381 lines
14 KiB
C++
381 lines
14 KiB
C++
/*This file is part of FFB Arcade Plugin.
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FFB Arcade Plugin is free software : you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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FFB Arcade Plugin is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
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*/
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#include <string>
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#include <tchar.h>
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#include "Demul.h"
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#include "math.h"
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#include <stdlib.h>
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#include <string.h>
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#include <windows.h>
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#include "../Common Files/SignatureScanning.h"
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extern wchar_t* settingsFilename;
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extern int DeviceGUID;
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extern int configFeedbackLength;
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extern int configGameId;
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extern int configMinForce;
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extern int configMaxForce;
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extern int PowerMode;
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extern int EnableRumble;
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extern int ReverseRumble;
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extern int configFeedbackLength;
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extern int configAlternativeMinForceLeft;
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extern int configAlternativeMaxForceLeft;
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extern int configAlternativeMinForceRight;
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extern int configAlternativeMaxForceRight;
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extern int EnableForceSpringEffect;
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extern int ForceSpringStrength;
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static int configMinForceInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceInitialDDemul"), 0, settingsFilename);
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static int configMaxForceInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceInitialDDemul"), 100, settingsFilename);
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static int configAlternativeMinForceLeftInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftInitialDDemul"), 0, settingsFilename);
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static int configAlternativeMaxForceLeftInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftInitialDDemul"), 100, settingsFilename);
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static int configAlternativeMinForceRightInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightInitialDDemul"), 0, settingsFilename);
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static int configAlternativeMaxForceRightInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightInitialDDemul"), 100, settingsFilename);
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static int PowerModeInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeInitialDDemul"), 0, settingsFilename);
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static int configFeedbackLengthInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthInitialDDemul"), 120, settingsFilename);
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static int EnableForceSpringEffectInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectInitialDDemul"), 0, settingsFilename);
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static int ForceSpringStrengthInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthInitialDDemul"), 0, settingsFilename);
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static int configMinForceNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceNascarRacing"), 0, settingsFilename);
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static int configMaxForceNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceNascarRacing"), 100, settingsFilename);
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static int configAlternativeMinForceLeftNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftNascarRacing"), 0, settingsFilename);
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static int configAlternativeMaxForceLeftNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftNascarRacing"), 100, settingsFilename);
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static int configAlternativeMinForceRightNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightNascarRacing"), 0, settingsFilename);
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static int configAlternativeMaxForceRightNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightNascarRacing"), 100, settingsFilename);
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static int PowerModeNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeNascarRacing"), 0, settingsFilename);
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static int configFeedbackLengthNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthNascarRacing"), 120, settingsFilename);
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static int EnableForceSpringEffectNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectNascarRacing"), 0, settingsFilename);
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static int ForceSpringStrengthNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthNascarRacing"), 0, settingsFilename);
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static int configMinForceSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceSmashingDrive"), 0, settingsFilename);
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static int configMaxForceSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceSmashingDrive"), 100, settingsFilename);
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static int configAlternativeMinForceLeftSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftSmashingDrive"), 0, settingsFilename);
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static int configAlternativeMaxForceLeftSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftSmashingDrive"), 100, settingsFilename);
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static int configAlternativeMinForceRightSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightSmashingDrive"), 0, settingsFilename);
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static int configAlternativeMaxForceRightSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightSmashingDrive"), 100, settingsFilename);
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static int PowerModeSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeSmashingDrive"), 0, settingsFilename);
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static int configFeedbackLengthSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthSmashingDrive"), 120, settingsFilename);
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static int EnableForceSpringEffectSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectSmashingDrive"), 0, settingsFilename);
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static int ForceSpringStrengthSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthSmashingDrive"), 0, settingsFilename);
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static bool NascarRunning = false;
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static bool InitialDRunning = false;
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static bool SmashingDriveRunning = false;
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static bool FFBGameInit = false;
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static bool KickStartWait = false;
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static bool WindowSearch = false;
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static INT_PTR FFBAddress;
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static int ffnascar = 0;
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int nascar(int ffnas) {
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switch (ffnas) {
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case 0x04:
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return 32;
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case 0x84:
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return 31;
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case 0x44:
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return 30;
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case 0xC4:
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return 29;
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case 0x24:
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return 28;
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case 0xA4:
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return 27;
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case 0x64:
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return 26;
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case 0xE4:
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return 25;
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case 0x14:
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return 24;
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case 0x94:
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return 23;
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case 0x54:
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return 22;
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case 0xD4:
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return 21;
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case 0x34:
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return 20;
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case 0xB4:
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return 19;
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case 0x74:
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return 18;
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case 0xF4:
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return 17;
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case 0xFC:
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return 16;
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case 0x7C:
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return 15;
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case 0xBC:
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return 14;
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case 0x3C:
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return 13;
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case 0xDC:
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return 12;
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case 0x5C:
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return 11;
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case 0x9C:
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return 10;
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case 0x1C:
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return 9;
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case 0xEC:
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return 8;
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case 0x6C:
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return 7;
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case 0xAC:
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return 6;
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case 0x2C:
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return 5;
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case 0xCC:
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return 4;
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case 0x4C:
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return 3;
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case 0x8C:
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return 2;
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case 0x0C:
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return 1;
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default:
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return 0;
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}
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}
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static BOOL CALLBACK FindWindowBySubstr(HWND hwnd, LPARAM substring)
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{
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const DWORD TITLE_SIZE = 1024;
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TCHAR windowTitle[TITLE_SIZE];
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if (GetWindowText(hwnd, windowTitle, TITLE_SIZE))
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{
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if (_tcsstr(windowTitle, LPCTSTR(substring)) != NULL)
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{
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return false;
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}
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}
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return true;
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}
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const TCHAR substring[] = TEXT("FPS");
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const TCHAR substring0[] = TEXT("spg");
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const TCHAR substring1[] = TEXT("NASCAR");
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const TCHAR substring2[] = TEXT("Initial D Arcade Stage");
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const TCHAR substring3[] = TEXT("Smashing Drive");
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void Demul::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) {
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if (EnableForceSpringEffect == 1)
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{
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triggers->Springi(ForceSpringStrength / 100.0);
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}
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if (!WindowSearch)
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{
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if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring) || !EnumWindows(FindWindowBySubstr, (LPARAM)substring0))
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{
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if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring1))
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{
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configMinForce = configMinForceNascarRacing;
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configMaxForce = configMaxForceNascarRacing;
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configAlternativeMinForceLeft = configAlternativeMinForceLeftNascarRacing;
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configAlternativeMaxForceLeft = configAlternativeMaxForceLeftNascarRacing;
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configAlternativeMinForceRight = configAlternativeMinForceRightNascarRacing;
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configAlternativeMaxForceRight = configAlternativeMaxForceRightNascarRacing;
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configFeedbackLength = configFeedbackLengthNascarRacing;
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PowerMode = PowerModeNascarRacing;
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EnableForceSpringEffect = EnableForceSpringEffectNascarRacing;
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ForceSpringStrength = ForceSpringStrengthNascarRacing;
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NascarRunning = true;
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WindowSearch = true;
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}
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if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring2))
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{
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configMinForce = configMinForceInitialDDemul;
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configMaxForce = configMaxForceInitialDDemul;
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configAlternativeMinForceLeft = configAlternativeMinForceLeftInitialDDemul;
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configAlternativeMaxForceLeft = configAlternativeMaxForceLeftInitialDDemul;
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configAlternativeMinForceRight = configAlternativeMinForceRightInitialDDemul;
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configAlternativeMaxForceRight = configAlternativeMaxForceRightInitialDDemul;
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configFeedbackLength = configFeedbackLengthInitialDDemul;
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PowerMode = PowerModeInitialDDemul;
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EnableForceSpringEffect = EnableForceSpringEffectInitialDDemul;
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ForceSpringStrength = ForceSpringStrengthInitialDDemul;
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InitialDRunning = true;
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WindowSearch = true;
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}
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if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring3))
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{
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configMinForce = configMinForceSmashingDrive;
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configMaxForce = configMaxForceSmashingDrive;
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configAlternativeMinForceLeft = configAlternativeMinForceLeftSmashingDrive;
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configAlternativeMaxForceLeft = configAlternativeMaxForceLeftSmashingDrive;
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configAlternativeMinForceRight = configAlternativeMinForceRightSmashingDrive;
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configAlternativeMaxForceRight = configAlternativeMaxForceRightSmashingDrive;
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configFeedbackLength = configFeedbackLengthSmashingDrive;
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PowerMode = PowerModeSmashingDrive;
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EnableForceSpringEffect = EnableForceSpringEffectSmashingDrive;
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ForceSpringStrength = ForceSpringStrengthSmashingDrive;
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SmashingDriveRunning = true;
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WindowSearch = true;
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}
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}
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}
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if (NascarRunning)
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{
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if (!FFBGameInit)
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{
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FFBGameInit = true;
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aAddy2 = PatternScan("\x13\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x50\x72\x6F\x64\x75\x63\x65\x64\x20\x42\x79\x20", "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx");
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FFBAddress = (int)aAddy2 - 0x2F0;
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}
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UINT8 ffnas = helpers->ReadByte(FFBAddress, false);
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std::string ffs = std::to_string(ffnas);
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helpers->log((char*)ffs.c_str());
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helpers->log("got value: ");
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ffnascar = nascar(ffnas);
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if ((ffnascar > 0x10) && (ffnascar < 0x21))
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{
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helpers->log("moving wheel right");
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double percentForce = (ffnascar - 16) / 16.0;
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double percentLength = 100;
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triggers->Rumble(percentForce, 0, percentLength);
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triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
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}
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else if ((ffnascar > 0x00) && (ffnascar < 0x11))
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{
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helpers->log("moving wheel left");
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double percentForce = (17 - ffnascar) / 16.0;
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double percentLength = 100;
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triggers->Rumble(0, percentForce, percentLength);
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triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
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}
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}
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if (InitialDRunning)
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{
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if (!FFBGameInit)
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{
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Sleep(6000);
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FFBGameInit = true;
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aAddy2 = PatternScan("\x88\xA9\x00\x09", "xxxx");
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FFBAddress = (int)aAddy2 + 0x01;
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}
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UINT8 ff1 = helpers->ReadByte(FFBAddress, false);
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UINT8 ff2 = helpers->ReadByte(FFBAddress + 0x01, false);
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UINT8 ff3 = helpers->ReadByte(FFBAddress + 0x02, false);
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std::string ffs = std::to_string(ff1);
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helpers->log((char*)ffs.c_str());
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helpers->log("got value: ");
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if (!KickStartWait)
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{
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if (FFBAddress > 0)
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{
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Sleep(6000);
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KickStartWait = true;
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}
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}
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if (KickStartWait)
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{
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if ((ff1 == 0x80) && (ff3 == 0x01))
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{
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triggers->Spring(1.0);
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}
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if ((ff1 == 0x85) && (ff2 == 0x3F) && (ff3 > 0x00) && (ff3 < 0x30))
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{
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double percentForce = ff3 / 47.0;
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double percentLength = 100;
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triggers->Rumble(percentForce, percentForce, percentLength);
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triggers->Sine(40, 0, percentForce);
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}
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if ((ff1 == 0x86) && (ff2 == 0x02) && (ff3 > 0x09) && (ff3 < 0x3C))
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{
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double percentForce = (60 - ff3) / 43.0;
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double percentLength = 100;
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triggers->Spring(percentForce);
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}
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if ((ff1 == 0x84) && (ff2 == 0x00) && (ff3 > 0x37) && (ff3 < 0x80))
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{
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helpers->log("moving wheel right");
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double percentForce = (128 - ff3) / 72.0;
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double percentLength = 100;
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triggers->Rumble(percentForce, 0, percentLength);
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triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
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}
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else if ((ff1 == 0x84) && (ff2 == 0x01) && (ff3 > 0x00) && (ff3 < 0x49))
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{
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helpers->log("moving wheel left");
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double percentForce = (ff3 / 72.0);
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double percentLength = 100;
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triggers->Rumble(0, percentForce, percentLength);
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triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
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}
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}
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}
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if (SmashingDriveRunning)
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{
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if (!FFBGameInit)
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{
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aAddy2 = PatternScan("\xC0\xF3\x51\x00\x60\x9A\x2C\x01", "xxxxxxxx");
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UINT8 CheckAddy = helpers->ReadByte((int)aAddy2 - 0x0E, false);
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if (CheckAddy == 0x07)
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{
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FFBAddress = (int)aAddy2 - 0xD0;
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FFBGameInit = true;
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}
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}
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else
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{
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INT_PTR FFBSmashingDrive = helpers->ReadIntPtr(FFBAddress, false);
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std::string ffs = std::to_string(FFBSmashingDrive);
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helpers->log((char*)ffs.c_str());
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helpers->log("got value: ");
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if ((FFBSmashingDrive > 0x01) && (FFBSmashingDrive < 0x100))
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{
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helpers->log("moving wheel right");
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double percentForce = FFBSmashingDrive / 255.0;
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double percentLength = 100;
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triggers->Rumble(percentForce, 0, percentLength);
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triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
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}
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else if ((FFBSmashingDrive > 0x1FF) && (FFBSmashingDrive < 0xFF01))
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{
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helpers->log("moving wheel left");
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double percentForce = (FFBSmashingDrive / 65280.0);
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double percentLength = 100;
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triggers->Rumble(0, percentForce, percentLength);
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triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
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}
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}
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}
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} |