81720a75f4
Bad Boom!
220 lines
6.4 KiB
C++
220 lines
6.4 KiB
C++
/*This file is part of FFB Arcade Plugin.
|
|
FFB Arcade Plugin is free software : you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
FFB Arcade Plugin is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
|
|
GNU General Public License for more details.
|
|
You should have received a copy of the GNU General Public License
|
|
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <string>
|
|
#include "Outrun2Real.h"
|
|
#include "SDL.h"
|
|
#include <Windows.h>
|
|
static EffectTriggers *myTriggers;
|
|
static EffectConstants *myConstants;
|
|
static Helpers *myHelpers;
|
|
static SDL_Event e;
|
|
static int SpeedStrength;
|
|
static wchar_t *settingsFilename = TEXT(".\\FFBPlugin.ini");
|
|
static int ShowButtonNumbersForSetup = GetPrivateProfileInt(TEXT("Settings"), TEXT("ShowButtonNumbersForSetup"), 0, settingsFilename);
|
|
static int ChangeGearsViaPlugin = GetPrivateProfileInt(TEXT("Settings"), TEXT("ChangeGearsViaPlugin"), 0, settingsFilename);
|
|
static int Gear1 = GetPrivateProfileInt(TEXT("Settings"), TEXT("Gear1"), 0, settingsFilename);
|
|
static int Gear2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("Gear2"), 0, settingsFilename);
|
|
static int Gear3 = GetPrivateProfileInt(TEXT("Settings"), TEXT("Gear3"), 0, settingsFilename);
|
|
static int Gear4 = GetPrivateProfileInt(TEXT("Settings"), TEXT("Gear4"), 0, settingsFilename);
|
|
static int Gear5 = GetPrivateProfileInt(TEXT("Settings"), TEXT("Gear5"), 0, settingsFilename);
|
|
static int Gear6 = GetPrivateProfileInt(TEXT("Settings"), TEXT("Gear6"), 0, settingsFilename);
|
|
|
|
//B hitting right wall hard constant
|
|
//1B hitting left wall hard constant
|
|
//2 driving on grass sine
|
|
//10 scraping car against side rail left side
|
|
//4 driving from grass, sand to road if from right side
|
|
//14 driving from grass, sand to road if from left side
|
|
//00 when over grass, sand etc
|
|
|
|
void SendForceFeedback(__int8 force)
|
|
{
|
|
float ffspeed = myHelpers->ReadFloat32(0x08273DF0, /* isRelativeOffset */ false); //speedo
|
|
|
|
if ((force == 0x10) || (force == 0x0B) || (force == 0x04))
|
|
{
|
|
double percentForce = SpeedStrength / 100.0;
|
|
double percentLength = 100;
|
|
myTriggers->LeftRight(0, percentForce, percentLength);
|
|
myTriggers->Constant(myConstants->DIRECTION_FROM_RIGHT, percentForce);
|
|
}
|
|
if ((force == 0x00) || (force == 0x1B) || (force == 0x14))
|
|
{
|
|
double percentForce = SpeedStrength / 100.0;
|
|
double percentLength = 100;
|
|
myTriggers->LeftRight(percentForce, 0, percentLength);
|
|
myTriggers->Constant(myConstants->DIRECTION_FROM_LEFT, percentForce);
|
|
}
|
|
if (force == 0x02)
|
|
{
|
|
double percentForce = SpeedStrength / 100.0;
|
|
double percentLength = 100;
|
|
myTriggers->LeftRight(percentForce, percentForce, percentLength);
|
|
myTriggers->Sine(70, 80, percentForce);
|
|
}
|
|
}
|
|
|
|
signed int cdecl or2FfbFunction(unsigned __int8 unk1, unsigned __int8 unk2, unsigned __int8 force, char unk3)
|
|
{
|
|
int SpringStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("SpringStrength"), 0, TEXT(".\\FFBPlugin.ini"));
|
|
if (unk1 == 0x7D)
|
|
{
|
|
//not used
|
|
}
|
|
if (unk1 == 0x7B)
|
|
{
|
|
SendForceFeedback(force);
|
|
}
|
|
else if (unk1 != 0x7B)
|
|
{
|
|
double percentForce = SpringStrength / 100.0;
|
|
myTriggers->Springi(percentForce);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int RunningThread(void *ptr)
|
|
{
|
|
int cnt;
|
|
for (cnt = 0; cnt >= 0; ++cnt)
|
|
{
|
|
UINT8 gear = myHelpers->ReadByte(0x0827A160, /* isRelativeOffset */ false); // gear address
|
|
UINT8 ff8 = myHelpers->ReadByte(0x08304ADC, /* isRelativeOffset */ false); // 1 when race
|
|
float ffspeed = myHelpers->ReadFloat32(0x08273DF0, /* isRelativeOffset */ false); //speedo
|
|
UINT8 static oldgear = 0;
|
|
float newgear = gear;
|
|
|
|
if ((ffspeed >= 0.1) && (ffspeed <= 80))
|
|
{
|
|
SpeedStrength = 10;
|
|
}
|
|
else if ((ffspeed >= 80.1) && (ffspeed <= 130))
|
|
{
|
|
SpeedStrength = 20;
|
|
}
|
|
else if ((ffspeed >= 130.1) && (ffspeed <= 180))
|
|
{
|
|
SpeedStrength = 30;
|
|
}
|
|
else if ((ffspeed >= 180.1) && (ffspeed <= 220))
|
|
{
|
|
SpeedStrength = 40;
|
|
}
|
|
else if ((ffspeed >= 220.1) && (ffspeed <= 270))
|
|
{
|
|
SpeedStrength = 50;
|
|
}
|
|
else if ((ffspeed >= 270.1) && (ffspeed <= 320))
|
|
{
|
|
SpeedStrength = 60;
|
|
}
|
|
else if ((ffspeed >= 320.1) && (ffspeed <= 380))
|
|
{
|
|
SpeedStrength = 70;
|
|
}
|
|
else if ((ffspeed >= 380.1) && (ffspeed <= 430))
|
|
{
|
|
SpeedStrength = 80;
|
|
}
|
|
else if ((ffspeed >= 430.1) && (ffspeed <= 500))
|
|
{
|
|
SpeedStrength = 90;
|
|
}
|
|
else if ((ffspeed >= 500.1) && (ffspeed <= 1000))
|
|
{
|
|
SpeedStrength = 100;
|
|
}
|
|
else
|
|
{
|
|
SpeedStrength = 0;
|
|
}
|
|
|
|
if ((oldgear != newgear) && (ff8 == 1) && (ffspeed >= 0.1))
|
|
{
|
|
double percentForce = 0.1;
|
|
double percentLength = 100;
|
|
myTriggers->Sine(240, 320, percentForce);
|
|
myTriggers->LeftRight(percentForce, percentForce, percentLength);
|
|
}
|
|
oldgear = newgear;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void OutRun2Real::FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers* triggers) {
|
|
SDL_Thread *thread;
|
|
thread = SDL_CreateThread(RunningThread, "RunningThread", (void *)NULL);
|
|
|
|
while (SDL_WaitEvent(&e) != 0)
|
|
{
|
|
bool init = true;
|
|
if (init)
|
|
{
|
|
DWORD tempdw = 0x08105A48;
|
|
DWORD loadffb = (DWORD)(void *)or2FfbFunction;
|
|
DWORD tempdw2 = loadffb - tempdw - 5;
|
|
*(BYTE *)tempdw = 0xE9;
|
|
*(DWORD *)(tempdw + 1) = tempdw2;
|
|
init = false;
|
|
}
|
|
UINT8 transmission = helpers->ReadByte(0x082932C2, /* isRelativeOffset */ false); // Auto or Manual
|
|
myTriggers = triggers;
|
|
myConstants = constants;
|
|
myHelpers = helpers;
|
|
|
|
if (ShowButtonNumbersForSetup == 1)
|
|
{
|
|
if (e.type == SDL_JOYBUTTONDOWN)
|
|
{
|
|
if (e.jbutton.button >= 0)
|
|
{
|
|
char buff[100];
|
|
sprintf_s(buff, "Button %d Pressed", e.jbutton.button);
|
|
MessageBoxA(NULL, buff, "", NULL);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (e.type == SDL_JOYBUTTONDOWN)
|
|
{
|
|
if ((ChangeGearsViaPlugin == 1) && (transmission == 1))
|
|
{
|
|
if (e.jbutton.button == Gear1)
|
|
{
|
|
helpers->WriteByte(0x0827A160, 0x01, false);
|
|
}
|
|
else if (e.jbutton.button == Gear2)
|
|
{
|
|
helpers->WriteByte(0x0827A160, 0x02, false);
|
|
}
|
|
else if (e.jbutton.button == Gear3)
|
|
{
|
|
helpers->WriteByte(0x0827A160, 0x03, false);
|
|
}
|
|
else if (e.jbutton.button == Gear4)
|
|
{
|
|
helpers->WriteByte(0x0827A160, 0x04, false);
|
|
}
|
|
else if (e.jbutton.button == Gear5)
|
|
{
|
|
helpers->WriteByte(0x0827A160, 0x05, false);
|
|
}
|
|
else if (e.jbutton.button == Gear6)
|
|
{
|
|
helpers->WriteByte(0x0827A160, 0x06, false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |