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mirror of synced 2024-11-28 00:20:52 +01:00
FFBArcadePlugin/Game Files/FordRacingOther.cpp

95 lines
2.5 KiB
C++

/*This file is part of FFB Arcade Plugin.
FFB Arcade Plugin is free software : you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
FFB Arcade Plugin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
*/
#include <string>
#include "FordRacingOther.h"
static EffectTriggers *myTriggers;
static EffectConstants *myConstants;
static Helpers *myHelpers;
extern int EnableDamper;
extern int DamperStrength;
static bool init = false;
static int __stdcall Out32(DWORD device, DWORD data)
{
if (device == 0x378)
{
if (data > 0xFFFF0013 && data < 0xFFFF001F)
{
double percentForce = (4294901791 - data) / 10.0;
double percentLength = 100;
myTriggers->Rumble(0, percentForce, percentLength);
myTriggers->Constant(myConstants->DIRECTION_FROM_RIGHT, percentForce);
}
else if (data > 5 && data < 16)
{
double percentForce = (16 - data) / 10.0;
double percentLength = 100;
myTriggers->Rumble(percentForce, 0, percentLength);
myTriggers->Constant(myConstants->DIRECTION_FROM_LEFT, percentForce);
}
}
return 0;
}
static bool Hook(void * toHook, void * ourFunct, int len) {
if (len < 5) {
return false;
}
DWORD curProtection;
VirtualProtect(toHook, len, PAGE_EXECUTE_READWRITE, &curProtection);
memset(toHook, 0x90, len);
DWORD relativeAddress = ((DWORD)ourFunct - (DWORD)toHook) - 5;
*(BYTE*)toHook = 0xE9;
*(DWORD*)((DWORD)toHook + 1) = relativeAddress;
DWORD temp;
VirtualProtect(toHook, len, curProtection, &temp);
return true;
}
static DWORD jmpBackAddy;
void FordRacingOther::FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers* triggers) {
if (!init)
{
HMODULE hMod = GetModuleHandleA("inpout32.dll");
if (hMod)
{
int hookLength = 6;
DWORD hookAddress = (DWORD)GetProcAddress(GetModuleHandle(L"inpout32.dll"), "Out32");
if (hookAddress)
{
jmpBackAddy = hookAddress + hookLength;
Hook((void*)hookAddress, Out32, hookLength);
init = true;
}
}
}
if (EnableDamper == 1)
{
triggers->Damper(DamperStrength / 100.0);
}
myTriggers = triggers;
myConstants = constants;
myHelpers = helpers;
}