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FFBArcadePlugin/Game Files/Demul.cpp

244 lines
5.7 KiB
C++

/*This file is part of FFB Arcade Plugin.
FFB Arcade Plugin is free software : you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
FFB Arcade Plugin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
*/
#include <string>
#include <tchar.h>
#include "Demul.h"
#include "math.h"
#include <stdlib.h>
#include <string.h>
#include <windows.h>
#include "../Common Files/SignatureScanning.h"
static bool NascarRunning = false;
static bool InitialDRunning = false;
static bool FFBGameInit = false;
static bool KickStartWait = false;
static bool WindowSearch = false;
static INT_PTR FFBAddress;
static int ffnascar = 0;
int nascar(int ffnas) {
switch (ffnas) {
case 0x04:
return 32;
case 0x84:
return 31;
case 0x44:
return 30;
case 0xC4:
return 29;
case 0x24:
return 28;
case 0xA4:
return 27;
case 0x64:
return 26;
case 0xE4:
return 25;
case 0x14:
return 24;
case 0x94:
return 23;
case 0x54:
return 22;
case 0xD4:
return 21;
case 0x34:
return 20;
case 0xB4:
return 19;
case 0x74:
return 18;
case 0xF4:
return 17;
case 0xFC:
return 16;
case 0x7C:
return 15;
case 0xBC:
return 14;
case 0x3C:
return 13;
case 0xDC:
return 12;
case 0x5C:
return 11;
case 0x9C:
return 10;
case 0x1C:
return 9;
case 0xEC:
return 8;
case 0x6C:
return 7;
case 0xAC:
return 6;
case 0x2C:
return 5;
case 0xCC:
return 4;
case 0x4C:
return 3;
case 0x8C:
return 2;
case 0x0C:
return 1;
default:
return 0;
}
}
static BOOL CALLBACK FindWindowBySubstr(HWND hwnd, LPARAM substring)
{
const DWORD TITLE_SIZE = 1024;
TCHAR windowTitle[TITLE_SIZE];
if (GetWindowText(hwnd, windowTitle, TITLE_SIZE))
{
if (_tcsstr(windowTitle, LPCTSTR(substring)) != NULL)
{
return false;
}
}
return true;
}
const TCHAR substring[] = TEXT("FPS");
const TCHAR substring1[] = TEXT("NASCAR");
const TCHAR substring2[] = TEXT("Initial D Arcade Stage");
void Demul::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) {
if (!WindowSearch)
{
if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring))
{
if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring1))
{
NascarRunning = true;
WindowSearch = true;
}
if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring2))
{
InitialDRunning = true;
WindowSearch = true;
}
}
}
if (NascarRunning)
{
if (!FFBGameInit)
{
FFBGameInit = true;
aAddy2 = PatternScan("\x13\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x50\x72\x6F\x64\x75\x63\x65\x64\x20\x42\x79\x20", "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx");
FFBAddress = (int)aAddy2 - 0x2F0;
}
UINT8 ffnas = helpers->ReadByte(FFBAddress, false);
std::string ffs = std::to_string(ffnas);
helpers->log((char*)ffs.c_str());
helpers->log("got value: ");
ffnascar = nascar(ffnas);
if ((ffnascar > 0x10) && (ffnascar < 0x21))
{
helpers->log("moving wheel left");
double percentForce = (ffnascar - 16) / 16.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if ((ffnascar > 0x00) && (ffnascar < 0x11))
{
helpers->log("moving wheel right");
double percentForce = (17 - ffnascar) / 16.0;
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
}
if (InitialDRunning)
{
if (!FFBGameInit)
{
Sleep(6000);
FFBGameInit = true;
aAddy2 = PatternScan("\x88\xA9\x00\x09", "xxxx");
FFBAddress = (int)aAddy2 + 0x01;
}
UINT8 ff1 = helpers->ReadByte(FFBAddress, false);
UINT8 ff2 = helpers->ReadByte(FFBAddress + 0x01, false);
UINT8 ff3 = helpers->ReadByte(FFBAddress + 0x02, false);
std::string ffs = std::to_string(ff1);
helpers->log((char*)ffs.c_str());
helpers->log("got value: ");
if (!KickStartWait)
{
if (FFBAddress > 0)
{
Sleep(6000);
KickStartWait = true;
}
}
if (KickStartWait)
{
if ((ff1 == 0x80) && (ff3 == 0x01))
{
triggers->Spring(1.0);
}
if ((ff1 == 0x85) && (ff2 == 0x3F) && (ff3 > 0x00) && (ff3 < 0x30))
{
double percentForce = ff3 / 47.0;
double percentLength = 100;
triggers->Rumble(percentForce, percentForce, percentLength);
triggers->Sine(40, 0, percentForce);
}
if ((ff1 == 0x86) && (ff2 == 0x02) && (ff3 > 0x09) && (ff3 < 0x3C))
{
double percentForce = (60 - ff3) / 43.0;
double percentLength = 100;
triggers->Spring(percentForce);
}
if ((ff1 == 0x84) && (ff2 == 0x00) && (ff3 > 0x37) && (ff3 < 0x80))
{
helpers->log("moving wheel left");
double percentForce = (128 - ff3) / 72.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if ((ff1 == 0x84) && (ff2 == 0x01) && (ff3 > 0x00) && (ff3 < 0x49))
{
helpers->log("moving wheel right");
double percentForce = (ff3 / 72.0);
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
}
}
}