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mirror of synced 2024-11-30 17:34:33 +01:00
FFBArcadePlugin/Game Files/WMMT3.cpp
2022-06-08 19:34:14 +12:00

97 lines
3.0 KiB
C++

/*This file is part of FFB Arcade Plugin.
FFB Arcade Plugin is free software : you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
FFB Arcade Plugin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
*/
#include <string>
#include "WMMT3.h"
#include "../Common Files/Game.h"
extern int EnableDamper;
extern int DamperStrength;
static wchar_t* settingsFilename = TEXT(".\\FFBPlugin.ini");
static int EnableForceSpringEffect = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffect"), 0, settingsFilename);
static int ForceSpringStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrength"), 0, settingsFilename);
static int OldsetSpring;
static int OldsetViosity;
static int OldsetCenterOffset;
static int OldsetReflect;
static bool init;
void WMMT3::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers)
{
int setSpring = GetTeknoParrotFFB();
int setViosity = GetTeknoParrotFFB2();
int setCenterOffset = GetTeknoParrotFFB3();
int setReflect = GetTeknoParrotFFB4();
if (EnableDamper)
triggers->Damper(DamperStrength / 100.0);
if (EnableForceSpringEffect)
triggers->Springi(ForceSpringStrength / 100.0);
if (setSpring != OldsetSpring && setSpring)
{
double percentForce = setSpring / 63.0;
triggers->Spring(percentForce);
}
if (setViosity)
{
double percentForce = setViosity / 63.0;
triggers->Friction(percentForce);
}
if (setReflect != OldsetReflect && setReflect)
{
if (setReflect > 0x00 && setReflect <= 0x3F)
{
double percentForce = setReflect / 63.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
else
{
double percentForce = ((0xFFFFFFFF - setReflect) + 1) / 63.0;
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
}
if (setCenterOffset != OldsetCenterOffset && setCenterOffset)
{
if (setCenterOffset > 0x00 && setCenterOffset <= 0x3F)
{
double percentForce = setCenterOffset / 63.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else
{
double percentForce = ((0xFFFFFFFF - setCenterOffset) + 1) / 63.0;
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
}
OldsetSpring = setSpring;
OldsetViosity = setViosity;
OldsetCenterOffset = setCenterOffset;
OldsetReflect = setReflect;
}