210 lines
5.8 KiB
C++
210 lines
5.8 KiB
C++
/*This file is part of FFB Arcade Plugin.
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FFB Arcade Plugin is free software : you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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FFB Arcade Plugin is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
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*/
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#include <string>
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#include "Daytona3.h"
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#include "SDL.h"
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#include <Windows.h>
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static bool keybdleft = false;
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static bool keybdright = false;
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static bool keybdup = false;
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static bool init = false;
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static EffectTriggers *myTriggers;
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static EffectConstants *myConstants;
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static Helpers *myHelpers;
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extern SDL_Event e;
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static wchar_t *settingsFilename = TEXT(".\\FFBPlugin.ini");
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static int ShowButtonNumbersForSetup = GetPrivateProfileInt(TEXT("Settings"), TEXT("ShowButtonNumbersForSetup"), 0, settingsFilename);
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static int ChangeGearsViaPlugin = GetPrivateProfileInt(TEXT("Settings"), TEXT("ChangeGearsViaPlugin"), 0, settingsFilename);
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static int EscapeKeyExitViaPlugin = GetPrivateProfileInt(TEXT("Settings"), TEXT("EscapeKeyExitViaPlugin"), 0, settingsFilename);
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static int MenuMovementViaPlugin = GetPrivateProfileInt(TEXT("Settings"), TEXT("MenuMovementViaPlugin"), 0, settingsFilename);
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static int Gear1 = GetPrivateProfileInt(TEXT("Settings"), TEXT("Gear1"), 0, settingsFilename);
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static int Gear2 = GetPrivateProfileInt(TEXT("Settings"), TEXT("Gear2"), 0, settingsFilename);
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static int Gear3 = GetPrivateProfileInt(TEXT("Settings"), TEXT("Gear3"), 0, settingsFilename);
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static int Gear4 = GetPrivateProfileInt(TEXT("Settings"), TEXT("Gear4"), 0, settingsFilename);
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static int GearUp = GetPrivateProfileInt(TEXT("Settings"), TEXT("GearUp"), 0, settingsFilename);
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static int GearDown = GetPrivateProfileInt(TEXT("Settings"), TEXT("GearDown"), 0, settingsFilename);
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static int HideCursor = GetPrivateProfileInt(TEXT("Settings"), TEXT("HideCursor"), 0, settingsFilename);
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static int ThreadLoop()
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{
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while (SDL_WaitEvent(&e) != 0)
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{
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UINT8 gear = myHelpers->ReadByte(0x019B468C, /* isRelativeOffset */ false);
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if (ShowButtonNumbersForSetup == 1)
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{
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if (e.type == SDL_JOYBUTTONDOWN)
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{
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if (e.jbutton.button >= 0)
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{
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char buff[100];
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sprintf_s(buff, "Button %d Pressed", e.jbutton.button);
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MessageBoxA(NULL, buff, "", NULL);
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}
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}
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}
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if (e.type == SDL_JOYBUTTONDOWN)
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{
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if (ChangeGearsViaPlugin == 1)
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{
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if (e.jbutton.button == Gear1)
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{
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myHelpers->WriteByte(0x019B468C, 0x00, false);
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}
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else if (e.jbutton.button == Gear2)
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{
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myHelpers->WriteByte(0x019B468C, 0x02, false);
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}
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else if (e.jbutton.button == Gear3)
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{
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myHelpers->WriteByte(0x019B468C, 0x01, false);
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}
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else if (e.jbutton.button == Gear4)
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{
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myHelpers->WriteByte(0x019B468C, 0x03, false);
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}
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else if ((e.jbutton.button == GearDown) && (gear > 0x00))
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{
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myHelpers->WriteByte(0x019B468C, --gear, false);
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}
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else if ((e.jbutton.button == GearUp) && (gear < 0x03))
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{
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myHelpers->WriteByte(0x019B468C, ++gear, false);
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}
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}
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}
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}
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return 0;
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}
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static DWORD WINAPI RunningLoop(LPVOID lpParam)
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{
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while (true)
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{
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ThreadLoop();
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Sleep(16);
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}
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}
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void Daytona3::FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers* triggers) {
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if (!init)
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{
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myTriggers = triggers;
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myConstants = constants;
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myHelpers = helpers;
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CreateThread(NULL, 0, RunningLoop, NULL, 0, NULL);
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init = true;
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}
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UINT8 steering = helpers->ReadByte(0x019B4678, false);
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UINT8 gamestate = helpers->ReadByte(0x19B5744, false);
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UINT8 ff = helpers->ReadByte(0x15AFC46, false);
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HWND hWnd = FindWindowA(0, ("Daytona Championship USA"));
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if (HideCursor == 1)
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{
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SetCursorPos(2000, 2000);
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}
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if (GetAsyncKeyState((VK_ESCAPE)) && (EscapeKeyExitViaPlugin == 1))
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{
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if (hWnd > NULL)
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{
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//SendMessage(hWnd, WM_CLOSE, NULL, NULL);
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system("taskkill /f /im InpWrapper.exe");
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ExitProcess(0);
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}
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}
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if (MenuMovementViaPlugin == 1)
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{
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//Menu Movement & Game Initial Screen
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if (gamestate == 18 || gamestate == 30)
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{
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if ((steering <= 0x75) && (steering > 0x50))
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{
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//Menu Left
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if (!keybdleft)
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{
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keybdleft = true;
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SendMessage(hWnd, WM_KEYDOWN, VK_LEFT, 0);
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}
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else
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{
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SendMessage(hWnd, WM_KEYUP, VK_LEFT, 0);
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}
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}
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else if (steering <= 0x50)
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{
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SendMessage(hWnd, WM_KEYDOWN, VK_LEFT, 0);
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}
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else if ((steering >= 0x89) && (steering < 0xAE))
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{
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//Menu Right
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if (!keybdright)
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{
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keybdright = true;
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SendMessage(hWnd, WM_KEYDOWN, VK_RIGHT, 0);
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}
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else
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{
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SendMessage(hWnd, WM_KEYUP, VK_RIGHT, 0);
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}
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}
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else if (steering >= 0xAE)
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{
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SendMessage(hWnd, WM_KEYDOWN, VK_RIGHT, 0);
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}
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else
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{
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keybdleft = false;
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keybdright = false;
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SendMessage(hWnd, WM_KEYUP, VK_RIGHT, 0);
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SendMessage(hWnd, WM_KEYUP, VK_LEFT, 0);
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}
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keybdup = false;
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}
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else
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{
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if (!keybdup)
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{
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keybdup = true;
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keybdleft = false;
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keybdright = false;
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SendMessage(hWnd, WM_KEYUP, VK_RIGHT, 0);
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SendMessage(hWnd, WM_KEYUP, VK_LEFT, 0);
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}
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}
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}
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if (ff > 15)
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{
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double percentForce = (31 - ff) / 15.0;
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double percentLength = 100;
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triggers->Rumble(percentForce, 0, percentLength);
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triggers->Constant(myConstants->DIRECTION_FROM_LEFT, percentForce);
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}
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else if (ff > 0)
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{
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double percentForce = (16 - ff) / 15.0;
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double percentLength = 100;
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triggers->Rumble(0, percentForce, percentLength);
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triggers->Constant(myConstants->DIRECTION_FROM_RIGHT, percentForce);
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}
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myTriggers = triggers;
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myConstants = constants;
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myHelpers = helpers;
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} |