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mirror of synced 2024-11-30 17:34:33 +01:00
FFBArcadePlugin/Game Files/SonicSegaAllStarsRacing.cpp
2023-03-11 20:12:38 +13:00

64 lines
2.1 KiB
C++

/*This file is part of FFB Arcade Plugin.
FFB Arcade Plugin is free software : you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
FFB Arcade Plugin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
*/
#include "SonicSegaAllStarsRacing.h"
extern int EnableDamper;
extern int DamperStrength;
static UINT8 OLDFFB;
static wchar_t* settingsFilename = TEXT(".\\FFBPlugin.ini");
static int SpringEnable = GetPrivateProfileInt(TEXT("Settings"), TEXT("SpringEnable"), 0, settingsFilename);
static int SpringStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("SpringStrength"), 0, settingsFilename);
void SonicSegaAllStarsRacing::FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers* triggers) {
UINT8 FFB = helpers->ReadByte(0x5CD864, true);
helpers->WriteByte(0x5CD858, 0x03, true);
if (EnableDamper)
triggers->Damper(DamperStrength / 100.0);
if (SpringEnable)
triggers->Springi(SpringStrength / 100.0);
if (OLDFFB != FFB)
{
if (FFB > 0 && FFB < 19)
{
helpers->log("moving wheel left");
double percentForce = FFB / 18.0;
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
else if (FFB > 237 && FFB < 256)
{
helpers->log("moving wheel right");
double percentForce = (256 - FFB) / 18.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else
{
triggers->Rumble(0, 0, 80);
triggers->Constant(constants->DIRECTION_FROM_LEFT, 0);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, 0);
}
}
OLDFFB = FFB;
}