternativeMaxForceRightDaytonaMAME;
configFeedbackLength = configFeedbackLengthDaytonaMAME;
PowerMode = PowerModeDaytonaMAME;
EnableForceSpringEffect = EnableForceSpringEffectDaytonaMAME;
ForceSpringStrength = ForceSpringStrengthDaytonaMAME;
EnableDamper = EnableDamperDaytonaMAME;
DamperStrength = DamperStrengthDaytonaMAME;
RunningFFB = "M2PatternActive";
}
if (romname == indy500 || romname == indy500d || romname == indy500to)
{
configMinForce = configMinForceIndy500MAME;
configMaxForce = configMaxForceIndy500MAME;
configAlternativeMinForceLeft = configAlternativeMinForceLeftIndy500MAME;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftIndy500MAME;
configAlternativeMinForceRight = configAlternativeMinForceRightIndy500MAME;
configAlternativeMaxForceRight = configAlternativeMaxForceRightIndy500MAME;
configFeedbackLength = configFeedbackLengthIndy500MAME;
PowerMode = PowerModeIndy500MAME;
EnableForceSpringEffect = EnableForceSpringEffectIndy500MAME;
ForceSpringStrength = ForceSpringStrengthIndy500MAME;
EnableDamper = EnableDamperIndy500MAME;
DamperStrength = DamperStrengthIndy500MAME;
RunningFFB = "M2PatternActive";
}
if (romname == sgt24h)
{
configMinForce = configMinForceSuperGTMAME;
configMaxForce = configMaxForceSuperGTMAME;
configAlternativeMinForceLeft = configAlternativeMinForceLeftSuperGTMAME;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftSuperGTMAME;
configAlternativeMinForceRight = configAlternativeMinForceRightSuperGTMAME;
configAlternativeMaxForceRight = configAlternativeMaxForceRightSuperGTMAME;
configFeedbackLength = configFeedbackLengthSuperGTMAME;
PowerMode = PowerModeSuperGTMAME;
EnableForceSpringEffect = EnableForceSpringEffectSuperGTMAME;
ForceSpringStrength = ForceSpringStrengthSuperGTMAME;
EnableDamper = EnableDamperSuperGTMAME;
DamperStrength = DamperStrengthSuperGTMAME;
RunningFFB = "M2PatternActive";
}
if (romname == srallyc || romname == srallycb || romname == srallycdx || romname == srallycdxa)
{
configMinForce = configMinForceSRallyMAME;
configMaxForce = configMaxForceSRallyMAME;
configAlternativeMinForceLeft = configAlternativeMinForceLeftSRallyMAME;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftSRallyMAME;
configAlternativeMinForceRight = configAlternativeMinForceRightSRallyMAME;
configAlternativeMaxForceRight = configAlternativeMaxForceRightSRallyMAME;
configFeedbackLength = configFeedbackLengthSRallyMAME;
PowerMode = PowerModeSRallyMAME;
EnableForceSpringEffect = EnableForceSpringEffectSRallyMAME;
ForceSpringStrength = ForceSpringStrengthSRallyMAME;
EnableDamper = EnableDamperSRallyMAME;
DamperStrength = DamperStrengthSRallyMAME;
RunningFFB = "SrallyActive";
}
if (romname == dirtdash || romname == dirtdasha || romname == dirtdashj)
{
configMinForce = configMinForceDirtDash;
configMaxForce = configMaxForceDirtDash;
configAlternativeMinForceLeft = configAlternativeMinForceLeftDirtDash;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftDirtDash;
configAlternativeMinForceRight = configAlternativeMinForceRightDirtDash;
configAlternativeMaxForceRight = configAlternativeMaxForceRightDirtDash;
configFeedbackLength = configFeedbackLengthDirtDash;
PowerMode = PowerModeDirtDash;
EnableForceSpringEffect = EnableForceSpringEffectDirtDash;
ForceSpringStrength = ForceSpringStrengthDirtDash;
Divide = FFBDivideDirtDash * 1.0;
EnableDamper = EnableDamperDirtDash;
DamperStrength = DamperStrengthDirtDash;
RunningFFB = "NamcoFFBActive";
}
if (romname == victlapw || romname == victlap)
{
configMinForce = configMinForceAceDriverVictory;
configMaxForce = configMaxForceAceDriverVictory;
configAlternativeMinForceLeft = configAlternativeMinForceLeftAceDriverVictory;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftAceDriverVictory;
configAlternativeMinForceRight = configAlternativeMinForceRightAceDriverVictory;
configAlternativeMaxForceRight = configAlternativeMaxForceRightAceDriverVictory;
configFeedbackLength = configFeedbackLengthAceDriverVictory;
PowerMode = PowerModeAceDriverVictory;
EnableForceSpringEffect = EnableForceSpringEffectAceDriverVictory;
ForceSpringStrength = ForceSpringStrengthAceDriverVictory;
Divide = FFBDivideAceDriverVictory * 1.0;
EnableDamper = EnableDamperAceDriverVictory;
DamperStrength = DamperStrengthAceDriverVictory;
RunningFFB = "NamcoFFBActive";
}
if (romname == acedrvrw || romname == acedrive)
{
configMinForce = configMinForceAceDriver;
configMaxForce = configMaxForceAceDriver;
configAlternativeMinForceLeft = configAlternativeMinForceLeftAceDriver;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftAceDriver;
configAlternativeMinForceRight = configAlternativeMinForceRightAceDriver;
configAlternativeMaxForceRight = configAlternativeMaxForceRightAceDriver;
configFeedbackLength = configFeedbackLengthAceDriver;
PowerMode = PowerModeAceDriver;
EnableForceSpringEffect = EnableForceSpringEffectAceDriver;
ForceSpringStrength = ForceSpringStrengthAceDriver;
Divide = FFBDivideAceDriver * 1.0;
EnableDamper = EnableDamperAceDriver;
DamperStrength = DamperStrengthAceDriver;
RunningFFB = "NamcoFFBActive";
}
if (romname == INITIAL)
{
RunningFFB = "InitialDActive";
}
if (romname == MAXIMUM || romname == FASTER)
{
RunningFFB = "MaximumSpeedActive";
}
if (romname == F355 || romname == EIGHTEENWHEELER)
{
RunningFFB = "NaomiFFBActive";
NaomiFFBGo = true;
}
if (enableLogging == 1)
{
char romnametext[256];
sprintf(romnametext, "RomName = %s", romname);
helpers->log(romnametext);
char RunningFFBtext[256];
sprintf(RunningFFBtext, "RunningFFB = %s", RunningFFB);
helpers->log(RunningFFBtext);
}
if ((RunningFFB != NULL) && (RunningFFB[0] != '\0'))
{
RomGameName = true;
}
}
}
if (RomGameName && RunningFFB > 0)
{
if (RunningFFB > 0 && EnableDamper)
{
triggers->Damper(DamperStrength / 100.0);
}
if (RunningFFB == Daytona2Active) //Daytona 2,Scud Race & LeMans
{
if (name == RawDrive)
{
helpers->log("got value: ");
std::string ffs = std::to_string(newstateFFB);
helpers->log((char*)ffs.c_str());
stateFFB = newstateFFB;
}
if ((stateFFB > 0x09) && (stateFFB < 0x20))
{
//Spring
double percentForce = (stateFFB - 9) / 16.0;
triggers->Spring(percentForce);
}
if ((stateFFB > 0x1F) && (stateFFB < 0x30))
{
//Clutch
double percentForce = (stateFFB - 31) / 16.0;
triggers->Friction(percentForce);
}
if ((stateFFB > 0x2F) && (stateFFB < 0x40))
{
//Centering
double percentForce = (stateFFB - 47) / 16.0;
triggers->Rumble(percentForce, percentForce, 100);
triggers->Sine(40, 0, percentForce);
}
if ((stateFFB > 0x3F) && (stateFFB < 0x50))
{
//Uncentering
double percentForce = (stateFFB - 63) / 16.0;
triggers->Spring(0);
}
if ((stateFFB > 0x4F) && (stateFFB < 0x60))
{
//Roll Right
double percentForce = (stateFFB - 79) / 16.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if ((stateFFB > 0x5F) && (stateFFB < 0x70))
{
//Roll Left
double percentForce = (stateFFB - 95) / 16.0;
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
UINT8 static oldff = 0;
UINT8 newff = stateFFB;
if (stateFFB == 0x9C)
{
if (oldff != newff)
{
Effect1 = true;
}
}
if (Effect1)
{
triggers->Sine(100, 0, 0.8);
Effect1 = false;
}
if (stateFFB == 0x05)
{
triggers->Sine(40, 0, 0.5);
triggers->Friction(0.5);
}
if (stateFFB == 0x75)
{
if (!StartEffectOnce)
{
StartEffectOnce = true;
Effect2 = true;
CreateThread(NULL, 0, ThreadForDaytonaStartEffect, NULL, 0, NULL);
}
}
else
{
if (StartEffectOnce)
{
StartEffectOnce = false;
}
}
if (Effect2)
{
triggers->Sine(70, 60, 0.5);
}
//Test Menu
if (stateFFB == 0x80)
{
triggers->Rumble(0, 0, 0);
triggers->Constant(constants->DIRECTION_FROM_LEFT, 0);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, 0);
}
else if (stateFFB == 0x81)
{
triggers->Rumble(0.5, 0, 100);
triggers->Constant(constants->DIRECTION_FROM_LEFT, 0.5);
}
else if (stateFFB == 0x82)
{
triggers->Rumble(0, 0.5, 100);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, 0.5);
}
oldff = newff;
}
if (RunningFFB == DirtDevilsActive) //Dirt Devils
{
if (name == RawDrive)
{
helpers->log("got value: ");
std::string ffs = std::to_string(newstateFFB);
helpers->log((char*)ffs.c_str());
stateFFB = newstateFFB;
}
if (stateFFB == 0x10)
{
double percentForce = 0.7;
triggers->Spring(percentForce);
}
if ((stateFFB == 0x27) || (stateFFB == 0x30))
{
DirtDevilSine = false;
}
if (stateFFB == 0x2F)
{
DirtDevilSine = true;
}
if (DirtDevilSine)
{
double percentForce = (stateFFB - 31) / 16.0;
triggers->Sine(60, 0, percentForce);
triggers->Rumble(percentForce, percentForce, 100);
}
}
if (RunningFFB == Srally2Active) //Sega Rally 2, Emergency Call Ambulance
{
if (name == RawDrive)
{
helpers->log("got value: ");
std::string ffs = std::to_string(newstateFFB);
helpers->log((char*)ffs.c_str());
stateFFB = newstateFFB;
}
if (stateFFB > 0x00 && stateFFB <= 0x3F)
{
double percentForce = (stateFFB) / 64.0;
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
else if (stateFFB > 0x3F && stateFFB <= 0x7F)
{
double percentForce = (stateFFB - 64) / 64.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
}
if (RunningFFB == VirtuaRacingActive) //Virtua Racing
{
if (name == digit0)
{
helpers->log("got value: ");
std::string ffs = std::to_string(newstateFFB);
helpers->log((char*)ffs.c_str());
stateFFB = newstateFFB;
}
if ((stateFFB == 0x03) || (stateFFB == 0x07) || (stateFFB == 0x09) || (stateFFB == 0x10))
{
if (stateFFB == 0x07)
{
DontSineUntilRaceStart = true;
}
if (stateFFB == 0x09)
{
DontSineUntilRaceStart = false;
}
//Spring
double percentForce = 0.8;
triggers->Spring(percentForce);
}
if ((stateFFB == 0x20) || (stateFFB == 0x28))
{
//Clutch
double percentForce = 0.4;
triggers->Friction(percentForce);
}
if ((stateFFB > 0x2F) && (stateFFB < 0x40))
{
//Centering
double percentForce = (stateFFB - 47) / 11.0;
triggers->Spring(percentForce);
}
if ((stateFFB == 0x40) || (stateFFB == 0x46) || (stateFFB == 0x4A))
{
if (stateFFB == 0x40)
{
//Uncentering
double percentForce = 0.4;
triggers->Rumble(percentForce, percentForce, 100);
triggers->Sine(70, 30, percentForce);
}
else
{
if (DontSineUntilRaceStart)
{
//Uncentering
double percentForce = 0.4;
triggers->Rumble(percentForce, percentForce, 100);
triggers->Sine(70, 30, percentForce);
}
}
}
if ((stateFFB == 0x50) || (stateFFB == 0x5F))
{
//Roll Left
double percentForce = 0.5;
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
else if ((stateFFB == 0x60) || (stateFFB == 0x6F))
{
//Roll Right
double percentForce = 0.5;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
}
if (RunningFFB == RacingFullValueActive1) //Mame games using all values
{
if (name == wheel)
{
helpers->log("got value: ");
std::string ffs = std::to_string(newstateFFB);
helpers->log((char*)ffs.c_str());
stateFFB = newstateFFB;
}
if ((stateFFB > 0x80) && (stateFFB < 0x100))
{
double percentForce = (256 - stateFFB) / 126.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if ((stateFFB > 0x00) && (stateFFB < 0x80))
{
double percentForce = (stateFFB) / 126.0;
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
}
if (RunningFFB == RacingFullValueActive2) //Mame games using all values (reverse direction to above)
{
if (name == wheel)
{
helpers->log("got value: ");
std::string ffs = std::to_string(newstateFFB);
helpers->log((char*)ffs.c_str());
stateFFB = newstateFFB;
}
if ((stateFFB > 0x80) && (stateFFB < 0x100))
{
double percentForce = (256 - stateFFB) / 126.0;
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
else if ((stateFFB > 0x00) && (stateFFB < 0x80))
{
double percentForce = (stateFFB) / 126.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
}
if (RunningFFB == LightGunActive) //LightGun Games
{
if (name == Player1_Recoil_Piston || name == Player1_Gun_Recoil || name == Left_Gun_Recoil || name == P1_Gun_Recoil || name == mcuout1 || name == P1_gun_recoil)
{
helpers->log("P1 value: ");
std::string ffs = std::to_string(newstateFFB);
helpers->log((char*)ffs.c_str());
if (newstateFFB == 0)
{
Effect1 = false;
}
stateFFB = newstateFFB;
}
if (name == Player2_Recoil_Piston || name == Player2_Gun_Recoil || name == Right_Gun_Recoil || name == P2_Gun_Recoil || name == P2_gun_recoil)
{
helpers->log("P2 value: ");
std::string ffs = std::to_string(newstateFFB);
helpers->log((char*)ffs.c_str());
if (newstateFFB == 0)
{
Effect2 = false;
}
stateFFBDevice2 = newstateFFB;
}
if (name == Player3_Gun_Recoil || name == P3_Gun_Recoil)
{
helpers->log("P3 value: ");
std::string ffs = std::to_string(newstateFFB);
helpers->log((char*)ffs.c_str());
if (newstateFFB == 0)
{
Effect3 = false;
}
stateFFBDevice3 = newstateFFB;
}
if (stateFFB == 0x01)
{
Effect1 = true;
}
else
{
Effect1 = false;
}
if (stateFFBDevice2 == 0x01)
{
Effect2 = true;
}
else
{
Effect2 = false;
}
if (stateFFBDevice3 == 0x01)
{
Effect3 = true;
}
else
{
Effect3 = false;
}
if (Effect1)
{
triggers->Rumble(RumbleStrengthLeftMotor / 100.0, RumbleStrengthRightMotor / 100.0, 100);
}
if (!Effect1)
{
triggers->Rumble(0, 0, 0);
}
if (Effect2)
{
triggers->RumbleDevice2(RumbleStrengthLeftMotor / 100.0, RumbleStrengthRightMotor / 100.0, 100);
}
if (!Effect2)
{
triggers->RumbleDevice2(0, 0, 0);
}
if (Effect3)
{
triggers->RumbleDevice3(RumbleStrengthLeftMotor / 100.0, RumbleStrengthRightMotor / 100.0, 100);
}
if (!Effect3)
{
triggers->RumbleDevice3(0, 0, 0);
}
}
if (RunningFFB == RacingActive1) //Outrunners,Turbo Outrun,CBombers,DAxle
{
if (name == MA_Steering_Wheel_motor || name == upright_wheel_motor || name == Vibration_motor || name == Wheel_vibration || name == Wheel_Vibration)
{
helpers->log("P1 value: ");
std::string ffs = std::to_string(newstateFFB);
helpers->log((char*)ffs.c_str());
if (newstateFFB == 0)
{
Effect1 = false;
}
stateFFB = newstateFFB;
}
if (name == MB_Steering_Wheel_motor)
{
helpers->log("P2 value: ");
std::string ffs = std::to_string(newstateFFB);
helpers->log((char*)ffs.c_str());
if (newstateFFB == 0)
{
Effect2 = false;
}
stateFFBDevice2 = newstateFFB;
}
if (stateFFB == 0x01)
{
Effect1 = true;
}
else
{
Effect1 = false;
}
if (stateFFBDevice2 == 0x01)
{
Effect2 = true;
}
else
{
Effect2 = false;
}
if (Effect1)
{
triggers->Sine(SinePeriod, SineFadePeriod, SineStrength / 100.0);
triggers->Rumble(RumbleStrengthLeftMotor / 100.0, RumbleStrengthRightMotor / 100.0, 100);
}
if (!Effect1)
{
triggers->Sine(0, 0, 0);
triggers->Rumble(0, 0, 0);
}
if (Effect2)
{
triggers->SineDevice2(SinePeriod, SineFadePeriod, SineStrength / 100.0);
triggers->RumbleDevice2(RumbleStrengthLeftMotor / 100.0, RumbleStrengthRightMotor / 100.0, 100);
}
if (!Effect2)
{
triggers->SineDevice2(0, 0, 0);
triggers->RumbleDevice2(0, 0, 0);
}
}
if (RunningFFB == RacingActive2) //Cisco Heat,F1 GpStar //Keep seperate as names is led2 and could possibly interfere with other outputs
{
if (name == led2)
{
helpers->log("P1 value: ");
std::string ffs = std::to_string(newstateFFB);
helpers->log((char*)ffs.c_str());
if (newstateFFB == 0)
{
Effect1 = false;
}
stateFFB = newstateFFB;
}
if (stateFFB == 0x01)
{
Effect1 = true;
}
else
{
Effect1 = false;
}
if (Effect1)
{
triggers->Sine(SinePeriod, SineFadePeriod, SineStrength / 100.0);
triggers->Rumble(RumbleStrengthLeftMotor / 100.0, RumbleStrengthRightMotor / 100.0, 100);
}
if (!Effect1)
{
triggers->Sine(0, 0, 0);
triggers->Rumble(0, 0, 0);
}
}
if (RunningFFB == AfterburnerActive) //Afterburner
{
if (name == lamp1)
{
helpers->log("P1 value: ");
std::string ffs = std::to_string(newstateFFB);
helpers->log((char*)ffs.c_str());
if (newstateFFB == 0)
{
Effect1 = false;
}
stateFFB = newstateFFB;
}
if (stateFFB == 0x01)
{
Effect1 = true;
}
else
{
Effect1 = false;
}
if (Effect1)
{
triggers->Rumble(RumbleStrengthLeftMotor / 100.0, RumbleStrengthRightMotor / 100.0, 100);
}
if (!Effect1)
{
triggers->Rumble(0, 0, 0);
}
}
if (RunningFFB == OutrunActive)
{
if (name == Bank_Motor_Direction)
{
helpers->log("got value: ");
std::string ffs = std::to_string(newstateFFB);
helpers->log((char*)ffs.c_str());
if (newstateFFB != 0)
{
stateFFB = newstateFFB;
}
}
if (name == Vibration_motor)
{
helpers->log("got value: ");
std::string ffs = std::to_string(newstateFFB);
helpers->log((char*)ffs.c_str());
if (newstateFFB > 0)
{
}
if (newstateFFB == 0)
{
Effect1 = false;
}
stateFFB2 = newstateFFB;
}
if (name == Bank_Motor_Speed)
{
stateFFB3 = newstateFFB;
}
if (Motion)
{
if (stateFFB == 0x01)
{
double percentForce = (1 + stateFFB3) / 8.0;
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
if (stateFFB == 0x02)
{
double percentForce = (1 + stateFFB3) / 8.0;
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
}
if (stateFFB == 1)
{
Motion = true;
MotionFalse = false;
}
if (stateFFB2 == 1)
{
Motion = false;
}
if (StopConstant == 255)
{
MotionFalse = true;
}
if (MotionFalse)
{
triggers->Constant(constants->DIRECTION_FROM_LEFT, 0);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, 0);
Motion = false;
StopConstant = 0;
MotionFalse = false;
}
if (!Motion)
{
if (stateFFB2 == 0x01)
{
Effect1 = true;
}
else
{
Effect1 = false;
}
if (Effect1)
{
triggers->Sine(SinePeriod, SineFadePeriod, SineStrength / 100.0);
triggers->Rumble(RumbleStrengthLeftMotor / 100.0, RumbleStrengthRightMotor / 100.0, 100);
}
if (!Effect1)
{
triggers->Sine(0, 0, 0);
triggers->Rumble(0, 0, 0);
}
}
}
if (RunningFFB == PDriftActive)
{
if (name == bank_motor_position)
{
helpers->log("got value: ");
std::string ffs = std::to_string(newstateFFB);
helpers->log((char*)ffs.c_str());
stateFFB = newstateFFB;
}
if (name == vibration_motor)
{
stateFFB2 = newstateFFB;
}
if (name == upright_wheel_motor)
{
helpers->log("got value: ");
std::string ffs = std::to_string(newstateFFB);
helpers->log((char*)ffs.c_str());
if (newstateFFB == 0)
{
Effect1 = false;
}
stateFFB3 = newstateFFB;
}
if (Motion)
{
if ((stateFFB > 0x00) && (stateFFB < 0x04))
{
double percentForce = (4 - stateFFB) / 3.0;
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if ((stateFFB > 0x04) && (stateFFB < 0x08))
{
double percentForce = (stateFFB - 4) / 3.0;
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
if (stateFFB2 >= 0)
{
double percentForce = stateFFB2 / 7.0;
triggers->Sine(60, 0, percentForce / 3.0);
}
}
if (stateFFB == 4)
{
Motion = true;
MotionFalse = false;
}
if (stateFFB3 == 1)
{
Motion = false;
}
if (StopConstant == 255)
{
MotionFalse = true;
}
if (MotionFalse)
{
triggers->Constant(constants->DIRECTION_FROM_LEFT, 0);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, 0);
Motion = false;
StopConstant = 0;
MotionFalse = false;
}
if (!Motion)
{
if (stateFFB3 == 0x01)
{
Effect1 = true;
}
else
{
Effect1 = false;
}
if (Effect1)
{
triggers->Sine(SinePeriod, SineFadePeriod, SineStrength / 100.0);
triggers->Rumble(RumbleStrengthLeftMotor / 100.0, RumbleStrengthRightMotor / 100.0, 100);
}
if (!Effect1)
{
triggers->Sine(0, 0, 0);
triggers->Rumble(0, 0, 0);
}
}
}
if (RunningFFB == MaximumSpeedActive)
{
if (name == awffb)
{
helpers->log("got value: ");
std::string ffs = std::to_string(newstateFFB);
helpers->log((char*)ffs.c_str());
stateFFB = newstateFFB;
UINT8 FFB = speedffb(stateFFB);
if (FFB > 0x00 && FFB < 0x11)
{
double percentForce = (FFB) / 16.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if (FFB > 0x10 && FFB < 0x20)
{
double percentForce = (FFB - 16) / 16.0;
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
}
}
if (RunningFFB == NaomiFFBActive)
{
if (name == m3ffb)
{
helpers->log("got value: ");
std::string ffs = std::to_string(newstateFFB);
helpers->log((char*)ffs.c_str());
stateFFB = newstateFFB;
if (oldstateFFB != stateFFB)
{
if (stateFFB > 0xAF && stateFFB < 0xC0)
{
Effect1 = true;
}
}
if (stateFFB > 0x09 && stateFFB < 0x20)
{
double percentForce = (stateFFB - 9) / 16.0;
triggers->Springi(percentForce);
}
if (stateFFB > 0x1F && stateFFB < 0x30)
{
double percentForce = (stateFFB - 31) / 16.0;
triggers->Friction(percentForce);
}
if (stateFFB > 0x2F && stateFFB < 0x40)
{
double percentForce = (stateFFB - 47) / 16.0;
triggers->Rumble(percentForce, percentForce, 100);
triggers->Sine(40, 0, percentForce);
}
if (stateFFB > 0x3F && stateFFB < 0x50)
{
double percentForce = (stateFFB - 63) / 16.0;
triggers->Friction(percentForce);
}
if (stateFFB > 0x4F && stateFFB < 0x60)
{
double percentForce = (stateFFB - 79) / 16.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if (stateFFB > 0x5F && stateFFB < 0x70)
{
if (stateFFB != 0x6A && stateFFB != 0x6B) // Annoying turn of wheel start of races??
{
double percentForce = (stateFFB - 95) / 16.0;
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
}
if (stateFFB == 0x9F)
{
double percentForce = 0.4;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
if (stateFFB == 0xBF)
{
double percentForce = 0.4;
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
if (Effect1)
{
++EffectCount;
if (EffectCount >= 31)
{
Effect1 = false;
EffectCount = 0;
}
double percentForce = (stateFFB - 143) / 16.0;
triggers->Rumble(percentForce, percentForce, 100);
triggers->Sine(60, 0, percentForce);
}
oldstateFFB = stateFFB;
}
}
if (RunningFFB == InitialDActive)
{
if (name == midiffb)
{
helpers->log("got value: ");
std::string ffs = std::to_string(newstateFFB);
helpers->log((char*)ffs.c_str());
stateFFB = newstateFFB;
BYTE* ffb = reinterpret_cast<BYTE*>(&stateFFB);
if ((ffb[2] == 0x80) && (ffb[0] == 0x01))
{
triggers->Spring(1.0);
}
if ((ffb[2] == 0x85) && (ffb[1] == 0x3F) && (ffb[0] > 0x00) && (ffb[0] < 0x30))
{
double percentForce = ffb[0] / 47.0;
double percentLength = 100;
triggers->Rumble(percentForce, percentForce, percentLength);
triggers->Sine(40, 0, percentForce);
}
if ((ffb[2] == 0x86) && (ffb[1] == 0x02) && (ffb[0] > 0x09) && (ffb[0] < 0x3C))
{
double percentForce = (60 - ffb[0]) / 43.0;
double percentLength = 100;
triggers->Spring(percentForce);
}
if ((ffb[2] == 0x84) && (ffb[1] == 0x00) && (ffb[0] > 0x37) && (ffb[0] < 0x80))
{
double percentForce = (128 - ffb[0]) / 72.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if ((ffb[2] == 0x84) && (ffb[1] == 0x01) && (ffb[0] > 0x00) && (ffb[0] < 0x49))
{
double percentForce = (ffb[0] / 72.0);
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
}
}
if (RunningFFB == RaveRacerActive) //Rave Racer
{
if (!PatternFind)
{
if (!PatternLaunch)
{
if (name == cpuled6)
{
if (newstateFFB == 1)
{
Sleep(2000);
PatternLaunch = true;
}
}
}
else
{
if (!Scan)
{
CreateThread(NULL, 0, ScanThread, NULL, 0, NULL);
Scan = true;
}
UINT8 CheckAddy2 = helpers->ReadByte((INT_PTR)aAddy2 - 0xDF, false);
if (CheckAddy2 == 0xC2)
{
FFBAddress = (INT_PTR)aAddy2 - 0x1C0;
PatternFind = true;
}
}
}
else
{
UINT8 FFB = helpers->ReadByte(FFBAddress, false);
UINT8 ffrave = raveracer(FFB);
helpers->log("got value: ");
std::string ffs = std::to_string(ffrave);
helpers->log((char*)ffs.c_str());
if ((ffrave > 0x3D) && (ffrave < 0x7C))
{
double percentForce = (124 - ffrave) / 61.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if ((ffrave > 0x00) && (ffrave < 0x3E))
{
double percentForce = (ffrave) / 61.0;
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
}
}
if (RunningFFB == M2PatternActive)
{
if (!PatternFind)
{
if (!PatternLaunch)
{
if (romname == daytona || romname == daytonas || romname == daytonase)
{
Sleep(8000);
PatternLaunch = true;
}
if (romname == indy500 || romname == indy500d || romname == indy500to)
{
if (name == digit1)
{
if (newstateFFB == 0x3D)
{
PatternLaunch = true;
}
}
}
if (romname == sgt24h)
{
if (name == digit0)
{
if (newstateFFB == 0x01)
{
PatternLaunch = true;
}
}
}
}
else
{
if (romname == daytona || romname == daytonas || romname == daytonase)
{
if (!Scan)
{
CreateThread(NULL, 0, ScanThread, NULL, 0, NULL);
Scan = true;
}
if ((UINT8)aAddy2 == 0x05)
{
FFBAddress = (int)aAddy2 + 0x3D;
PatternFind = true;
}
}
if (romname == indy500 || romname == indy500d || romname == indy500to)
{
if (!Scan)
{
CreateThread(NULL, 0, ScanThread, NULL, 0, NULL);
Scan = true;
}
UINT8 CheckAddy2 = helpers->ReadByte((INT_PTR)aAddy2 + 0x04, false);
if (CheckAddy2 == 0x01)
{
FFBAddress = (INT_PTR)aAddy2 + 0x04;
PatternFind = true;
}
}
if (romname == sgt24h)
{
if (!Scan)
{
CreateThread(NULL, 0, ScanThread, NULL, 0, NULL);
Scan = true;
}
UINT8 CheckAddy2 = helpers->ReadByte((INT_PTR)aAddy2 - 0x14, false);
if (CheckAddy2 == 0x0C)
{
FFBAddress = (INT_PTR)aAddy2 + 0x50;
PatternFind = true;
}
}
}
}
else
{
ff = helpers->ReadByte(FFBAddress, false);
helpers->log("got value: ");
std::string ffs = std::to_string(ff);
helpers->log((char*)ffs.c_str());
if ((ff > 0x09) && (ff < 0x18))
{
//Spring
double percentForce = (ff - 15) / 8.0;
double percentLength = 100;
triggers->Spring(percentForce);
}
if ((ff > 0x1F) && (ff < 0x28))
{
//Clutch
double percentForce = (ff - 31) / 8.0;
double percentLength = 100;
triggers->Friction(percentForce);
}
if ((ff > 0x2F) && (ff < 0x3D))
{
//Centering
double percentForce = (ff - 47) / 13.0;
double percentLength = 100;
triggers->Spring(percentForce);
}
if ((ff > 0x3F) && (ff < 0x48))
{
//Uncentering
double percentForce = (ff - 63) / 8.0;
double percentLength = 100;
triggers->Sine(40, 0, percentForce);
triggers->Rumble(percentForce, percentForce, percentLength);
}
if ((ff > 0x4F) && (ff < 0x58))
{
//Roll Left
double percentForce = (ff - 79) / 8.0;
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
else if ((ff > 0x5F) && (ff < 0x68))
{
//Roll Right
double percentForce = (ff - 95) / 8.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
}
}
if (RunningFFB == SrallyActive)
{
if (!PatternFind)
{
if (!PatternLaunch)
{
if (name == digit1)
{
PatternLaunch = true;
}
}
else
{
if (!Scan)
{
CreateThread(NULL, 0, ScanThread, NULL, 0, NULL);
Scan = true;
}
UINT8 CheckAddy2 = helpers->ReadByte((INT_PTR)aAddy2 + 0x35, false);
if (CheckAddy2 == 0xFF)
{
FFBAddress = (INT_PTR)aAddy2 + 0x2B;
PatternFind = true;
}
}
}
else
{
ff = helpers->ReadByte(FFBAddress, false);
helpers->log("got value: ");
std::string ffs = std::to_string(ff);
helpers->log((char*)ffs.c_str());
if ((ff > 0xBF) && (ff < 0xDF))
{
double percentForce = (ff - 191) / 31.0;
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
else if ((ff > 0x7F) && (ff < 0x9F))
{
double percentForce = (ff - 127) / 31.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
}
}
if (RunningFFB == SuperChaseActive)
{
if (!PatternFind)
{
if (!PatternLaunch)
{
Sleep(8000);
PatternLaunch = true;
}
if (!Scan)
{
CreateThread(NULL, 0, ScanThread, NULL, 0, NULL);
Scan = true;
}
UINT8 CheckAddy2 = helpers->ReadByte((INT_PTR)aAddy2 + 0x12, false);
if (CheckAddy2 == 0x5A)
{
FFBAddress = (INT_PTR)aAddy2 + 0x6C8;
PatternFind = true;
}
}
else
{
ff = helpers->ReadByte(FFBAddress, false);
helpers->log("got value: ");
std::string ffs = std::to_string(ff);
helpers->log((char*)ffs.c_str());
if (ff & 0x01)
{
double percentForce = 1.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
if (ff & 0x02)
{
double percentForce = 1.0;
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
}
}
if (RunningFFB == NamcoFFBActive)
{
if (!PatternFind)
{
if (!PatternLaunch)
{
if (name == cpuled6)
{
if (newstateFFB == 1)
{
Sleep(2000);
PatternLaunch = true;
}
}
}
else
{
if (romname == acedrvrw || romname == acedrive || romname == victlapw || romname == victlap || romname == dirtdash || romname == dirtdasha || romname == dirtdashj)
{
if (!Scan)
{
CreateThread(NULL, 0, ScanThread, NULL, 0, NULL);
Scan = true;
}
UINT8 CheckAddy2 = helpers->ReadByte((INT_PTR)aAddy2 - 0x3E3, false);
if (CheckAddy2 == 0x80)
{
FFBAddress = (INT_PTR)aAddy2 - 0x2C6;
PatternFind = true;
}
}
}
}
else
{
DWORD FFBNamco = helpers->ReadInt32(FFBAddress, false);
helpers->log("got value: ");
std::string ffs = std::to_string(FFBNamco);
helpers->log((char*)ffs.c_str());
if ((FFBNamco >= 0x00) && (FFBNamco < 0x77A))
{
double percentForce = (FFBNamco / Divide);
double percentLength = 100;
if (percentForce > 1.0)
{
percentForce = 1.0;
}
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
else if ((FFBNamco > 0xF886) && (FFBNamco < 0x10000))
{
double percentForce = ((65536 - FFBNamco) / Divide);
double percentLength = 100;
if (percentForce > 1.0)
{
percentForce = 1.0;
}
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
}
}
if (RunningFFB == HardDrivinActive) //Hard Drivin
{
if (!HardDrivinFrame)
{
HardDrivinFrame = true;
}
//if ((frame & 7) == 4)
if(frame==4)
{
HardDrivinFFB = (vals[0] & 15) + ((vals[3] & 7) << 5);
if ((vals[1] & 0xF0) == 0xF0)
{
HardDrivinFFB |= 0x10;
}
if ((vals[2] & 0xF0) == 0xF0)
{
HardDrivinFFB = -HardDrivinFFB;
}
//helpers->log("got value: ");
//helpers->log((char*)ffs.c_str());
//std::string ffs = std::to_string(HardDrivinFFB);
//std::string val0 = std::to_string(vals[0]);
//std::string val1 = std::to_string(vals[1]);
//std::string val2 = std::to_string(vals[2]);
//std::string val3 = std::to_string(vals[3]);
//std::string val4 = std::to_string(vals[4]);
//static char moreTest[256];
//memset(moreTest, 0, 256);
//sprintf(moreTest, "vals=%s %s %s %s FFS=%s", val0.c_str(), val1.c_str(), val2.c_str(), val3.c_str(), ffs.c_str());
//helpers->log((char*)moreTest);
if (HardDrivinFFB > 100) {
HardDrivinFFB = 100;
}
if (HardDrivinFFB < -100) {
HardDrivinFFB = -100;
}
if (HardDrivinFFB >= 0)
{
double percentForce = HardDrivinFFB / 100.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if (HardDrivinFFB < 0)
{
HardDrivinFFB = -HardDrivinFFB;
double percentForce = HardDrivinFFB / 100.0;
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
}
}
}
}