75 lines
2.4 KiB
C++
75 lines
2.4 KiB
C++
/*This file is part of FFB Arcade Plugin.
|
|
FFB Arcade Plugin is free software : you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
FFB Arcade Plugin is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
|
|
GNU General Public License for more details.
|
|
You should have received a copy of the GNU General Public License
|
|
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <string>
|
|
#include "IDTAv231.h"
|
|
#include "math.h"
|
|
|
|
extern int EnableDamper;
|
|
extern int DamperStrength;
|
|
|
|
static bool outputinit;
|
|
|
|
static wchar_t* settingsFilename = TEXT(".\\FFBPlugin.ini");
|
|
static int EnableForceSpringEffect = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffect"), 0, settingsFilename);
|
|
static int ForceSpringStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrength"), 0, settingsFilename);
|
|
|
|
void InitialDTA231::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) {
|
|
|
|
if (EnableDamper)
|
|
triggers->Damper(DamperStrength / 100.0);
|
|
|
|
DWORD FFB = helpers->ReadInt32(0x3D35838, true);
|
|
WORD FFBStr = helpers->ReadWord(0x3D3583A, true);
|
|
|
|
BYTE* ffb = reinterpret_cast<BYTE*>(&FFB);
|
|
|
|
if (ffb[0] == 0x80 && ffb[2] == 0x01)
|
|
{
|
|
triggers->Spring(1.0);
|
|
}
|
|
|
|
if (ffb[0] == 0x85 && ffb[1] > 0x00 && FFBStr > 0x00)
|
|
{
|
|
double percentForce = FFBStr / 32767.0;
|
|
double Period = ffb[1] / 127.0 * 120.0;
|
|
double percentLength = 100;
|
|
triggers->Rumble(percentForce, percentForce, percentLength);
|
|
triggers->Sine(static_cast<int>(Period), 0, percentForce);
|
|
}
|
|
|
|
if (ffb[0] == 0x86 && FFBStr)
|
|
{
|
|
double percentForce = FFBStr / 32767.0;
|
|
double percentLength = 100;
|
|
triggers->Spring(percentForce);
|
|
}
|
|
|
|
if (ffb[0] == 0x84 && FFBStr > 0x00)
|
|
{
|
|
if (ffb[1] == 0x00)
|
|
{
|
|
double percentForce = (32767.0 - FFBStr) / 32767.0;
|
|
double percentLength = 100;
|
|
triggers->Rumble(percentForce, 0, percentLength);
|
|
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
|
|
}
|
|
else if (ffb[1] == 0x01)
|
|
{
|
|
double percentForce = (FFBStr / 32767.0);
|
|
double percentLength = 100;
|
|
triggers->Rumble(0, percentForce, percentLength);
|
|
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
|
|
}
|
|
}
|
|
} |