1
0
mirror of synced 2024-11-28 00:20:52 +01:00
FFBArcadePlugin/Common Files/SignatureScanning.h
Aaron M 389f8826b6 Fix various issues
MAME Changes and modify how games load
2020-06-13 17:54:36 +12:00

100 lines
2.4 KiB
C

/*This file is part of FFB Arcade Plugin.
FFB Arcade Plugin is free software : you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
FFB Arcade Plugin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
*/
#include <Windows.h>
static char* aAddy;
static char* aAddy2;
static char* InScan(char* pattern, char* mask, char* begin, unsigned int size)
{
unsigned int patternLength = strlen(mask);
for (unsigned int i = 0; i < size - patternLength; i++)
{
bool found = true;
for (unsigned int j = 0; j < patternLength; j++)
{
if (mask[j] != '?' && pattern[j] != *(begin + i + j))
{
found = false;
break;
}
}
if (found)
{
return (begin + i);
}
}
return 0;
}
static char* PatternScan(char* pattern, char* mask)
{
SYSTEM_INFO sysInfo;
GetSystemInfo(&sysInfo);
__int64 end = (__int64)sysInfo.lpMaximumApplicationAddress;
char* currentChunk = 0;
char* match = nullptr;
SIZE_T bytesRead;
while (currentChunk < (char*)end)
{
MEMORY_BASIC_INFORMATION mbi;
HANDLE process = GetCurrentProcess();
if (!VirtualQueryEx(process, currentChunk, &mbi, sizeof(mbi)))
{
return 0;
}
char* buffer = 0;
if (mbi.State == MEM_COMMIT && mbi.Protect != PAGE_NOACCESS)
{
buffer = new char[mbi.RegionSize];
DWORD oldprotect;
if (VirtualProtectEx(process, mbi.BaseAddress, mbi.RegionSize, PAGE_EXECUTE_READWRITE, &oldprotect))
{
ReadProcessMemory(process, mbi.BaseAddress, buffer, mbi.RegionSize, &bytesRead);
VirtualProtectEx(process, mbi.BaseAddress, mbi.RegionSize, oldprotect, &oldprotect);
char* internalAddress = InScan(pattern, mask, buffer, bytesRead);
if (internalAddress != 0)
{
__int64 offsetFromBuffer = internalAddress - buffer;
match = currentChunk + offsetFromBuffer;
if (match != aAddy2)
{
break;
}
}
}
}
currentChunk = currentChunk + mbi.RegionSize;
if (buffer)
{
delete[] buffer;
buffer = 0;
}
}
return match;
}